The engine used to build this game is unknown. This is not a real game engine, this is a GENERIC placeholder.

Game series run on an unknown engine should be assigned here. An engine built for a specific, single game, should be assigned to Custom Built engine category, not Unknown.

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Blog RSS Feed Report abuse Latest News: TigerCake Flying

About TigerCake with 0 comments by J_C_A on Oct 22nd, 2014

Things are in the initial design phase. At the moment it's going for an action first/third person shooter with flying things. It could possibly be a top-down game. I have also thought it could be a racing game, or even if it isn't, there could still be racing tracks in some levels. It will have minimalistic and abstract graphics style, something like cartoon or painting.

At the moment I'm prototyping it in DarkPlaces, as I'm familiar with using it, but I thought I'd check some other engines too. My time plan for this project is 4 to 6 months. So if something is too complicated for that time, I won't use/do it.

Level/Texture Test

Ships Ships

My game plan is that I'd make some 20+ ships for player to choose from, and the other ships become enemies. The enemies are then scaled randomly for each game. Any of them could become bosses, those small annoying fast things that are all around, or be somewhere in between. Each ship would have 2 unique weapons and possibly some other abilities. Player could develop the ship, and the enemies would also have different stats based on their size or uncommon color. The ship player chose could become the final boss enemy (you are your worst enemy).

If there are enough ships in similar styles/themes, these will become groups/teams that could be associated with level themes and be teams in multiplayer. "Styleless" ones become a misc group. Each group should have minimum of 4 ships.

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Post comment Comments  (10 - 20 of 33)
hakaru-x Feb 18 2011, 2:09pm says:

the best engine ever

+8 votes     reply to comment
Darkkoril Jan 17 2011, 8:10am says:

This gotta be kidding! Unknown engine.

+1 vote     reply to comment
BeestkRome Dec 18 2010, 10:30pm says:

Why would you rate a placeholder? Is this storage area worth a 8.6, because they don't serve coffee?

+8 votes     reply to comment
hakaru-x Aug 12 2011, 2:56pm replied:

lold so hard

+4 votes     reply to comment
ThePinkMamaLuigi Dec 17 2010, 7:33am says:

Black Ops uses the IW engine!

+2 votes     reply to comment
TheOneandOnly Oct 6 2010, 9:17am says:

What do we do if someone builds an engine and decides to call it "Unknown"?

+5 votes     reply to comment
caspercool Oct 11 2010, 4:22pm replied:

What if they decide to call it "Custom build"?

+5 votes     reply to comment
keveen Oct 7 2010, 2:39pm replied:

If That happens, I promise that I will blow the world up.

+5 votes     reply to comment
feillyne Nov 17 2011, 1:45am replied:

That would be Unknown 2.0.

+2 votes     reply to comment
feillyne Jul 15 2010, 5:41am replied:

Wtf is this a joke that you don't know words 'generic placeholder' right?

+7 votes     reply to comment
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