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1 comment by Leo_V117 on Apr 6th, 2013

Introductory Values
Hello once again, it's been a very long time since I updated you guys on the goings on of Delta Studios and Reactor 17. Well, it's high-time I actually did something around here and I thought it was appropriate that I update you on the most important matters first. Those being that Reactor 17 is not a dead project, however Delta Studios is.

Wait, Delta Studios is Dead?
Yeah, Delta Studios is dead. But for a reason! Lately, I've been working with a new team. Dubbed Project Rogue, by myself, and running under the name of Rogue Rage. Project Rogue still involves a lot of the original team, a lot meaning just myself... With a few new members thrown in, a few meaning about eight or nine members.

So, the new team means what, exactly?
Well, to answer that question, I'm not going to have to do a great deal. For starters, the new team now has a YouTube partnership, which means we're getting paid... Soon. Secondly, we're already in the process of designing our first team game, the second one will be Reactor 17. Although, I tend to end up multitasking and working on both at once. The new team may not be as talented in games design as I am, however their views on the RPG environment is pretty good, and this would aide me in developing Reactor 17 to be a more entertaining game.

So Reactor 17 is going to be an RPG?
Yes, and it was destined to become one from the very beginning. Although, the story may need re-inventing around the four new characters that will be introduced at a later date. We'll also be introducing the RPG crafting system and fusing the traditional RPG environment with that of a point-and-click adventure game, such as "The Secret of Monkey Island", "Myst" and "Shadowgate", and a First Person Shooter... Creating some monstrous hybrid FP-RP-PnC game... Hah, no. We'll just be making it a First Person Role-playing Adventure game, where exploration is key.

What now?
Now? We wait... Or, you wait. Whatever floats your boat.
I'll update you when I can, and I'll keep you posted on YouTube.

Downloads RSS Feed Latest Downloads
First mission

First mission

Sep 18, 2010 Demo 0 comments

This is the first mission to my game. Download the Platinum Arts Sandbox program and put the maps in the packages/base folder. Then play the house map.

DCCG STORY

DCCG STORY

Sep 16, 2010 Other 0 comments

This is the story line so far. I will update it as I type it up. The game release date has been pushed back. I'm sorry, but the game development is taking...

Post comment Comments  (20 - 22 of 22)
Cyahnidde
Cyahnidde Aug 20 2010, 4:03pm says:

T_T

+1 vote     reply to comment
RecbHunk
RecbHunk Aug 26 2010, 11:59am replied:

O-O

+1 vote     reply to comment
Kyou.
Kyou. Aug 20 2010, 9:00pm replied:

I know.

+1 vote     reply to comment
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Da Chest Collector
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DCCG Developer group
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