Screenshot Screenshot
This is a free game that is made to be fun and enjoyable for most ages.
HomePage   Forum   Wiki   PAS   Download   Links   SVN  

Image RSS Feed Latest Screens
Screenshot Screenshot Screenshot
Blog RSS Feed Report abuse Latest News: *SCREECH* Hold the press, We're not dead!

1 comment by Leo_V117 on Apr 6th, 2013

Introductory Values
Hello once again, it's been a very long time since I updated you guys on the goings on of Delta Studios and Reactor 17. Well, it's high-time I actually did something around here and I thought it was appropriate that I update you on the most important matters first. Those being that Reactor 17 is not a dead project, however Delta Studios is.

Wait, Delta Studios is Dead?
Yeah, Delta Studios is dead. But for a reason! Lately, I've been working with a new team. Dubbed Project Rogue, by myself, and running under the name of Rogue Rage. Project Rogue still involves a lot of the original team, a lot meaning just myself... With a few new members thrown in, a few meaning about eight or nine members.

So, the new team means what, exactly? 
Well, to answer that question, I'm not going to have to do a great deal. For starters, the new team now has a YouTube partnership, which means we're getting paid... Soon. Secondly, we're already in the process of designing our first team game, the second one will be Reactor 17. Although, I tend to end up multitasking and working on both at once. The new team may not be as talented in games design as I am, however their views on the RPG environment is pretty good, and this would aide me in developing Reactor 17 to be a more entertaining game.

So Reactor 17 is going to be an RPG?
Yes, and it was destined to become one from the very beginning. Although, the story may need re-inventing around the four new characters that will be introduced at a later date. We'll also be introducing the RPG crafting system and fusing the traditional RPG environment with that of a point-and-click adventure game, such as "The Secret of Monkey Island", "Myst" and "Shadowgate", and a First Person Shooter... Creating some monstrous hybrid FP-RP-PnC game... Hah, no. We'll just be making it a First Person Role-playing Adventure game, where exploration is key.

What now?
Now? We wait... Or, you wait. Whatever floats your boat.
I'll update you when I can, and I'll keep you posted on YouTube.

Downloads RSS Feed Latest Downloads
First mission

First mission

Sep 18, 2010 Demo 0 comments

This is the first mission to my game. Download the Platinum Arts Sandbox program and put the maps in the packages/base folder. Then play the house map.

DCCG STORY

DCCG STORY

Sep 16, 2010 Other 0 comments

This is the story line so far. I will update it as I type it up. The game release date has been pushed back. I'm sorry, but the game development is taking...

Post comment Comments  (0 - 10 of 22)
Designerdude34
Designerdude34 Jul 31 2011, 11:43pm says:

Hey Pizza! Are there any jobs open for map design?

+1 vote     reply to comment
kggames
kggames Jun 11 2011, 5:59pm says:

Yep he is

+1 vote     reply to comment
kggames
kggames Jun 11 2011, 5:51pm says:

I am Currently asking PizzaLover101 about the project.

I update on what he says.

+1 vote     reply to comment
kggames
kggames Apr 29 2011, 9:12pm says:

Well ever since I left the team and KGstudios pulled out of the project nothing much has been going on with it infect the last svn upload was by me so I say no sorry guys I talk to pizzalover about it and see if we can get the game running again.

+1 vote     reply to comment
RecbHunk
RecbHunk Mar 7 2011, 10:22pm says:

is the game dead?

+1 vote     reply to comment
Leo_V117
Leo_V117 Apr 4 2011, 1:36pm replied:

Negative. This game is still being developed, although the majority of the team has decided to move to a seperate project until further notice. Although kggames has quit sandbox.

+1 vote     reply to comment
kggames
kggames Jun 11 2011, 5:52pm replied:

Leo i did not leave sandbox i had some Personal problems i back now.

+1 vote     reply to comment
pizzalover101
pizzalover101 Mar 21 2011, 12:23pm replied:

Nope this is still being worked on just not as much public updates

+1 vote     reply to comment
kggames
kggames Dec 25 2010, 12:48pm says:

Hello all i am exited to announce that the new DCCG site will be opened soon.

In the next few days you will see many updates to this old rust bucket and this old rust bucket will be your very own survival guide though the DCCG lands BUT there one catch the site will not be fully open unto February because of not enough Site designers we currently got over 6 sites in making and only 1 YES 1 person making them.

Thanks
Klimyriad
Owner of KG

+1 vote     reply to comment
Leo_V117
Leo_V117 Nov 18 2010, 11:41am says:

Come on guys... Cut the crap and leave him alone. If you have a problem? Talk to me! Im the oldest in the group. I know PizzaLover101 is the leader, but I see myself as one too. I made the most commits to DCCG, I made changes that can be done... and to those who want to use Source SDK, UDK or Game Maker Pro 8... Go ahead, I doubt they have an RT Map editor like PAS, or C2. And I doubt they can be modded so easy.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Da Chest Collector
Platforms
Windows, Mac, Linux
Developer & Publisher
DCCG Developer group
Contact
Send Message
Official Page
Chestcollector.do.am
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Adventure
Theme
Abstract
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Da Chest Collector on your homepage or blog by selecting a button and using the HTML code provided (more).

Da Chest Collector
Da Chest Collector
Statistics
Rank
8,747 of 24,855
Last Update
1 year ago
Watchers
9 members
Files
2
News
6