VRAGE™ is an in-house game engine developed by Keen Software House.

VRAGE stands for “volumetric rage” and/or “voxel rage”.

VRAGE 1.0 was built and tailored specifically for Miner Wars 2081 and its core feature is the destructible voxel terrain and open-world environment. Full source code available: Github.com
VRAGE 2.0 is under development and its core feature is volumetricity of the environment. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity and can be assembled, disassembled, deformed and destroyed.

Space Engineers is the first title fully utilizing VRAGE 2.0.

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This week’s update introduces a new element that helps you identify objects and items by highlighting them. Highlights are applied to all floating objects for now, and in the future will be visible on all interactive objects.

We also made browsing the blueprints on SteamWorkshop work faster by showing you all the items as a list with thumbnails. Instead of waiting to load details about all the blueprints available at once, we load details just for the blueprint you choose to make the selection faster.



Full list of new features and fixes: Forums.keenswh.com

Update 01.119 - Bug-fixes
Space Engineers

Update 01.119 - Bug-fixes

Space Engineers 0 comments

Update 01.119 has been released. This week we are introducing a new batch of bug fixes.

Update 02.053 - Bug fixes
Medieval Engineers

Update 02.053 - Bug fixes

Medieval Engineers 0 comments

Update 02.053 has been released. This week we are introducing a new batch of bug fixes, improving gameplay in both creative and survival modes.

Update 01.118 - Planetary Tutorials, Improved lighting effects, Bug-fixes
Space Engineers

Update 01.118 - Planetary Tutorials, Improved lighting effects, Bug-fixes

Space Engineers 0 comments

Update 01.118 has been released. This week we are adding Planetary tutorials for new or returning players to help them survive and use all the mechanics...

Update 02.052 - Houses & Bugfixes
Medieval Engineers

Update 02.052 - Houses & Bugfixes

Medieval Engineers 0 comments

Update 02.052 has been released. In this update we are introducing Houses to multiplayer.

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Post comment Comments
AlexVSharp
AlexVSharp

Meh, yet another engine without Linux and Mac support... Must be a trend... <_<

Reply Good karma Bad karma+3 votes
Maggy_
Maggy_

Windows and linux support is a must. Mac not that much

Reply Good karma Bad karma+5 votes
Ichiman94
Ichiman94

"voxel rage engine"
"voxel"
this engine support voxels? :O

Reply Good karma Bad karma-2 votes
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