Ground Control II is a real-time tactics game set in a gritty science-fiction universe. The explosively fast game play focusing on combat tactics with full use of the 3D battlefield, with weather and other environmental effects affecting the unit's performance on the battleground. In the war torn year of 2741, Captain Jacob Angelus of the Northern Star Alliance (NSA) becomes the central figure in the fight against the warmongering Terran Empire. In an attempt to crush the NSA permanently, the Terran Empire sends in an alien race of powerful warriors - the Virons. It soon becomes apparent that the situation is bleak for the NSA and that their only hope is to embark on an Exodus to another part of the galaxy. Jacob Angelus must find a way to let his people survive.

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Xfire - Codes for unsupported Games 1.4
Aggression: Reign over Europe

Xfire - Codes for unsupported Games 1.4

Dec 28, 2014 Aggression: Reign over Europe Script 3 comments

This File contains codes which were made by group members. (Word document)

Reversal Mod 3 Repack
Ground Control II: Operation Exodus

Reversal Mod 3 Repack

Sep 11, 2014 GC2 Reversal Mod Full Version 9 comments

A complete balance and faction mod for Ground Control 2. Allows you to play as Terrans in the campaign, skirmish or multiplayer modes. It also includes...

Ground Control 2 SDK

Ground Control 2 SDK

Mar 1, 2014 SDK 0 comments

Massive's official SDK (Software Development Kit) for Ground Control 2. Since the game is ten years old and finding the SDK is getting harder, I figured...

Ground Control 1 resolution changer

Ground Control 1 resolution changer

Jun 14, 2013 Graphics Tool 12 comments

Using this patch you can run Ground Control 1 at any resolution.

Reversal Mod 2.0
Ground Control II: Operation Exodus

Reversal Mod 2.0

Nov 27, 2011 GC2 Reversal Mod Full Version 3 comments

Update: Version 3 is now out! If you came directly to this page and haven't tried the new version yet, scroll up and click on the Downloads page for the...

Terran Empire Mod Pack (Versions 1.2 + 1.3)
Ground Control II: Operation Exodus

Terran Empire Mod Pack (Versions 1.2 + 1.3)

Apr 4, 2006 Terran Empire Full Version 15 comments

This mod actually allows u to play as the terrans, by replacing an existing race with them. U gett to choose whether u want to replace the NSA with the...

Post comment Comments  (0 - 10 of 18)
Jevuner Jun 24 2011, 8:39am says:

Live GC1 community

+3 votes     reply to comment
Atlasfield May 8 2011, 10:16pm says:

The unique thing I dont liked of this game was the hud of the game, is too big and well comparing with the first game the idea was have the max view of the battle and small buttons, and this point retaked very good WiC. :)

+3 votes     reply to comment
Jevuner Mar 5 2011, 3:49pm says:

What is about GC1/GC2 remakes? on WiC may be..

+3 votes     reply to comment
OrangeNero May 12 2010, 1:37am says:

i uploaded some ingame pics of ground control 2

+3 votes     reply to comment
Isundir Mar 15 2010, 1:09pm says:

I love this game I don't know why its hated so much its like Command and Conquer meets Ground Control in an Epic game!
Grahpics: 5/5 (still great till this day)
Gameplay: 4/5 (could been slightly better but still good)
Story: 3/5 (story is pretty uninterresting and not well done)
Sound: 4/5 (its good not much to say about it)
Overall: 4/5 (a great game a cool rts)

+7 votes     reply to comment
OrangeNero Apr 27 2010, 3:03pm replied:

Most is true but the game has horrible unit stats as the infantry holds out way too much, terrans overpowered to nsa and please the choppers are weak as hell.

BEST GRAFICS EVER. this game shows how much is possible with low specs

+3 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Mar 21 2010, 2:21pm replied:

Agree man! this game is really cool

+4 votes     reply to comment
jacko1121 Jul 18 2008, 2:13am says:

Great game all around and a sturdy campain but, the morphing of the alien units is some times confusing. 9.8/10

+2 votes     reply to comment
jak1 Jan 27 2008, 7:45am says:

This game is the best.

However, when i play (00.8 patch) sometimes when i command my units to go somewhere that is not in the range of the page (i have to move the screen to see the place i want to go and the units i want to move are not on screen) the units will walk a few steps towards the objective i told them to get to and then stop. I don't know why but it is very annoying. DOes any1 else have the same problem?

+3 votes     reply to comment
Bluedrake42 Nov 14 2005, 6:00pm says:

When I first began playing Ground Control 2 I found that its wonderful graphics and superb models enraptured me. But as I began combat in the game I realized a few things I wished to be changed, so now I am looking for a mod that might change this for me.

My infantry, though heavily aromoured, I believe to have much more health than they should have. A squad of mine entered combat against a platoon of tanks and I found that each soldier can withstand many tank rounds strait to the chest and hundreds of bullits that he was riddled with by opposing infantry. This made combat a very tedious factor in the game, as I waited for my my soldiers' hitpoints slowly decrease I actually got up and heated up myself a frozen pizza. This greatly lessened my enjoyment of the game.

Also on a much smaller note I found that the bullit trails that shot from my infantrys' weapons were quite colorful and brilliant but they were not very fitting in this type of game from my perspective.

I would like to know if there are mods that can modify these few details or if there is some other way I can change them.

+5 votes     reply to comment
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Ground Control II: Operation Exodus
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Released Jun 22, 2004
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