Secrets of Grindea is an old-school RPG, with co-op support for up to 4 players. In the world of Grindea everything is determined by one thing - how big you collection of stuff is. You take on the role as a young hero (or heroine) taking his or her first steps to become a famed Collector and help collect the most valuable rares in the entire kingdom! The game features zelda-ish gameplay, but with deep character customization and skill systems. We have no classes; you build your hero from scratch putting skill points in almost anything you want, with no level caps holding you back. We have a lengthy main story with dungeons in all shapes and colors, as well as multiple side-quests and hidden secrets~ All this can be played with up to 4 players co-op, or just by yourself if you're more of a single player guy.
This week, we've added achievements (we call them Trophies)! Also, we've implemented a way to change your character's appearance in-game by visiting the Evergrind City stylist.
Posted by TheodoreVanGrind on Aug 27th, 2012
This week, there's been a couple of new additions to the game. First off, we put the stylist to work! After months of just looking pretty in his booth, you can finally visit him to change your appearance.
You can both change hairstyle, or dye your hair or any of your clothes. Getting a haircut costs money, but changing colors is free!
Both getting a haircut and changing the color of something is a pretty straightforward affair, and you’re able to see the end results by looking at the preview to the right!
Apart from ending Franciscos welfare run, we also added something that’s been a long time coming: achievements! In the game, we call them ”trophies”, because we’re crazy like that.
The basic system probably doesn’t need an explanation, but here it is anyway: it’s a series of challenges geared towards obsessive people like ourselves. Usually though, most games give the player a nice sound, a pop-up and an entry somewhere and call it a day. We wanted to add something extra, and so every achievement comes with some form of reward.
Also, we have plans for some kind of housing system, where some achievements will give you actual trophies or decorations to put on display there! More on that when it actually exists…
Let’s stay true to tradition and finish the recap off with an animation! This time, it’s a new one handed weapon, The Stinger (quite literally)!