as_SnowyHills
Mar 13, 2008 Multiplayer Map 0 commentsAssualt gameplay in a snow based level offering capture points in different environments.
West Germany, 1988. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era's most powerful military machines in the campaign to retake America's cities and suburbs.
World in Conflict is currently under development by the leading creative and technical minds at Massive Entertainment, creators of the innovative and award-winning Ground Control series.
Features
Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond.
The latest version of Massive's proprietary engine allows for a full 360 range of camera control, allowing you to get right down into the midst of battle.
Destroy every object in the game - crush cars, destroy buildings, burn forests!
Join on-going games and immediately help your team take control of the map.
Master four different battlefield roles; Air, Armor, Infantry and Support, in the ultimate online teamplay experience.
Unleash ground-shaking artillery barrages, napalm strikes, and awesome tactical nukes that turn the tide of battle.
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Assualt gameplay in a snow based level offering capture points in different environments.
Large multiplayer and Skirmish map! See description for more info
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oh, this game it's just...BIG
very good job!
This game uses the Havok engine... So update the 'unknown' engine.
How do you install the Cutom Viewer
One of the best games released this year. Great!
Just want to add that the Map editor sucks though... its nice to look at and pretty user friendly (unlike the COH world builder wich I had immense fun in), but it crashes or lags like feck everytime you click on something reasonably large, and it has no Texture Brush options... I mean, wtf is up with that?? Stupid Massive, made it alot harder for themselves...
well, map editors are usually a Pain in the A$$, (Titan quest) but it has immense comp requirement, so that can be a possibility of lagging
Is it possible to lower the graphics settings directly in the editor for lower graphics settings in world editor or is it possible to lower the graphics settings by going to the files and editing them?
If you delved deeper into it, you would know it's a thousand times more powerful than any public map editor released to date.
Serious, serious Nuke porn in this game... Its the most re-playable RTS i've ever come accross (I can play COH and SupCom for 5 mins before I get bored and even less time in C&C3)
This games engine would be so greate for a napolion era mod!!!!!!!! Can't smome do just a mod like that, please!!!!!!!