Brothers In Arms seeks to pull away from the clichéd mass of World War 2 shooters and put you in a first person World War 2 historical experience. Covering seven days, starting at midnight on D-day, you play an Allied paratrooper Sergeant from the 101st Airborne leading his squad through enemy lines. The squad is responsible for helping secure the area for the landing army and the events are based on history.

Your squad is separated by fireteams, one of which is a tank in some missions. As you play as Sgt. Matt Baker you are free to assist either fireteam, or blaze your own path. Your squadmates are all unique and identifiable, helping to push this game to the next level of story telling.

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Blog RSS Feed Post news Report abuse Related News: More Realistic Tank Combat Model

About Rendroc's WarZone with 0 comments by Rendroc on Apr 22nd, 2015

There have been plenty of updates to this mod since the last news article. I'll go back to highlight some of the progress over the last few years another time, but you can check the ReadMe if you can't wait. For today, let's just take a look at the latest mutator.


Real Tank Shells Mutator
Ever get bored of the tank-to-tank combat slugfest in Brothers in Arms? Two tanks kind of just park facing each other and just fire shell after shell. It goes on for a while, then one of them blows up. No real sense of danger or realistic tank combat. Well, I fixed that.

Old Damage Model: Pea Shooters
In the default unmodded game, tank shells do the minimum damage to other tanks no matter where they hit: front, side, or rear. They do less than any other anti-tank weapon in the game. They also often did no damage when hitting the direct front or rear of the larger tanks.

New and Improved: Deadly Cannons
With the RealTankShells mutator, tanks take more damage from enemy tank fire, especially from the side or rear. It will use the same damage model as with other anti-tank weapons such as the Panzerfaust, and the damage can be scaled using the CustomWeapons mutator. Direct hits to the front or rear will now register as a hit, fixing an old Gearbox bug.

With the CustomWeapons mutator, you can also increase the anti-tank weapon damage, which means you can set it so that a tank will be destroyed with only one hit to the rear from an enemy tank's cannon.

Now, Tactics!
With these changes, tank battles will require much more maneuvering, forcing you to position your tank to do maximum damage while protecting it from more devastating fire. Try distracting enemy armor, setting up an ambush, and luring it into your line of fire.

Natural Weapon Sway
You will also note that the weapon sways a bit in your hands in first person view with the RealSights mod. It's a small touch, but you should feel the "weight" of the weapon a little more.

Bug Fixes and Other Stuff
I won't mention them all here, but it includes some fixes to grenades' flight path with WZGravity and some new CustomWeapons settings for scopes and damage amounts. I also tweaked the WarZone AI a bit to try to make it less aggressive in advancing.


Mods For Mac OS X!
In case you missed it, I finally posted a Mac version of the mods. The install is not easy, and I can't really help you with it since someone else figured it out for me, but it is possible. Check the downloads for more.

The Modding Continues
I haven't given up modding this game yet. In fact, there's been a bit of a resurgence in this game. Check out these new mods for Brothers in Arms, posted just this month!

I still get suggestions for this mod quite often. If you found a bug, then by all means just send me a PM or an email.

However, if you have some new ideas for features or changes, then I another way to get the word out (besides leaving a comment here) is to share it with the other fans on the Gearbox Forums. I have a thread dedicated to this mod going there already, so join the discussion and make some new friends!

Rendroc's WarZone and CommandMod v4.37 for EiB
Rendroc's WarZone and CommandMod v4.37 for EiB

Rendroc's WarZone and CommandMod v4.37 for RtH30
Rendroc's WarZone and CommandMod v4.37 for RtH30

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Marcomix's Hip rifles mod

Marcomix's Hip rifles mod

Aug 29, 2015 Full Version 0 comments

Hello there! I made this mod to emulate a famous E3 gameplay of BiA HH. The weapon models has been tweaked and repositioned to the Baker's hip. Now, the...

Marcomix's Realsight tweaks + Widescreen fix

Marcomix's Realsight tweaks + Widescreen fix

Aug 25, 2015 Patch 0 comments

NOTE THAT THIS PATCH IS INTENDED TO BE USED WITH THE REALSIGHT MUTATOR BY RENDROC AND THE MRW REALSIGHT VERSION DEFINITIVE EDITION 2.0 (THE FILE HAS BEEN...

MRW: BiA 2.9 US

MRW: BiA 2.9 US

Aug 9, 2015 Marcomix's Real Weapons: Brothers in arms Edition Demo 0 comments

Hello! New update! -New m1 garand skin: slightly darker and more war-torn. New markings on the reciever and better overhaul realism -New Thompson skin...

Little Thompson npc patch

Little Thompson npc patch

Jul 14, 2015 Marcomix's Real Weapons: Brothers in arms Edition Patch 0 comments

This little patch adds a detail on the Npc's Thompson. Dunno how I could have forgotten this detail...Mea culpa. Just place the file as it would be a...

Face Paint for Generic Characters.

Face Paint for Generic Characters.

Jun 30, 2015 Demo 0 comments

Instructions and a few included inside, You need BROTHERS IN ARMS SDK to be able to use them! ;)

Cole's Charge modified. (Necessary parts Included)

Cole's Charge modified. (Necessary parts Included)

Jun 18, 2015 Full Version 1 comment

My modified map from Brothers in Arms Road to hill 30, Requires 1.11 Version probably. You can see most of the changes from this Topic (Gearbox Forums...

Post comment Comments  (20 - 27 of 27)
Shiftykp
Shiftykp May 7 2005 says:

you payed 90 dollars for this game. omg i got it for 45. and even if it was 90 i would pay it cause this game is amazing!

+2 votes     reply to comment
Shadowfox
Shadowfox Apr 26 2005 says:

I have to disagree with everyone here, I found this game boring and predictable

It was the same stuff over and over again.

Find some Germans, flank them, kill them, return to step one. Occasionally find an MG nest, which to get past MUST have a grenade thrown in

MG nest? They made it physically impossible to put a bullet through the hole, you shoot directly down the barrel of the gunner, and it somehow always hits the edge of the nest.

I spent 20 minutes shooting into the hole with a K98 rifle, and nothing.

Spent 5 hours playing, its now going to be used as much as an $90 ($90 for this thing?) paperweight.

+3 votes     reply to comment
Karuto
Karuto Apr 25 2005 says:

This is also one of my favorite games. It's a lot of fun, although I haven't been able to play it for a while. I still want to beat it, though. :D

+2 votes     reply to comment
sickre
sickre Apr 25 2005 says:

There are two mods for it, so I would hope so.

+2 votes     reply to comment
frosty-theaussie
frosty-theaussie Apr 25 2005 says:

Is this moddable?

+2 votes     reply to comment
exdeath
exdeath Apr 16 2005 says:

this game is realistc

+2 votes     reply to comment
Stickmaster
Stickmaster Apr 9 2005 says:

This is one of my favorite games. The graphics are good. The sound is amazing. The gameplay is godly.

+2 votes     reply to comment
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Brothers in Arms: Road to Hill 30
Platform
Windows
Developer
Gearbox Software
Publisher
Ubisoft
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Release Date
Released 2005
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Style
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First Person Shooter
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Fighter
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Single & Multiplayer
Project
AAA
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Brothers in Arms: Road to Hill 30
Brothers in Arms: Road to Hill 30 Single & Multiplayer First Person Shooter
Brothers in Arms: Earned in Blood
Brothers in Arms: Earned in Blood Single Player Tactical Shooter
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