API:

  • OpenGL v2.0 + GLSL v1.4 [Renderer]
  • Devil [Texture Loading]
  • glFw [Window + I/O]
  • glut [Debug only]
  • Fmod/OpenAL [Sound]
  • PhysX [Physic]
  • FurionGL [Gui]


  • Application:

    • Renderer
    • Model Viewer
    • Map Editor [ In progress ]

    Fatures:

    • Large Maps
    • Vertex Buffer Object
    • Frame Buffer Object
    • SM 2.0 GLSL
    • Animated Models
    • Model Manager
    • Shader Manager
    • Material Manager
    • Texture Manager
    • Scene Manager
    • Dynamic Camera
    • Realistic Physic
    • Water
    • Soft Shadows
    • Own Scripts
    • GUI
    • Input
    • Timer
    • Frustum Culling
    • Occlusion Culling
    • Level Of Detail
    • Dynamic Day and Night
    • Soft particles
    • Fog
    • Procedural Clouds
    • Multiplayer
    • AI

    FX:

  • Bump Mapping
  • Shadow Mapping
  • Parallax Mapping
  • Relief Mapping
  • Cube Mapping
  • Enviroment Mapping

  • PostEffect:

  • HDR (Auto exposure)
  • Under Water Effect
  • SSAO
  • God Rays
  • Motion Blur

  • Additional:

  • Full Car Physic
  • Grass Generator
    • View media
    • View media
    • View media
    • View media
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    Here is a newest demo Movie:


    As you can see its still much to do but im think in couple of weeks i release new Fuil demo that will include all of game modes ( Free Run , Race with AI , !/4 mile run and Time Attack)

    What is still to do:

    - A lot of models :)
    - AI
    - Carrere mode.
    - Some Game Modes.

    Add game Games
    Supra Torque

    Supra Torque

    Racing

    Single and multiplayer racing simple game. Tech Info: Library used: OpenGL, PhysX, Devil, Boost, Fmod Language: C++

    Comments
    carbos
    carbos

    dem Fatures

    Reply Good karma Bad karma+1 vote
    NetXero
    NetXero

    What

    Reply Good karma Bad karma+1 vote
    Post a comment
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    Platforms
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    Homepage
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    Licence
    MIT
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