Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

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Corral Countdown 35: Stealth and Surprise Attacks

Corral Countdown 35: Stealth and Surprise Attacks

Indie Gamers

Sneak up on enemies and surprise them for an initiative bonus!

Rogue Engine Editor: Splash Screen Editor!
Caasi's Odyssey

Rogue Engine Editor: Splash Screen Editor!

Caasi's Odyssey 1 comment

Ever wanted to create your own Rogue Adventure? Come and watch a nice video which shows how to create a custom splash screen!

Corral Countdown 36: Body-Kun Helps You Draw!

Corral Countdown 36: Body-Kun Helps You Draw!

Feature

Corral Countdown 36: Learn how I improved my sprite art from "blah" to "pretty okay" using "this one weird trick

Corral Countdown 37: Harvesting and Growing Your Farm

Corral Countdown 37: Harvesting and Growing Your Farm

Feature

Harvest crops and invest in your farm to grow crops, raise livestock and hire farm hands.

Corral Countdown 38: Rusty Challenges

Corral Countdown 38: Rusty Challenges

Indie Gamers

Challenges are basically tutorials cloaked as side quests or achievements.

KREEP, Weeklong Co-op Madness Sale
Operation KREEP

KREEP, Weeklong Co-op Madness Sale

Operation KREEP

Operation KREEP, the best :P couch co-op multiplayer Alien satire, is 67% off for a week! If you are a sucker for retro games like Bomberman (Dyna Blaster...

Corral Countdown 42: Nonlinear Chapters
Boot Hill Bounties

Corral Countdown 42: Nonlinear Chapters

Boot Hill Bounties

Is Boot Hill Bounties a linear RPG or an open world RPG? The answer may surprise you.

I Am Overburdened, coming soon!
I Am Overburdened

I Am Overburdened, coming soon!

I Am Overburdened 11 comments

This entry is a bit more like an announcement and less like a devlog entry, but here it goes: I Am Overburdened is going to be released on October 23...

Corral Countdown 41: Shrinking Swellsville
Boot Hill Bounties

Corral Countdown 41: Shrinking Swellsville

Boot Hill Bounties

Why did I make Swellsville smaller in Boot Hill Bounties? Find out in Friday's DevBlog

Corral Countdown 43: Camping
Boot Hill Bounties

Corral Countdown 43: Camping

Boot Hill Bounties

The air is crisp, the stars are bright, the campfire's warm. It's time to talk about camping!

Corral Countdown 46: NPC Creation (Friday Devblog)
Boot Hill Bounties

Corral Countdown 46: NPC Creation (Friday Devblog)

Boot Hill Bounties

How I made non-player characters in Boot Hill Bounties.

Rogue Engine Editor: Revolution! [Alpha Update]
Caasi's Odyssey

Rogue Engine Editor: Revolution! [Alpha Update]

Caasi's Odyssey

Ever wanted to create your own Rogue Adventure? Come and watch the nice Alpha-Update video of the Rogue Engine Editor!

Alpha 37 „Fusion Reaction“
Imagine Earth

Alpha 37 „Fusion Reaction“

Imagine Earth

Dear Space Colonists, our monthly update of Imagine Earth this time focuses on improving the visualization of building productivity and quality of life...

I Am Overburdened, striving for balance
I Am Overburdened

I Am Overburdened, striving for balance

I Am Overburdened

My great "wisdom" about this topic: balancing a game, especially and RPG, is hard. Not simply hard, it is ULTRA hard.

Super Lumi Live out now on Steam!
Super Lumi Live

Super Lumi Live out now on Steam!

Super Lumi Live

Over 6 years ago I began putting together a PC sequel to my Android gravity platformer SuperCube, called HyperCube. Little did I know at the time that...

Latest Updates - September 3rd
The Wishgranter

Latest Updates - September 3rd

The Wishgranter 1 comment

Character Selection systems are complete and a new enemy is ready to start haunting the dungeons!

Alpha 36 „Epidemic on Joma“
Imagine Earth

Alpha 36 „Epidemic on Joma“

Imagine Earth

Dear Space Colonists, our (almost) monthly update of Imagine Earth this time focuses on a remake of the Joma mission that introduces new buildings, items...

Rogue Engine Editor: Physics & Light!
Caasi's Odyssey

Rogue Engine Editor: Physics & Light!

Caasi's Odyssey

Create your own Rogue Adventure with the Rogue Engine Editor! In this update: Physics & Light! [Video]

Cavern Crumblers available now on Steam
Cavern Crumblers

Cavern Crumblers available now on Steam

Cavern Crumblers

Cavern Crumblers, the single-screen local multiplayer shooter with destructible terrain is now available on Steam for $5.99.

I Am Overburdened, light at the end of the tunnel
I Am Overburdened

I Am Overburdened, light at the end of the tunnel

I Am Overburdened

Last weeks were only spent on polish and adding "extra" features, so it is only a matter of a few weeks to finally tackle this beast of a game :) , I'm...

Latest Updates August 6th
The Wishgranter

Latest Updates August 6th

The Wishgranter

Here are the latest developments on the Wishgranter. Most of the work done this month was focused on combat feel and enemy AI improvements.

Super Lumi Live - Steam Trailer
Super Lumi Live

Super Lumi Live - Steam Trailer

Super Lumi Live 2 comments

Full release coming to Steam September 5th! A hard and rewarding neon platformer with ultra refined controls, a wealth of hidden depth and diverse challenges...

Super Lumi Live 0.13 - Steam Direct, Stats and Achievements
Super Lumi Live

Super Lumi Live 0.13 - Steam Direct, Stats and Achievements

Super Lumi Live

So Steam Greenlight is long over and unfortunately Super Lumi Live didn't get through. To over 300 of you who voted yes, thank you so much for supporting...

Alpha 35 „Atmosphere“
Imagine Earth

Alpha 35 „Atmosphere“

Imagine Earth

Dear Space Colonists. We have released our monthly update of Imagine Earth. In addition we have also updated the demo, so you can test how you like Imagine...

Rogue Engine Editor: Playing with colors!
Caasi's Odyssey

Rogue Engine Editor: Playing with colors!

Caasi's Odyssey

Change the colors of a texture and see the result directly in the Rogue Engine Editor! (live preview)[Video]

I Am Overburdened, quality over quantity
I Am Overburdened

I Am Overburdened, quality over quantity

I Am Overburdened

Where was I for a month again?! Many friends already asked this and other difficult questions about the game and my progress and “quality over quantity”...

Cavern Crumblers Steam Trailer
Cavern Crumblers

Cavern Crumblers Steam Trailer

Cavern Crumblers

Asymptotic Games releases new Trailer for Cavern Crumblers Steam release announcement.

Latest Updates - July 4th
The Wishgranter

Latest Updates - July 4th

The Wishgranter 1 comment

The Wishgranter has been Greenlit on Steam! Here are some stuff that has been implement since including a new DodgeRoll feature, Dungeon Generation Improvements...

KREEP, Summer Sale
Operation KREEP

KREEP, Summer Sale

Operation KREEP

The last day of game summer sales is closing in, so I'm promoting my indie game a little :) . Operation KREEP, the best couch co-op multiplayer Alien...

Super Lumi Live v0.12 - Replays and Ghosts!
Super Lumi Live

Super Lumi Live v0.12 - Replays and Ghosts!

Super Lumi Live

Since the initial alpha release of Super Lumi Live the game has been saving everyone's best replays and version 0.12 finally allows you to play them back...