0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.

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0 A.D. Weekly Report #5

0 A.D. Weekly Report #5

Aug 20, 2012 3 comments

The latest development news, compiled in our most recent weekly report.

0 A.D. Weekly Report #4

0 A.D. Weekly Report #4

Aug 14, 2012 6 comments

The latest development news, compiled in our fourth weekly report.

0 A.D. Weekly Report #3

0 A.D. Weekly Report #3

Aug 6, 2012 7 comments

The latest development news, compiled in our third weekly report.

0 A.D. Weekly Report #2

0 A.D. Weekly Report #2

Jul 31, 2012 5 comments

0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare.

0 A.D. Weekly Report #1

0 A.D. Weekly Report #1

Jul 28, 2012 17 comments

Starting this week, we commence with publishing a weekly report. If you want to find out more about the development of this open-source, cross-platform...

New Release: 0 A.D. Alpha 10 Jhelum

New Release: 0 A.D. Alpha 10 Jhelum

May 16, 2012 12 comments

This alpha features Hellenic factions such as Athens, Macedonia and Sparta; technologies, civilization phases, click-and-drag walls, healing and more!

Renderer changes and updates

Renderer changes and updates

Apr 5, 2012 6 comments

I fixed the non-shader-based rendering mode so that its lighting matches the shader mode - the difference is that it allows the sunlight to be brighter...

New Release: 0 A.D. Alpha 9 Ides of March

New Release: 0 A.D. Alpha 9 Ides of March

Mar 15, 2012 18 comments

This version debuts the Roman faction, new combat and trade systems and more!

Day 15 of Pathfinding Work

Day 15 of Pathfinding Work

Feb 24, 2012 1 comment

Worked on various minor fixes to make the pathfinding less broken, and updated the JPS A* to work with the real technical requirements (correct diagonal...

The Pathfinding Saga Continues

The Pathfinding Saga Continues

Feb 12, 2012 6 comments

Slow continued pathfinding work. In particular, trying to get all the parts of the game to interact correctly with the new navcell-passability concept...

More Fun With Pathfinding

More Fun With Pathfinding

Jan 25, 2012 6 comments

One of the problems with pathfinding is what to do when there is no path. That's common in normal gameplay - the player will tell a unit to walk to the...

Pathfinding Update -- 24 January 2012

Pathfinding Update -- 24 January 2012

Jan 24, 2012 5 comments

We need two separate pathfinders (one for planning long-range paths that avoid rivers and buildings and walls etc, and one for finding short-range diversions...

We're back!

We're back!

Jan 18, 2012 0 A.D. Rise of the East 4 comments

It's been nearly a year since our last update, and we at Scion Development have decided to come clean. We don't have a year's worth of progress for you...

New Release: 0 A.D. Alpha 8 Haxāmaniš

New Release: 0 A.D. Alpha 8 Haxāmaniš

Dec 23, 2011 9 comments

This alpha debuts the mighty Persian Empire, includes support for both saving games and reconnecting to multiplayer games, a bartering system, improved...

A year in review

A year in review

Dec 18, 2011 13 comments

It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.

Pledgie work off to a good start, you can keep it going longer

Pledgie work off to a good start, you can keep it going longer

Nov 3, 2011 4 comments

As you may remember we had a fundraising campaign to support one of the developers working full-time on the game for a month. It was a success and we...

New Release: 0 A.D. Alpha 7 Geronium

New Release: 0 A.D. Alpha 7 Geronium

Sep 17, 2011 11 comments

Wildfire Games releases 0 A.D. Alpha 7 Geronium, debuting the Carthaginian faction and a new main menu and showing progress in gameplay, music and more.

New Release: 0 A.D. Alpha 6 Fortuna

New Release: 0 A.D. Alpha 6 Fortuna

Jul 10, 2011 11 comments

0 A.D. Alpha 6 Fortuna includes hundreds of new terrain textures and dozens of new sounds, new Hellenic units and buildings, unit stances and some WW2...

New Release: 0 A.D. Alpha 5 Edetania

New Release: 0 A.D. Alpha 5 Edetania

May 20, 2011 8 comments

Alpha 5 Edetania debuts the Iberian faction, marks a huge leap in the playability of 0 A.D. with a new enemy AI and much more.

New Release: 0 A.D. Alpha 4 Daedalus

New Release: 0 A.D. Alpha 4 Daedalus

Mar 12, 2011 10 comments

Alpha 4 Daedalus includes basic opponent AI, improved terrain blending and fog of war, new naval units, new sound effects and more!

Art Department Update #2

Art Department Update #2

Feb 21, 2011 10 comments

In eager anticipation of our upcoming Alpha release, we've decided to show you some of the latest additions to the art repository, specifically several...

New Art Department Members

New Art Department Members

Jan 29, 2011 4 comments

Here's a quick update from the Art Department, showcasing two of our newest members and their impressive contributions to the game.

Farmer's Delight

Farmer's Delight

Jan 25, 2011 0 A.D. Rise of the East 6 comments

Rise of the East is a mod for 0 A.D. that introduces a playable Chinese faction complete with a brand new immersive single-player campaign! In the past...

"Rise of the East" Mod, IOTY Honorable Mention and more!

"Rise of the East" Mod, IOTY Honorable Mention and more!

Jan 1, 2011 7 comments

Several 0 A.D. updates: Modding team Scion Development announces a Chinese mod to 0 A.D., we won an honorable mention in IOTY 2010, and our One-Month...

0 A.D. Rise of the East Debut!

0 A.D. Rise of the East Debut!

Dec 28, 2010 0 A.D. Rise of the East 9 comments

The Rise of the East is a modification for Wildfire Games' 0 A.D. that strives to bring China as a civilization into the game, meticulously researched...

New Release: 0 A.D. Alpha 3 Cerberus

New Release: 0 A.D. Alpha 3 Cerberus

Dec 11, 2010 13 comments

Alpha 3 Cerberus includes round maps, garrisoning, resource shuttling, improved multiplayer, new ships and buildings and more.

New Release: 0 A.D. Alpha 2 Bellerophon

New Release: 0 A.D. Alpha 2 Bellerophon

Oct 19, 2010 14 comments

Wildfire Games proudly announces the release of "0 A.D. Alpha 2 Bellerophon", the second alpha version of 0 A.D., a free, open-source game of ancient...

0 A.D. Alpha 1 Argonaut

0 A.D. Alpha 1 Argonaut

Aug 16, 2010 28 comments

Wildfire Games proudly presents the first alpha version of 0 A.D., a free, open-source game of ancient warfare. Alpha 1 Argonaut includes aggressive units...

0 A.D. Pre Alpha 3 Released

0 A.D. Pre Alpha 3 Released

Jul 11, 2010 13 comments

Wildfire Games proudly announces the release of a third pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes multiplayer...

0 A.D. Pre Alpha 2 Released

0 A.D. Pre Alpha 2 Released

May 12, 2010 13 comments

Wildfire Games proudly announces the release of a second pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes a new pathfinding...

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0 A.D. Empires Ascendant
Platforms
Windows, Mac, Linux
Developer & Publisher
Wildfire Games
Engine
Pyrogenesis
Contact
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Official Page
Play0ad.com
Release Date
TBD
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