Brothers In Arms seeks to pull away from the clichéd mass of World War 2 shooters and put you in a first person World War 2 historical experience. Covering seven days, starting at midnight on D-day, you play an Allied paratrooper Sergeant from the 101st Airborne leading his squad through enemy lines. The squad is responsible for helping secure the area for the landing army and the events are based on history.

Your squad is separated by fireteams, one of which is a tank in some missions. As you play as Sgt. Matt Baker you are free to assist either fireteam, or blaze your own path. Your squadmates are all unique and identifiable, helping to push this game to the next level of story telling.

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Blog RSS Feed Post news Report abuse Latest News: More Realistic Tank Combat Model

About Rendroc's WarZone with 0 comments by Rendroc on Apr 22nd, 2015

There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.


Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.

Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.

New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.

With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Now, Tactics!
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.

Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.

Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.


Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.

The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!

I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.

However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!

Rendroc's WarZone and CommandMod v4.37 for EiB
Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for RtH30
Rendroc's WarZone and CommandMod v4.37 for RtH30

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Face Paint for Generic Characters.
Game

Face Paint for Generic Characters.

Jun 30, 2015 Demo 0 comments

Instructions and a few included inside, You need BROTHERS IN ARMS SDK to be able to use them! ;)

Cole's Charge modified. (Necessary parts Included)
Game

Cole's Charge modified. (Necessary parts Included)

Jun 18, 2015 Full Version 1 comment

My modified map from Brothers in Arms Road to hill 30, Requires 1.11 Version probably. You can see most of the changes from this Topic (Gearbox Forums...

MOHAA sounds for US BiA Weapons
Game

MOHAA sounds for US BiA Weapons

Jun 18, 2015 Audio 0 comments

Hello there! I imported the us weapon sounds from MOHAA and MOHPA into Brothers in arms. Enjoy!

MRW: US alternative skins
Brothers in Arms: Road to Hill 30

MRW: US alternative skins

May 30, 2015 Marcomix's Real Weapons: Brothers in arms Edition Full Version 2 comments

-light M1 garand wood -Whole new Thompson texture imported from CoD: WaW -Slightly different M1 Carbine wood colors -Lighter M1911 Colt .45 Let me know...

MRW Disableable/Enableable
Brothers in Arms: Road to Hill 30

MRW Disableable/Enableable

May 19, 2015 Marcomix's Real Weapons: Brothers in arms Edition Full Version 1 comment

A version i made that won't replace any files and can be enabled/disabled at your own will :) Contents: this upload have two folders, one for Realsights...

Rendroc's WarZone and CommandMod v4.37 for RtH30
Brothers in Arms: Road to Hill 30

Rendroc's WarZone and CommandMod v4.37 for RtH30

Apr 21, 2015 Rendroc's WarZone Full Version 13 comments

Enhanced realism and immersion for Brothers in Arms, the ultimate WWII gaming experience. Latest updates: Disabled retreat code temporarily, to fix WarZone...

Post comment Comments  (10 - 20 of 27)
gunster
gunster Dec 13 2006, 5:52pm says:

rad game

+2 votes     reply to comment
ROSS-DA-BOSS
ROSS-DA-BOSS Mar 20 2006, 12:41am says:

shadowfox i totally agree about not being able to shoot into the MG nest. I too spent about 10 mins triyin to kill the German bugger behind that MG42!!! for a game that is pretty realistic from ashooting point of view it needs to address the problem of bullet penatration or lack of it!! it would be cool to shoot through wooden crates and hedges and be able to ricochet a bullet at a right angle in to a jerries chest!

Wicked game and loved most aspects of the game but could do with more levels and the ability to operate machinery. over and out.

+2 votes     reply to comment
MuffinSoldaat
MuffinSoldaat Apr 10 2009, 4:11pm replied:

I see you posted this topic in 2006, but I still had to reply. MG42's have safe-zone's parameters in their actor class properties, which disallows the player to 'snipe' them from far.

+2 votes     reply to comment
Algara91
Algara91 Jan 20 2006, 5:53am says:

This game was alright i found that it was enjoyable the first time you play it, i dont like the sand box effect you HAVE to stick too the objective and you HAVE to go the main path to do so. Opress and Flank every time repetative at some times, and the whole team ordering thing good consept but DUMB AI. You tell them too get over here or go over there and then they run in your line of fire and there dead.

+2 votes     reply to comment
General_Bison
General_Bison Nov 11 2005, 3:28am says:

*the focus is on tactics
:o

+2 votes     reply to comment
General_Bison
General_Bison Nov 11 2005, 3:27am says:

$90 is about £50
XD
You paid £50/$90 for Brothers in Arms.

And I think you're missing the whole point of the game, to focus is on tactics and ordering your team-mates around, not straight up shooting.

Call of Duty rip off? Wtf are you on? They're both based in WWII, but so is Medal of Honor, so is Hidden and Dangerous, so are a bunch of games. How old are you?

+2 votes     reply to comment
Spearhead64
Spearhead64 May 15 2005, 4:44am says:

Correction, i forgot to add something about my comment below

How did you (get) $90 for this game?

+2 votes     reply to comment
Spearhead64
Spearhead64 May 15 2005, 4:39am says:

What Call of Duty ripoff? I don't think so.

and how did you $90 for this game? i got it for $42!

This game rocks :thumbup:

+1 vote     reply to comment
Surak
Surak May 13 2005, 5:03pm says:

Call of Duty rip-off

0 votes     reply to comment
Black-Milano
Black-Milano May 10 2005, 10:14pm says:

How did you pay 90 dollars for BIA? you got ripped!

+2 votes     reply to comment
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Brothers in Arms: Road to Hill 30
Platform
Windows
Developer
Gearbox Software
Publisher
Ubisoft
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Release Date
Released Mar 2005
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First Person Shooter
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Single & Multiplayer
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Brothers in Arms: Road to Hill 30
Brothers in Arms: Road to Hill 30 Single & Multiplayer First Person Shooter
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