The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Learn how to create a monitor that can show what a camera sees.
Posted by Silverfisk on Mar 16th, 2010
We start out by creating the monitor and applying a monitor texture to one of its faces. Then we create the camera, give it a name, and set that name as the target camera on the monitor.