0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of six ancient Western civilizations, from Iberia to Persia, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
What have we been up to since Alpha XIII was released? Read all about it in our development report.
The 6th Music Blog, in which Omri celebrates all the musicians who have contributed to the 0 A.D. soundtrack.
Wildfire Games, an international group of volunteer game developers, proudly announces the release of“0 A.D. Alpha 13 Magadha”, the thirteenth alpha version...
Part five of the 0 A.D. Music Blog in which Omri tells us how the new tracks for Alphas 9 and 10 were created, and amazes us further with his instrument...
Part four of the 0 A.D. Music Blog in which Omri tells more about the instruments used to bring the music of the different civilizations in 0 A.D. to...
It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...
Part 3 of the 0 A.D. Music Blog in which Omri (our composer) describes how the first Persian tracks were created, and also the first generic peace track.
Part 2 in the 0 A.D. Music Blog in which Omri outlines his work on the music added in Alpha 7, and tells of how contributions from musicians has influenced...
Part one in a new music blog, introducing Omri (our composer) and telling a bit about his thoughts behind the music of 0 A.D.
0 A.D.'s 11th Development report highlighting everything from enhanced building construction to new music and new art.
This alpha features diplomacy, packing siege engines, super fancy water and more!
We've come such a long way this year. Please vote for us in IOTY 2012!
This alpha features new Celtic factions, many improvements to the graphics, functional gates, a new sound system, improved AI and more!
The latest development news, compiled in our most recent weekly report.
The latest development news, compiled in our fourth weekly report.
The latest development news, compiled in our third weekly report.
0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare.
Starting this week, we commence with publishing a weekly report. If you want to find out more about the development of this open-source, cross-platform...
This alpha features Hellenic factions such as Athens, Macedonia and Sparta; technologies, civilization phases, click-and-drag walls, healing and more!
I fixed the non-shader-based rendering mode so that its lighting matches the shader mode - the difference is that it allows the sunlight to be brighter...
This version debuts the Roman faction, new combat and trade systems and more!
Worked on various minor fixes to make the pathfinding less broken, and updated the JPS A* to work with the real technical requirements (correct diagonal...
Slow continued pathfinding work. In particular, trying to get all the parts of the game to interact correctly with the new navcell-passability concept...
One of the problems with pathfinding is what to do when there is no path. That's common in normal gameplay - the player will tell a unit to walk to the...
We need two separate pathfinders (one for planning long-range paths that avoid rivers and buildings and walls etc, and one for finding short-range diversions...
This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a bartering system, improved...
It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.
As you may remember we had a fundraising campaign to support one of the developers working full-time on the game for a month. It was a success and we...
Wildfire Games releases 0 A.D. Alpha 7 Geronium, debuting the Carthaginian faction and a new main menu and showing progress in gameplay, music and more.
0 A.D. Alpha 6 Fortuna includes hundreds of new terrain textures and dozens of new sounds, new Hellenic units and buildings, unit stances and some WW2...