WW2 Teamplay Shooter for your PSP! Coming soon.

Cow1944.forumotion.com

Gamemodes:

  • Team Deathmatch
  • Team Objective
  • Capture the Flag*
  • Last Man Standing*

* = not finished

Final Weaponlist coming soon...

Image RSS Feed Latest Screens
Axis Officer Playermodel M50 Reising SMG (WiP) M1919 Browning 30cal (WiP)
Blog RSS Feed Report abuse Latest News: Game Update 5 April 2014

11 comments by dr_mabuse1981 on Apr 5th, 2014

Current statusupdate:
Warning! pictures inside...
if you have slow internet ask your local internetdealer for upgrading,
if you are under 21 ask your mum.

Whats new?

Currently coding in all the gamemodes... Most weapons are done only a few animations are missing
(yes i still NEED an animator, im really bad xD).

The game has now teamspawns, for axis and allied players. So no more dumb "spawn all over the map",
each team has his "base" where players spawns (and in some gamemodes you need even to protect
your base)..


Teamscore works, and we have a cool scoreboard (thx to jukki), which sorts players, teams, frags
and all the stuff.


Heavy weapons like the MG42 and the Browning HMG can overheat so
you need to be carefull when firing / using those.
All of this is still heavy WiP.


NEEDED:

  • Animator for the last first person weapons (URGENT!)
  • Mappers (we use Halflife proportions) who can work with Worldcraft, VHE or Jackhammer.
  • Last weaponmodels (Mainly the Browning HMG)
Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 701)
SIM_sk
SIM_sk Jul 10 2014, 6:22pm says:

the old picture was cooler, but you gotta know ^^

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 10 2014, 6:37pm replied: Online

well the old pic looked too much like a CoD5 ripoff.. i will see which im going to use for the final build.

+1 vote     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 10 2014, 8:05pm replied:

Personally, The old OLD picture (The US and Nazi flag) Was the best out of all of them that isnt a ripoff.

-2 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 2 2014, 9:20pm says:

MABUSE!

Upon running some "experiments" on DQUAKE with Scatterbox, we (mostly him) discovered that Lightmap byte problems will cause alot of maps on a PSP 3000

Might want to make some tweaks with the engine before you release it

-3 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 3 2014, 2:12am replied: Online

i fixed my dquake lightmap bugs ages ago.

+3 votes     reply to comment
ScatterBox
ScatterBox Jul 7 2014, 5:12pm replied:

he means the fix that you applied to them cause hlbsp maps to crash on a PSP 3000, or it's the maps that meatbox makes *ahem*

+2 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 8 2014, 7:40am replied: Online

my fix also works on a PSP3000, its seniors crapmaps.

+4 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 10 2014, 5:40pm replied:

No, its not.
Even simple box maps that compiled perfectly crash

-1 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 3 2014, 12:58pm replied:

oh

+1 vote     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 2 2014, 10:38pm replied:

- alot of maps to crash on a PSP3000

-2 votes     reply to comment
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Cause of War 1944
Platform
PSP
Developer
COW Team
Engine
Custom Built
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First Person Shooter
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War
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