The year is 1899. Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Step back into the horror. Like The Dark Descent, this is a game driven by its story, exploration of the world and the constant fear of the unknown. You can expect classic Amnesia gameplay, physics interaction and the signature blend of high-end gaming with low system requirements.

Think you understand fear? Think again. A Machine for Pigs takes both the world of Amnesia and the technology of The Dark Descent to new heights of horror. Built using an updated version of HPL2 engine, the game features stunning visual and environment design, incredible music and audio effects and adapted artificial intelligence. These are all driven by a gut-wrenching, blood-curdling new story, set sixty years after the events of the original game.

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Blog RSS Feed Report abuse Latest News: Amnesia: The Streets of London Demo Released.

2 comments by NewsmanWaterpaper on Aug 31st, 2014

I'm happy to announce that the demo for Amnesia: The Streets of London is available to download!
The Demo can be download from  ModDB and MediaFire.
The Demo contains 2 levels crafted with assets from 2013's A Machine for Pigs with scripted with terrifying events!
Take a sneak peek into the darkest of descents. I really hope yous guys enjoy this demo, the actual full release is far away but this demo should give you a good idea what to expect from the final  product.

Hope that everyone enjoys this demo.


Download Links:

Amnesia: The Streets of London Demo

Thank you for your time.

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Post comment Comments  (0 - 10 of 516)
Half-Rats Apr 10 2014, 7:15pm says:

The Chinese Room are excellent story-tellers and are adept at creating immersive environments and tying it together with great ambiance and music. However, the Gameplay was somewhat lacking as seems to be the general consensus. I look forward to future releases!

+2 votes     reply to comment
BachBreaker Feb 1 2014, 4:16pm says:

Could you please release a mod which adds the features from the first game?

+3 votes     reply to comment
☣Kaernk☣ Mar 9 2014, 7:22am replied:

You can't make mods for this game. Although people are making machine for pig mods for the original Amnesia. If someone could port over the maps and features from this game to TDD, then it would be possible to do that.

+1 vote     reply to comment
stephenmbanham Dec 18 2013, 5:08pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out?

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+1 vote     reply to comment
BKNz_Wolfy Nov 21 2013, 6:50pm says:

Amnesia TDD had me stuck and it took rather more day to finish then it should have been but I feel like Amnesia AMFP was just as scary as the first, hell I screamed more then I did for the first.

-1 votes     reply to comment
!!!***killjoy***!!! Nov 17 2013, 1:51pm says:

Not as good as TDD but still a cool game. Check out my LP! Tanks!

0 votes     reply to comment
Strickebobo Nov 5 2013, 12:35pm says:

A game that, despite much negativity, I thoroghly enjoyed. You can read my rather extensive review on a blog for which I write Indie Games Reviews. Hope this might help decde whether or not you should buy it!

+3 votes     reply to comment
Moicano Nov 4 2013, 1:39pm says:

this perfect game survival

+1 vote     reply to comment
lordkgd Oct 15 2013, 8:23am says:

impossible de tester une demo avant d'acheter le jeu complet ?

-1 votes     reply to comment
Speiderful Oct 2 2013, 6:02pm says:

my opinion is that it was awesome story and feeling in the game.
but not scary at all.

+6 votes     reply to comment
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Amnesia: A Machine For Pigs
Windows, Mac, Linux
The Chinese Room
Frictional Games
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Release Date
Released Sep 9, 2013
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224 votes submitted.

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Ratings closed.

Highest Rated (5 agree) 7/10

I enjoyed this game quite a lot. I personally think that handing this to thechineseroom was not too much of the greatest idea, rather, Frictional Games should have done all the work, ALL, and they should have said NO DON'T DO THAT! AND THAT! BAD BAD! Removing elements (Yes I'M GONNA BRAG ABOUT IT BALHBVALH, I'LL TELL YOU WHY:) such as the sanity was something TDD was special for, because it created tension, and so did running out of oil, and what the hell am I gonna do with my life after it depletes…

Sep 11 2013, 8:00am by Kasumi-G

Lowest Rated (10 agree) 4/10

Compared to Amnesia: The Dark Descent I can only give 4 out of 10 points because it is not as scary and I miss the looting for laudanum and oil and the influence of the sanity. Also I miss the fear of running out of oil or walking in the dark.

Sep 10 2013, 8:44am by Big_Shield

Single Player
Amnesia: A Machine For Pigs, Released Sep 9, 2013
Amnesia: The Dark Descent, Released Sep 4, 2010

Latest tweets from @frictionalgames

@macnoos @HaryJohnson PC is main platform, so been running there nicely for quite while ;)

Sep 11 2014, 12:54pm

@BastiGeh We have 60fps 1080p already in some parts of the game and that is when it's unoptimized. Hopefully entire game will be 60.

Sep 11 2014, 12:53pm

#SOMA now runs on PS4 with all features working as intended!

Sep 11 2014, 6:36am

Amnesia: TDD turns 4 years today! Thanks to all who have fueled our dark souls with your screams over the years!

Sep 8 2014, 9:21am

Amnesia: TDD is part of this weeks Humble Weekly Bundle together with a bunch of other cool games selected by RPS:

Sep 4 2014, 4:35pm

#SOMA, "Tunnel"

Sep 2 2014, 3:31am


Sep 1 2014, 7:41am

When artists get bored...

Sep 1 2014, 4:42am

An indepth article on how Amnesia's sanity/darkness mechanic came about and evolved during development:

Aug 27 2014, 6:53am

#SOMA, "Feeding"

Aug 26 2014, 9:39am

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