The year is 1899. Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.
Step back into the horror. Like The Dark Descent, this is a game driven by its story, exploration of the world and the constant fear of the unknown. You can expect classic Amnesia gameplay, physics interaction and the signature blend of high-end gaming with low system requirements.
Think you understand fear? Think again. A Machine for Pigs takes both the world of Amnesia and the technology of The Dark Descent to new heights of horror. Built using an updated version of HPL2 engine, the game features stunning visual and environment design, incredible music and audio effects and adapted artificial intelligence. These are all driven by a gut-wrenching, blood-curdling new story, set sixty years after the events of the original game.
Day 5 - Frictional Games Collection
Frictional Games and Desura have combined forces to scare the pants off you! Amnesia: The Dark Descent, Amnesia: A Machine for Pigs and the Penumbra Collection (all three Penumbra games) have had their prices SLASHED!
Each game featured here is a first person survival horror all about about immersion, discovery and living through a nightmare. These experiences will chill you to the core. Perfect for scaring yourself senseless!
Prepare to be terrified by these amazing game deals for the next 3 days!
Check out the Halloween Jump Scare Video Contest for a chance to win an uberpack of horror games that will give you the chills!
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The Glowworm Lantern is a more realistic retexture of the original amnesia TDD lantern with the machine for pigs hand model, bloodstains, and a purple...
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Highest Rated (5 agree) 7/10
I enjoyed this game quite a lot. I personally think that handing this to thechineseroom was not too much of the greatest idea, rather, Frictional Games should have done all the work, ALL, and they should have said NO DON'T DO THAT! AND THAT! BAD BAD! Removing elements (Yes I'M GONNA BRAG ABOUT IT BALHBVALH, I'LL TELL YOU WHY:) such as the sanity was something TDD was special for, because it created tension, and so did running out of oil, and what the hell am I gonna do with my life after it depletes…
Sep 11 2013 by Kasumi-G