0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a bartering system, improved AI and more.
Posted by Jeru on Dec 23rd, 2011
Wildfire Games, an international group of volunteer game developers, proudly announces the release of "0 A.D. Alpha 8 Haxāmaniš" (Alternate spelling: "Hakhamanish"), the eighth alpha version of 0 A.D., a free, open-source game of ancient warfare. This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a bartering system, improved AI and more.
Easy Download and Install
Download and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. You can redistribute it and modify it as long as you abide by the GPL. You can even use parts of the art and sound for your own projects as long as you abide by CC-BY-SA. No "freemium" model, no in-game advertising, no catch.
Top new features in this release:
Please contribute! (REPORTERS/BLOGGERS, PLEASE MENTION THIS! We need your help to finish the game. Thanks.)
We are seeking contributors in programming, art, sound, web design, taking YouTube videos and more. These roles on the 0 A.D. development team are great if you want to brush up on your skills and update your portfolio, if you're seeking a project for school with real-life applications, or if you care about the cause of free culture and software and are willing to work pro bono with a group of dedicated volunteers from all over the world.
Many of the features mentioned above were made possible through our previous fundraising effort from 2010-11. The sum we raised last time was directed to pay for a month of full-time development of the 0 A.D. codebase by esteemed contributor Philip Taylor, also known as Ykkrosh.
As you can see, that month has paid off tremendously for the project. We'd like to allow Philip to work full-time for yet another month, so we can keep delivering awesome new features and making progress towards a finished open source game of ancient warfare.
So let's celebrate openness and antiquity together. Support 0 A.D. Thanks in advance.
Who were the Persians?
The Persians originated from the Pars province in the southern part of modern-day Iran. They speak Persian, which belongs to the Indo-European language family, a large family of languages including Greek, Latin, and Sanskrit. The Persian Empire, when ruled by the Achaemenid dynasty (ca. 550 BC–336 BC), was one of the greatest empires of antiquity, stretching at its zenith from the Indus Valley in the east, to Thrace and Macedon on the northeastern border of Greece.
Since most existing accounts of this vast empire are in works of Greek philosophers and historians, and since much of the original Persian documents are lost, it is difficult to portray the Ancient Persians in their own terms and ideas.
Nevertheless, the Persians can be credited as the pioneers of empire-building of the Ancient World. Later empires, such as the Hellenistic and Roman empires, adopted many administrative innovations that the Persians had come up with. While taking over various peoples with different customs, laws, religions, languages, etc., the Persians imposed a centralized, bureaucratic administration under the emperor, with large, professional military and civil services. These included a postal system, advanced road systems, standard coinage, weights and measures and the usage of an official language, Aramaic, throughout the empire.
The ancient Persian army was largely comprised of national contingents from the various subject nations under the rule of the Great Kings. These contingents were organized along military/administrative lines and used a decimal system of organization by multiples of ten. Well-known national 'regiments' were: Medo-Persian, non-Medo-Persian Iranian, Lydian, Carian, Assyrian, Babylonian, Egyptian, Indian, Ethiopian, and Libyan.
The ancient Persian empire collapsed and disintegrated around 330 BC with the Hellenistic conquest, led by Alexander the Great. In later centuries, peoples in its former territories were either ruled by Alexander's successors, the Ptolemaic Kingdom and Seleucid Empire, or gained independence and were self-ruled. The culture of the central Iranian plateau, however, continued to thrive and eventually reclaimed power by the 2nd century BC. The Persian empire would also set the tone for the politics, heritage and history of modern Persia (now called Iran).
In 0 A.D. the Persians will have many bonuses that match their historic strengths. These include:
We name our releases according to development status ("Alpha" or "Beta"), successive release number (1, 2, 3, ...) and a word relating to the ancient world, in alphabetical order ("Argonaut" for A, "Bellerophon" for B, ...). In honor of the release of the Persian faction, we decided to dub Alpha 8 "Haxāmaniš".
Haxāmaniš (Alternate spelling: "Hakhamanish") is the original Old Persian name for the legendary founder of the Achaemenid dynasty, who the Greeks and Romans called "Achaemenes". His dynasty included renowned rulers such as Cyrus II, Darius I and Xerxes I. Haxāmaniš himself, however, was a minor ruler of the Anshan (Ansham or Anšān) in southwestern Iran in the seventh century B.C. Nobody is quite sure if Haxāmaniš in fact existed, little is known about him and the little known is peppered with myth. (Ancient Greek texts say that he was "raised by an eagle".) Nevertheless, he remains a figure often mentioned in Persian history.
Nobody knows for sure how Haxāmaniš was pronounced in Old Persian, but it is probably something like hah-xāh-mah-neesh, where all the a's are as in "father", and the a with the macron (ā) is longer. X is the voiceless velar fricative, as in ugh, loch, or Chanukah. The stress is uncertain; If it were as in Sanskrit, it would have been on the last syllable (hah-xāh-mah-NEESH). (Thanks, Thamar E. Gindin, Ph.D., expert on Iran!)
For the next alpha, we welcome fan suggestions for words relating to the ancient world beginning with the letter I. Keep it original and within the 0 A.D. time-frame (appx. 500 BC - 1 BC)!
Long Time, No Siege
Wildfire Games will keep releasing new versions of 0 A.D. from time to time. Watch our news feed to get updates, or follow us by e-mail, RSS, Facebook or Twitter. And you're always welcome to join the 0 A.D. community on our forums.
Contact info for press, bloggers, etc.: aviv@wildfirePERSEPOLISgames.com without the name of the ancient Persian city written in all caps.