//And through my work, i will always be remembered, and my existence remains eternal. Non Omnis Moriar.//

My custom story like project for AMFP, a visulization of what i think the Machine for Pigs' gameplay should have been. It continues the original game's events in a parallel timeline as a detective's case story. The mod was first released in September 2015, 2 years after the release of the original game. It keeps the atmosphere of the base game, but focuses more on terror, restores interactions and brings back harder puzzles and the challenge the original game lacked a bit. I'm aware i re-used some structures from the original developer maps, but the thing is intentional, the main point of this mod is to give a picture how i imagined this sequel to TDD could be any better.

1.2 Version is OUT!


Let's Plays:

v1.0 version

Walkthrough by amnesiaPUZZLES - Youtube.com
ThtBinkzyGuy - Youtube.com
Harry in a Hurry - Youtube.com

v1.2

IEPYgaming - Youtube.com
Gavinanimator - Youtube.com
Custom Story Gatherers - Youtube.com

DEMO Review (at the bottom): Steamcommunity.com

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The Flawing Heart of the Machine will be a much bigger project than i thought. It will be made in the atmosphere and design like the game Bloodborne, with a very complex storyline. All the new entities will be only featured there, i'm gonna use only the originally featured assets of Machine for Pigs in this part. The parts will have no connection in story, i just found some of the maps unfitting for Flawing Heart of the Machine so i made a side-project out of them. Non Omnis Moriar will come on September 13, 2015, exactly 2 years after the release of the Machine For Pigs. I call it a custom story since i'm not really changing anything in the hud or the menu for example, the only exception comparing to TDD's custom stories is that i have to overwrite the main config file (only, it's better now than it was in the demo) to be able to run it. Don't worry, a backup will always be included. Also amfp's built in issue with skyboxes will be solved due to an included dll which you also have to replace! I'll include a backup just in case that it would produce something unusual, but i haven't experienced any.

Keep tracking for more information!

Story finished! Final mapping can be started

Story finished! Final mapping can be started

News 2 comments

It's been a long time since i updated this mod, but i can say for sure, the final release will be finished this year! Details about it in the description...

Demo released, development continues

Demo released, development continues

News

The demo is released on the 6th of October, development of the final version will continue. It is likely that it will only be finished in 2015.

RSS Files
Non Omnis Moriar (v1.2)

Non Omnis Moriar (v1.2)

Full Version 5 comments

The 1.2 version of the mod, can be considered final. A smaller fix might arrive later if needed. Report any bugs so they might be fixed in this upcoming...

Glowworm Lantern (Bloodborne inspired)

Glowworm Lantern (Bloodborne inspired)

Prop Model 5 comments

The Glowworm Lantern is a more realistic retexture of the original amnesia TDD lantern with the machine for pigs hand model, bloodstains, and a purple...

Demo - Slaughterhouse (custom story)

Demo - Slaughterhouse (custom story)

Singleplayer Map 3 comments

Installation instructions in the readme! READ CAREFULLY! Don't forget to rate and comment (if possible under this page, not on the main mod's).

Comments  (0 - 10 of 129)
PelleSkull69
PelleSkull69

Hello There Kiraimmortal

I give your mod 11/10 and i wish there is a sequel.

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KiraImmortal Creator
KiraImmortal

It might not be the last amfp release i'll have in my modding carreer, and the mod itself could definitely use an update. We'll see how things go!

Reply Good karma+1 vote
JOE_BAMA81
JOE_BAMA81

Hi KiraImmortal!

Since Amnesia A Machine for Pigs and Amnesia The Dark Descent have the same HPL engine except for a few changes, is it possible to play on the Dark Descent?

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KiraImmortal Creator
KiraImmortal

In one word, no. The scripting is different in some cases, i made it using an installation where everything acts like in the AMFP game, and i've included most of the machine for pigs assets in the levels, which i thought would be gigantic to include for a single mod in TDD. Also in my opinion it's a nice bonus for all those players who bought amfp and expected mods for it :) Although the mod's gonna get an update very soon!

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baallukor1001
baallukor1001

Hi KiraImmortal,

I want to restore the interaction of the original Machine For Pigs, so not a custom story, but a patch for the original vanilla game. Do you know how this is possible? Can I just open the maps in Level Editor and then add an interaction function to the objects?

Thanks for your answer.

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KiraImmortal Creator
KiraImmortal

Hey! Look into the files of my mod, into entites to be exact. I restored many things myself for this mod, the entity files were modified to be non-interactable, i reverted them back. You most likely have to do the same with the things i've missed. Editing original AMFP maps is a chore, some things are stored in cache files, so modification in the editor might not help, and i'm not familiar with those files.

Definitely possible, especially with the source code released, but i don't even think you need to change that.

Reply Good karma+1 vote
Fortigurn
Fortigurn

A very promising mod. Unfortunately I was trapped by a bug very early on. The ladder which should appear here, simply does not exist.

I piled up boxes and barrels until I could reach the top, but invisible walls push me down again, and I can't get out. So that's the end of the mod.

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KiraImmortal Creator
KiraImmortal

what do you mean exactly? did you not find the ladder that you need to bring there, or when you place it, it disappears?

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Guest
Guest

I didn't find any ladder to put there, and the walkthrough I found on Youtube showed the ladder there; they didn't bring it from anywhere.

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KiraImmortal Creator
KiraImmortal

the ladder is located among the crates where you jump down through the hatch, it will not just magically appear there.. i hope you will find it as i haven't gotten any feedback before that suggests it doesn't appear :|

Reply Good karma+1 vote
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