The first generation, Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete engine.

Constructing a Basic Map - Part 1: Making Rooms
Rune

Constructing a Basic Map - Part 1: Making Rooms

Jul 29, 2014 Rune Basic level design/theory 0 comments

Unlike most tutorials that tell you how to build a room, and then leave you to your own devices, this tutorial is actually several steps. It will take...

Making a Basic Sky Box
Rune

Making a Basic Sky Box

Jul 28, 2014 Rune Basic level design/theory 0 comments

The Skybox is one of the most important elements to making outdoor maps. Kid Ying's tutorial gets you through the basics of creating one. Author: Kid...

Milkshape 3D Basics & Fundamentals
Game

Milkshape 3D Basics & Fundamentals

Oct 8, 2009 Basic other 8 comments

A tutorial on the fundamentals and basic use of Milkshape 3D by Ben "Zom-B" Wilson. I cover the GUI of Milkshape, creating simple shapes using two different...

Photo to Seamless texture
Game

Photo to Seamless texture

Jan 14, 2008 Basic textures 13 comments

How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".

Platform
Windows
Company
Epic Games
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Official Page
Wiki.beyondunreal.com
Licence
Commercial
Release Date
Released Jan 1, 1998
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