WW2 Shooter for your PSP and Darkplaces! Coming soon.

Cow1944.forumotion.com

Gamemodes:

  • Team Deathmatch
  • Team Objective
  • Capture the Flag*
  • Last Man Standing*

* = not finished

The PSP version will use the DQuake Plus engine while the Darkplaces version (which can also run on Android)  will be much different from the PSP version, also the Darkplaces version will require a fast device / PC.

Wanted for the Darkplaces Version:

  • CSQC Coder (HUD, Menus)
  • Skilled mappers (Q3BSP)

Darkplaces Version is still in early stages, so dont expect anything to see soon.

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I wonder if they could do that in real ww2.... Invasion Gamemode (WiP) Scope Texture (PSP Version)
Blog RSS Feed Report abuse Latest News: Game Update So, 10.Aug 2014

6 comments by dr_mabuse1981 on Aug 10th, 2014

PSP Version Status:

  • Scoped weapon support and Iron sights added
  • some code cleanup (mostly engine warnings)
  • Switched back to QMDL format due the bad animation quality of MD2
  • Playermodels texture got improved
  • PSP version will get one "major" release and a few bugfixes
  • I will leave the PSP "sector" after this game is finished


DarkPlaces Version Status:
*

  • Will be coded from scratch and make use of some DP features
  • Better modelformats and HD textures
  • Quake 3 BSP for maps
  • requires a fast PC / Device
  • Should run on every platform (PC and Android are our test platforms)

* I have plans to switch over to the Darkplaces engine and abandon the PSP platform after im
  finished with CoW1944 PSP. So im not 100% sure if im going to port CoW1944 to DP, it can
  be everything... Maybe even a totally new game, so the DP port of CoW1944 isnt a promize.

Also sorry, no screenshots for this time, theres nothing new to see.

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Post comment Comments  (40 - 50 of 688)
Ikill4fun32
Ikill4fun32 Apr 17 2014, 6:29pm says:

CoW is an old-fashioned spin-off of CoD... so, we made "CoW" out of "CoD"... okay so... we should make an inside joke of "Blub" or "Glub"

-1 votes     reply to comment
Podolski
Podolski Apr 18 2014, 6:11am replied:

I think you'd find it is more like Medal of Honour than CoD.

+3 votes     reply to comment
DogeTek
DogeTek Apr 15 2014, 9:19pm says:

I don't know how you do this, Mabuse.

You're better at optimizing games than some AAA developers.

142FPS....

+2 votes     reply to comment
ChickenDelight
ChickenDelight Apr 15 2014, 3:00am says:

This looks like the perfect FPS considering the system requirements..
ON MY COMPUTER.
Please tell me you're thinking about being able to port it over to PC..

+1 vote     reply to comment
DogeTek
DogeTek Apr 15 2014, 9:28pm replied:

You can take the files and run it on standard Quake.

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Apr 16 2014, 1:02pm replied:

you cant since this isnt just a simple quakemod,
its a custom game using the ID tech 1 engine...
Also some files are customized and protected
so they wont load on any other engine.

+1 vote     reply to comment
jastolze
jastolze Apr 16 2014, 8:52am replied:

Nope. The game relies heavily on the engine, therefore, it won't work. Hell, it won't even start on DP.

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Apr 15 2014, 5:46am replied:

PC port isnt planned yet.

+1 vote     reply to comment
Guest
Guest Apr 15 2014, 1:39pm replied:

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jastolze
jastolze Apr 15 2014, 6:07pm replied:

That's what he said. Porting it to PC is a lot more work.

+1 vote     reply to comment
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Cause of War 1944
Platforms
Windows, Android, PSP
Developer
COW Team
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Cow1944.forumotion.com
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