WW2 Shooter for your PSP! Coming soon.

Cow1944.forumotion.com

Gamemodes:

  • Team Deathmatch
  • Team Objective
  • Capture the Flag*
  • Last Man Standing*

* = not finished

Weapons (PSP Version):
Sub machine guns:

  • MP40
  • M1928 Thompson

Rifles:

  • Kar98k (with Sniperscope)
  • Springfield (with Sniperscope)
  • M1 Garand
  • Gewehr 43 (With and without Sniperscope)

LMG´s + Assault Rifles:

  • StG44
  • Browning automatic rifle

Misc weapons:

  • TrenchGun
  • Panzerfaust 30 klein (Single-use Rocket Launcher)

Pistols:

  • Walther P38
  • Colt M1911
  • M42 Leuchtpistole

All weapons have iron sights (snipers have scope) which makes aiming more precise.

Image RSS Feed Latest Screens
PzB 39 Anti Tank Rifle WiP M1928 Thompson (READ DESCRIPTION!) MP Map "The Fall" (WiP by JavierMaki)
Blog RSS Feed Report abuse Latest News: Game Update So, 10.Aug 2014

8 comments by dr_mabuse1981 on Aug 10th, 2014

PSP Version Status:

  • Scoped weapon support and Iron sights added
  • some code cleanup (mostly engine warnings)
  • Switched back to QMDL format due the bad animation quality of MD2
  • Playermodels texture got improved
  • PSP version will get one "major" release and a few bugfixes
  • I will leave the PSP "sector" after this game is finished


DarkPlaces Version Status:
*

  • Will be coded from scratch and make use of some DP features
  • Better modelformats and HD textures
  • Quake 3 BSP for maps
  • requires a fast PC / Device
  • Should run on every platform (PC and Android are our test platforms)

* I have plans to switch over to the Darkplaces engine and abandon the PSP platform after im
  finished with CoW1944 PSP. So im not 100% sure if im going to port CoW1944 to DP, it can
  be everything... Maybe even a totally new game, so the DP port of CoW1944 isnt a promize.

Also sorry, no screenshots for this time, theres nothing new to see.

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Post comment Comments  (60 - 70 of 734)
SIM_sk
SIM_sk Jul 10 2014, 6:22pm says:

the old picture was cooler, but you gotta know ^^

+2 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 10 2014, 6:37pm replied:

well the old pic looked too much like a CoD5 ripoff.. i will see which im going to use for the final build.

+3 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 2 2014, 9:20pm buried:

(buried)

MABUSE!

Upon running some "experiments" on DQUAKE with Scatterbox, we (mostly him) discovered that Lightmap byte problems will cause alot of maps on a PSP 3000

Might want to make some tweaks with the engine before you release it

-5 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 3 2014, 2:12am replied:

i fixed my dquake lightmap bugs ages ago.

+5 votes     reply to comment
ScatterBox
ScatterBox Jul 7 2014, 5:12pm replied: Online

he means the fix that you applied to them cause hlbsp maps to crash on a PSP 3000, or it's the maps that meatbox makes *ahem*

+4 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 8 2014, 7:40am replied:

my fix also works on a PSP3000, its seniors crapmaps.

+5 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 10 2014, 5:40pm replied:

No, its not.
Even simple box maps that compiled perfectly crash

-3 votes     reply to comment
Sharky.
Sharky. Jul 16 2014, 9:55am replied:

So meatbox, you're telling me that your maps aren't simple and that the compile terribly?

+2 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 2 2014, 10:38pm replied:

- alot of maps to crash on a PSP3000

-3 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 2 2014, 1:46pm says:

Hey mabuse, sorry about the meme thing earlier.

The game looks great and i hope you find help soon

-4 votes     reply to comment
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Cause of War 1944
Platform
PSP
Developer
COW Team
Engine
Quake Engine
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Cow1944.forumotion.com
Release Date
TBD
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First Person Shooter
Theme
War
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