Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. The game is inspired by real medieval technology and the way people built architectural and mechanical works in medieval times. Medieval Engineers strives to follow the laws of physics and real history and doesn't use technologies that were not available in 5th to 15th century. Medieval Engineers, is the company’s second “engineering” game after Space Engineers.
In this patch we improved the speed at which inventory items transfer between inventories when you bulk-move large amounts of items, the respawn camera is now positioned correctly on your claimed respawn bed, and we solved an issue that prevented you from respawning when alt+tabbing in the respawn screen. Additionally, we have even further improved the performance with the fracture pieces, they should no longer freeze the game when a building just started collapsing. Switching toolheads in the mechanical crafting blocks will now return the resources that were being used, putting it in line with the other crafting processes at this time.
Enjoy the update, and see you with 0.6.3!
Full list of new features and fixes: News.medievalengineers.com
Hello, Engineers! This week we've optimized the memory use when buildings are collapsing, which also helps the performance on servers a little bit for...
Hello, Engineers! Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted...
Hello, Engineers! This week we have only a small changelog as the team is focusing on polishing the 0.6.3 release.
Hello, Engineers! This week we have a nice variety of changes.
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