With its unprecedented combination of authenticity, compelling story and squad-based action, the Brothers in Arms franchise has established itself as a benchmark for military action games, receiving the highest average review scores of any console WWII game to date (www.gamerankings.com).

Brothers in Arms Earned in Blood adds new features and game modes and builds upon the elements that made Brothers in Arms Road to Hill 30 a runaway success.

Featuring a new single player narrative, new multiplayer missions, an all-new cooperative style game mode, and new weapons and vehicles.

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There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.


Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.

Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.

New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.

With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Now, Tactics!
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.

Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.

Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.


Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.

The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!

I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.

However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!

Rendroc's WarZone and CommandMod v4.37 for EiB
Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for RtH30
Rendroc's WarZone and CommandMod v4.37 for RtH30

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Marcomix's earned in blood hip rifles mod

Marcomix's earned in blood hip rifles mod

Full Version 1 comment

The same of the Rth30 mod, but ported into EiB. The FG42s and the M3A1 has the hip pose too. Enjoy!

Marcomix realsight tweaks+widescreen fix for EiB

Marcomix realsight tweaks+widescreen fix for EiB

Patch

NOTE THAT THIS PATCH IS INTENDED TO BE USED WITH THE REALSIGHT MUTATOR BY RENDROC AND THE MRW REALSIGHT VERSION DEFINITIVE EDITION 2.0 (THE FILE HAS BEEN...

MRW -definitive edition- Earned in blood

MRW -definitive edition- Earned in blood

MRW: Brothers in arms Earned in blood edition Full Version 2 comments

That's it! The definitive version of the MRW project for brothers in arms! All the textures are made by adapting photos of the real weapons to the game...

EiB Update 2.50

EiB Update 2.50

MRW: Brothers in arms Earned in blood edition Patch

After some reports of the buggy previous release, I decied to delete it and upload this "less extreme" update -New sights for the Kar98K -Original scopes...

Sights color patch EiB

Sights color patch EiB

MRW: Brothers in arms Earned in blood edition Patch

This patch aims to correct the colors of the back sights to better fit the overhall look of the weapon skin The sights should be fine, now.

MRW: Brothers in arms Earned in blood Patch 2.20

MRW: Brothers in arms Earned in blood Patch 2.20

MRW: Brothers in arms Earned in blood edition Patch

This patch includes the M1 Garand patch plus few other fixes: -Improved M1 Thompson skin. -Fix to the strange shadows on the M1A1 Carbine wood -Darker...

Comments
smakadorezz
smakadorezz

I was wondering if you could add more soldiers attached to you? Say 10 more guys in story mode **** why not 20 more?

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Rendroc
Rendroc

There is a mod for that already: Moddb.com

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Brothers in Arms: Earned in Blood
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Gearbox Software
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Ubisoft
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