Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Space Engineers is still in development and is available on Early Access. Everything in the game is subject to change.

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6 comments by TKAzA on May 16th, 2015

If your not familiar with the amazing indie title, Space Engineers its, basically a space based sandbox with tons of modding support, in game programming, a welcoming community and now access to the holy grail of modding tools, the games source code!


Marek Rosa CEO Stated. "Modders can now develop the same way Keen Software House developers do (this however does not mean we will stop working on the game).
There are very few game studios that have ever done this, probably none during their early access period. It's an experiment that someone has to try, and the chances that it will be beneficial for the future of Space Engineers is high and worth taking the risk."

Its also important to note, These new type of mods can't be uploaded on Steam Workshop (unlike ModAPI mods) because of security risks. We are assuming that modders will find ways to share their mods with players. Server side mods will be installed on servers by server administrators, so it's not necessary to distribute them to clients.

What kind of mods can be made? Workshop mods: Nothing changes for workshop mods, except modders who wants to get involved in ModAPI improvement now have a chance.
Total conversion mods: These mods can ignore the limits of ModAPI and modify anything in the game. Because we're unable to guarantee security, these mods can't be uploaded to Steam Workshop and must be distributed in a different way. Games like Counter-Strike, DOTA and DayZ were created in similar fashion.
When an author of a total conversion mod wants to release his mod on Steam (as a standalone game or Space Engineers DLC/mod) we'd be happy to help him with that. Contact us: info@keenswh.com
Standalone games: if you decide that modding is not for you and you want to build a brand new game based on Space Engineers' and/or VRAGE source code and assets, don't hesitate to contact us: info@keenswh.com

If your needing a place to host your Space Engineers mod, look no further.

add mod

Not satisfied with just giving out the games source code, Keen software are also giving away money to prospective developers looking at capitalizing on the new source code access!

Marek wrote:$100,000 fund
To support our modding community even more, we reserved $100,000 of our own money as a fund for modders who want to build total conversion mods based on Space Engineers or VRAGE engine.
We're considering several ways how this fund could work: grants with no strings attached (see how Epic does it with UDK - Unrealengine.com), zero interest loans and Kickstarter support. We can provide PR, marketing and promotion on our social media.
Why are we doing this? We believe that our VRAGE engine is unique in certain aspects and it would be great to see what other people can create with it. VRAGE supports fully dynamic and volumetric environments where players can build and destroy everything around; our game world is unlimited in size and can be procedurally generated. More info about VRAGE: Keenswh.com
Who are we looking for? Anyone who's interested in our technology and wants to create game or total conversion using VRAGE engine or Space Engineers. We're looking for people who are enthusiastic about the same things as we are; game development, sandbox games, destructible environments and unlimited gameplay experience.


You can read the full release on Marek's Blog.

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Guest Apr 19 2015, 12:22am says:

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Wrathikus
Wrathikus Dec 21 2014, 11:33pm says:

guys 1 question..is this game free to play?

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Dank_Hamilton
Dank_Hamilton Dec 24 2014, 1:16am replied:

Considering the hundreds of hours I've enjoyed this game it is worth every penny of 15 bucks

+2 votes     reply to comment
Nightly_Shade
Nightly_Shade Dec 23 2014, 4:57am replied:

No you have to buy it

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Guest Dec 19 2014, 1:30pm says:

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Irachtus
Irachtus Apr 8 2015, 6:40am replied:

buy a pc

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B_Light
B_Light Dec 17 2014, 9:34pm says:

When is this being released for Xbox1? Please tell me before spring.

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Guest Mar 1 2015, 2:45pm replied:

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B_Light
B_Light Dec 23 2014, 11:23am replied:

Sorry bad phrasing. *Please tell me it comes out before Spring*. This game is the main reason I want a Xbox One.

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Dank_Hamilton
Dank_Hamilton Dec 24 2014, 1:11am replied:

If you are that excited for this game, then it should not at all be the reason to get an Xbox One. If anything, it should be the main reason you get a PC. This game has been available for PC for one year now, and the community is already awesome. The game really is meant for PC, you will not be able to use mods or Steam Workshop ships (at least that is what I believe the developers have said). It's just like how Minecraft on the Xbox 360 is terrible in comparison to PC, I would bet that this will be the same.

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Space Engineers
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Windows
Engine
VRAGE Engine
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SpaceEngineersGame.com
Release Date
Released Oct 22, 2013
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Highest Rated (11 agree) 10/10

Space Engineers is game in Alpha state, but offers more hours of entertainment than many released games. It's space sandbox where you can build, fly and crash ships. Building is very intuitive and feature various blocks, including reactors, cockpits, gyro, thrusts, turrets, armors, interiors and many other blocks. In latest update motor block has been added which allows many new designs. Flying performance depends on design, especially reactor, thrusts and gyro placement. Crashes looks awesome…

Dec 7 2013, 4:04pm by pikacc

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Futuristic Sim
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Sci-Fi
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Single Player
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Update 01.084 has been released. DirectX 11 renderer has been added to the game and more: T.co

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May 26 2015, 11:14am

Our general AI team's milestone is attracting attention! Read about us in Next Big Future: T.co

May 25 2015, 9:19am

RT @geeklynieuws: Space Engineers special: De ruimte voor jezelf T.co #Interview #SpaceEngineers

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RT @spaceengprints: Did you vote today for @spaceengprints @SpaceEngineersG If you like your game vote now at:http://t.co/FW1TVvOId8 http:/…

May 25 2015, 5:01am

RT @SAGE_Channel: #SpaceEngineers added Autopilot for ships with Remote Control blocks. I went over.. just about everything. T.co

May 22 2015, 11:42am

Update 01.083 has been released. Ship waypoints and GPS sorting have been added into the game: T.co

May 21 2015, 1:08pm

SpaceEngineersPrints is participating in #GIFSBcontest sponsored by BBVA Compass Bank. Support and vote for them! T.co

May 21 2015, 5:12am

RT @GIBiz: Keen Software release source code and $100k fund for @SpaceEngineersG total conversion mods T.co T.co

May 20 2015, 12:48pm

RT @ModDB: Space Engineers – Source code out now! T.co The holy grail of modding support! @SpaceEngineersG T.co

May 20 2015, 12:47pm

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