We now have a facebook page, facebook group, myspace page and a twitter page!  To be kept up to date don't forget to sign up for our newsletter!  Come chat with us and show us your Sandbox creations in our forum!  Also we have a youtube page with some awesome videos such as our TUTORIAL VIDEO!

Our Homepage is SandboxGameMaker.com
Check out our Main Game Moddb profile here:
Moddb.com

Have you ever thought about using video games to create your own movies and comics? Then check out the MovieCube Video and Sandbox comics!

About Platinum Arts Sandbox Free 3D Game Maker:

Platinum Arts Sandbox Free 3D Game Maker is an open source game design program for kids and adults based on the Cube 2 Engine.  Through the ingame and cooperative editing and focus on ease of use the program is easy enough for kids to use but powerful enough for full game projects.  Sandbox includes Save The Princess Gameplay, an RPG Maker, a Sidescoller maker, a Movie Maker aka Machinima, Save The Banana Base Capture, and more!  Sandbox is already being used in many schools and colleges throughout the world and included in game design contests.

Vickie Eagle

Sidescroller Gametype:


RPG Gametype:


testproj video - Platinum Arts Sandbox Free 3D Game Maker Game - Mod DB

MovieCube Preview Version:
Create your own Machinima movies in Sandbox thanks to Offtools!  For more information on the commands please see our section on our wiki:
Sandboxgamemaker.com
We'll have a movie out of this soon :D  MovieCube is a very powerful tool that lets you create scripts for models to follow.  Press TAB to access the menu when in MovieCube Mode!

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Blog RSS Feed Report abuse Latest News: Development Diary #2

About Kelgar with 0 comments by kddekadenz on Apr 20th, 2013

Greetings! My name is Rick and I'm the leader of Kelgar. The project started as an entry to the Platinum Arts Sandbox RPG Contest, which it won in January 2012.

The first months I worked alone on the project. After I decided to continue developing Kelgar, I gathered people to help me. If you take a look at the current public version, you will see mostly stuff made by me and resources I used. The old valley was in fact created in a hurry by me, because of the contest's deadline, so we decided to remade it.

Firstly, Filasis created a clay model of the game world, he showed in his last dev diary. It was photographed and imported as ingame texture.
Michiel then started to create the new valley based on the clay model:

The engine we use is a derivate of Cube 2, having an voxel-based ingame map editor, we use for buildings and the landscape. It is free, open-source, cross-platform, easy-to-use and still in active development: Github.com

Recently new shaders and real time lightening have been added:

They have been merged from a fork of Cube 2 (a FPS engine) you see in the video.

Having easy-to-use world-creation tools, we are planning on adding modding support in the future. As modder you will be able to create your own worlds ingame you can connect with the gameworld of Kelgar. You will be able to add new items, NPC, quests and more to them.

Speaking from creating the world.. The first Beta release will be made public once the new version of the valley is playable. Michiel will talk next week about his progress on the map.

After the landscape of the valley is overally done and the buildings are placed, we'll add sidequests. We have prepared a related special suprise for you with the release of the Beta.

I'll not give more information about the surprise I mentioned, but feel free to ask me anything else about Kelgar.

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Post comment Comments  (0 - 10 of 12)
Templarfreak
Templarfreak Apr 1 2013, 1:25am says:

What exactly is this capable of?

RPG?
FPS?
Horror?
RTS?
TBC?
RTC?

+1 vote     reply to comment
Justin123991
Justin123991 Oct 4 2011, 9:15pm says:

Can I possibly make a game like Pokemon with this?

+2 votes     reply to comment
cork279
cork279 Oct 13 2011, 11:53am replied:

I thought about it once, but the battle sequences would be very difficult, and other things, such as evolution, would be difficult :P

+2 votes     reply to comment
Justin123991
Justin123991 Oct 4 2011, 9:02pm says:

This engine is actually pretty good.

+2 votes     reply to comment
Justin123991
Justin123991 Sep 28 2010, 6:27pm says:

Do you think i could make a port for Gamecube???

+3 votes     reply to comment
mrdaniel
mrdaniel Aug 8 2010, 12:58am says:

very similar to Cube 2: Sauberraten.. Nonetheless, pretty cool!

+1 vote     reply to comment
acrox999
acrox999 Oct 9 2010, 6:55am replied:

Because its built on top of Cube 2.

+5 votes     reply to comment
Kyou.
Kyou. May 12 2010, 9:19pm says:

May use this for a small project

+5 votes     reply to comment
TheDespencer
TheDespencer Apr 11 2010, 8:52pm says:

one more question i own a game development site how could put a game i create playable and where could put the files on it please respond as soon as possible

0 votes     reply to comment
TheDespencer
TheDespencer Apr 10 2010, 11:07pm says:

and how do i make people

0 votes     reply to comment
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