VRAGE™ is an in-house game engine developed by Keen Software House.

VRAGE stands for “volumetric rage” and/or “voxel rage”.

VRAGE 1.0 was built and tailored specifically for Miner Wars 2081 and its core feature is the destructible voxel terrain and open-world environment. Full source code available: Github.com
VRAGE 2.0 is under development and its core feature is volumetricity of the environment. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity and can be assembled, disassembled, deformed and destroyed.

Space Engineers is the first title fully utilizing VRAGE 2.0.

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Update 01.127: In this week's update, we're bringing you a few new features. We've prepared a new respawn ship system for you, replacement of destroyed wheels, worked on the autopilot, and added a new sound when putting the helmet visor up and down. Landers now spawn lower in the atmosphere, so players don't have to wait until the ship reaches the atmosphere. Also, ships with ion thrusters are now spawned in space instead of the atmosphere. Replacing destroyed wheels is done by clicking on the button in the terminal. When the wheel is not damaged, the button is grayed out. Lastly, autopilot should follow the points correctly and should not randomly turn on.

Keep in mind that we've also got lots of optimizations going on in the background. Though they're not visible at the moment, you'll see them implemented in the coming weeks and months. Stay tuned!

Full list of new features and fixes: Forums.keenswh.com

Update 02.061 - Bug fixes
Medieval Engineers

Update 02.061 - Bug fixes

Medieval Engineers 0 comments

Update 02.061 has been released! This week we bring you more bug fixes and ModAPI changes...

Update 02.058 - Z-fighting fix
Medieval Engineers

Update 02.058 - Z-fighting fix

Medieval Engineers 0 comments

Update 02.058 has been released. We fixed Z-fighting and a lot of other features.

Update 02.057 – Item icons on HUD, Inventory sizes
Medieval Engineers

Update 02.057 – Item icons on HUD, Inventory sizes

Medieval Engineers 0 comments

Update 02.057 has been released. This week we are changing how interaction with items is shown and also offering a couple of sizes for your inventory.

Medieval Engineers - First Year Anniversary & Official Soundtrack
Medieval Engineers

Medieval Engineers - First Year Anniversary & Official Soundtrack

Medieval Engineers 0 comments

We’re releasing the Medieval Engineers soundtrack for free to everyone on YouTube to thank all our fans for their continues support and feedback provided...

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Post comment Comments
AlexVSharp
AlexVSharp

Meh, yet another engine without Linux and Mac support... Must be a trend... <_<

Reply Good karma Bad karma+3 votes
Maggy_
Maggy_

Windows and linux support is a must. Mac not that much

Reply Good karma Bad karma+5 votes
Ichiman94
Ichiman94

"voxel rage engine"
"voxel"
this engine support voxels? :O

Reply Good karma Bad karma-2 votes
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