The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Report article RSS Feed HD Video Tutorial - Monitors & Cameras

Learn how to create a monitor that can show what a camera sees.

Posted by Silverfisk on Mar 16th, 2010
Intermediate Mapping/Technical.

Rundown
We start out by creating the monitor and applying a monitor texture to one of its faces. Then we create the camera, give it a name, and set that name as the target camera on the monitor. 


Podcast17
The mention of my tuts

Please give me a comment telling me what you think.
Also, don't forget to give me tutorial requests!

Post comment Comments
Armageddon104
Armageddon104 Mar 16 2010, 8:35pm says:

loled at the icon. Good tutorial.

+7 votes     reply to comment
Silverfisk
Silverfisk Mar 16 2010, 8:42pm replied:

I loled while making it, thanks! ;D

+3 votes     reply to comment
altercuca
altercuca Mar 16 2010, 9:13pm says:

awesome m8!

+3 votes     reply to comment
LORDDEREX
LORDDEREX Mar 17 2010, 3:21am says:

very good, and simple but yet many doesnt know so keep up with the tutorials people.

I didnt know how fast done this was, until now :)
Awesome

+2 votes     reply to comment
Hendrix
Hendrix Mar 17 2010, 6:09am says:

Subscribed!!!

Once again great tutorial, i had to learn the hard way!

Do you know an easy way -without coding- of making the camera changable, you know, like you could change to a different camera?

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 6:52am replied:

Yeah, I forgot to mention in the video (I'll add it to the annotations right now), but you can't have more than one camera active at any given moment, but you can have more than one monitor active.

So what you do is that you use inputs/outputs to disable one camera and enable another one and it's as simple as that. Oh, and I think you give the two cameras the same name.

Thank you for subscribing! ^^

+2 votes     reply to comment
LORDDEREX
LORDDEREX Mar 17 2010, 4:50pm replied:

hm, so u cant have morethen 1 camera activated?
I mean cam1 for monitor1, and cam2 for monitor2?

Or did i get it wrong?

No realy need to explain, if its to complicated.

But i dont remeber seen 2 types of monitors at once in hl2.
Just one there u can swich between some cameras at 1 monitor.

+2 votes     reply to comment
cesig
cesig Mar 17 2010, 7:18pm replied:

Only one camera in the whole level can be active at once. So, you can't have two monitors side-by-side showing different cameras.

So, yes, you have it right.

+3 votes     reply to comment
Hendrix
Hendrix Mar 17 2010, 6:56am says:

ahhh right, that makes sense i guess!!

Do you have any knowledge of sprites? like, for grass and such?

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 7:15am replied:

I have a little knowledge about that (not enough), but if it gets enough requests I'll make sure to learn all about it and make a tutorial on the subject. ;)

+2 votes     reply to comment
Hendrix
Hendrix Mar 17 2010, 8:33am says:

does that include ME keep on requesting lol!!!! :-)

Great work!

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 8:37am replied:

Haha, I'm afraid I can only take one request per subject from any one watcher. ;P

Thanks.

+2 votes     reply to comment
MicrophoneMathew
MicrophoneMathew Mar 17 2010, 8:52am says:

Really good. I really enjoy your tutorials.
I think that a lot of people, like me, have a lot of Hammer exp. especially on the brush part - Litterally the ability make it look good.

But lack the exp. to create these simpel entityes and great source material - that just makes it a lot more professional and entertaining, therefor these tuts. are a great help to me, and many others.
So - Thanks a lot Silverfisk.

+3 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 10:23am replied:

Hah, I am the total opposite! I am good with entities but I need to work on making my maps look good! :D

How well that I can fill in the gap for some people then! :)

+2 votes     reply to comment
wazanator
wazanator Mar 17 2010, 11:12am replied:

Same here :P Love messing with entities but hate doing brush work

+3 votes     reply to comment
ruanito
ruanito Jul 30 2010, 5:00pm replied:

@wazanator me 2

+2 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Mar 17 2010, 9:50am says:

Coool!
Thanks you that you made a video because of ma (and I think other)request!
Cool video!

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 10:08am replied:

It was my pleasure, if you have any more suggestions I'd be glad to hear them! :)
Thanks!

+2 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Mar 17 2010, 3:07pm replied:

thank you!

+2 votes     reply to comment
Solid-Head
Solid-Head Mar 17 2010, 10:05am says:

Nice tuto man! that what i like, short sweet and simple

Oh yeah...a tuto on how to make rough ground would be very nice...that one diffuculty I encounter in the hammer editor...that would be very nice

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 17 2010, 10:07am replied:

I have made a tutorial on the basics of displacements, that might be what you're looking for.
Link: Moddb.com

+2 votes     reply to comment
ammd
ammd Mar 17 2010, 1:21pm says:

Nice!

Pls Cinematics for net time i mean camara path and all this stuff

+1 vote     reply to comment
superman111994
superman111994 Mar 17 2010, 1:37pm says:

i lold when he said "fine and dandy."

+3 votes     reply to comment
ultraguy
ultraguy Mar 18 2010, 3:59am says:

Thanks for this tutorial, Id still like one on importing Choregraphy into a map

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 18 2010, 7:29am replied:

Problem is I'm using Win7, Face Poser only works properly on WinXP. If I get the chance to record it on a computer with XP, I'll take it.

+2 votes     reply to comment
Jokerme
Jokerme Mar 18 2010, 6:10am says:

Detail brushes!

+2 votes     reply to comment
Silverfisk
Silverfisk Mar 18 2010, 7:30am replied:

I already have a tutorial on detail brushes up actually!
Moddb.com

+2 votes     reply to comment
SysOp.
SysOp. Mar 19 2010, 4:12pm says:

Hey compadre!

Nice work there. Nicely explained and easy to follow. I like that flash menu you got there ;)

+2 votes     reply to comment
Silverfisk
Silverfisk Apr 4 2010, 8:37am replied:

Thank you!
Glad you like the flash menu, it was much work for something seemingly simple. :)

+2 votes     reply to comment
ieatsofas
ieatsofas May 28 2010, 4:02pm says:

can you add different effects to the monitors?

+2 votes     reply to comment
Silverfisk
Silverfisk Jun 20 2010, 5:52am replied:

Yeah just select a different monitor texture for a different effect!

+2 votes     reply to comment
damnmav
damnmav Oct 2 2010, 4:21pm says:

Good tut!
this is very usefull

+1 vote     reply to comment
JK4ever
JK4ever Nov 15 2010, 3:24pm says:

Nice tutorial! very useful
Keep up the good tutorial work :)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Platforms
Windows, PS3, X360, XBOX
Company
Valve
Contact
Send Message
Official Page
Valvesoftware.com
Licence
Commercial
Release Date
Released Oct 31, 2004
Engine Watch
Track this engine
Tutorial
Browse
Tutorials
Report Abuse
Report article
Related Engines
Source
Source Commercial Released Oct 31, 2004
Related Groups
Level Design Group
Level Design Group Hobbies & Interests group with 572 members
The Human Pond
The Human Pond Hobbies & Interests group with 9 members
Valve
Valve Developer & Publisher