The next part of the legendary strategy in the magic world favored by millions of gamers. The best series traditions combined with the new ideas and technologies will let you dissolve in the regenerated universe full of the mysterious power of magic and noble longing for the battle. Essential graphic standards will make the magic world more vivid, while new heroes and creatures will make your journey more fascinating.
Community member dredknight has finished his work on creating a much more complete
reference manual for all gamemechanics of Might & Magic: Heroes 5.5. We will get into the details below
I also would like to take this opportunity to point out we have also uploaded around 850MB in translation files and all localization files have been moved to the Add-ons section to prevent our download section from becoming overcrowded. All translations are reorganized by country flag to improve readability of the website.
-Translations for the mod are available in in Polish, Czech and Russian
-Translations for the campaigns are available in Polish, Czech, Russian, German, French, Spanish and Italian.
We are looking for people who are interested in making translations for the mod in the other languages.
New Features of interactive manual
The utility has new overview window that organizes all (consolidated) changes H5.5 brings in comparison to H5:TOE
New spells windows shows all spells including runes and warcries
Damage calculation can be performed at spellpower values inserted by the user.
Blurry Textures Fix
Last but not least we have also recently uploaded a fix for an annoying blurry texture bug that pre-existed in Tribes of the East engine and could occur with Intel HD & some Nvidia drivers on a 64bit system.
If you don't have the issue shown in screenshot below, then you don't need this.
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