Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics and 32-bit color, it not only provides a powerful environment, but allows the game to have very minimal system requirements, which will be available for Windows, Macintosh and Linux. To cater to our Linux crowd, we've opted to use the OpenGL API rather than DirectX, which not only functions just as proficiently, but it's already bundled in your video card drivers, so there's no need to worry about downloading the right version to run 0 A.D.

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Development Report: Campaign System #1
0BC Time Machine

Development Report: Campaign System #1

Dec 3, 2014 0BC Time Machine 0 comments

The campaign system consists of several layers: low-detail, high-detail, boarding from one map to another and the storyline handling. This news is about...

News, future, possible launch of Byzen, and new additions to EG-Games
BYZEN - 1811

News, future, possible launch of Byzen, and new additions to EG-Games

Nov 5, 2014 BYZEN - 1811 1 comment

Byzen has been under development since 2011 and as soon as there has been something to comment or make official our blog or social media has been used...

Development Report: Inventory System #1
0BC Time Machine

Development Report: Inventory System #1

Nov 3, 2014 0BC Time Machine 4 comments

Once told an inventory/item system with animation compatibility (exchange weapons, shields and more on the fly) to be impossible, now here is the proof...

New Release Alpha 17 Quercus!
0 A.D. Empires Ascendant

New Release Alpha 17 Quercus!

Oct 12, 2014 0 A.D. Empires Ascendant 13 comments

Please welcome Alpha 17 Quercus! Among other things it includes triggers and better mod support as well as units on walls and a major gameplay rebalance...

Development Report: Proof of concept jet fighter
0BC Time Machine

Development Report: Proof of concept jet fighter

Oct 7, 2014 0BC Time Machine 3 comments

Using rewritten stackable entity system. Ykkrosh' plane code reworked, wildly jumping planes now belong to the past [fixed]. Eurofighter and self-propellant...

Development Report: Proof of concept tank.
0BC Time Machine

Development Report: Proof of concept tank.

Oct 5, 2014 0BC Time Machine 1 comment

A proof of concept tank has been created to show that the engine is capable to simulate modern warfare.

0 A.D. Modders host Map Design Contest
0 A.D. Empires Ascendant

0 A.D. Modders host Map Design Contest

Jul 8, 2014 0 A.D. Empires Ascendant 1 comment

In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of...

New Release: 0 A.D. Alpha 16 Patañjali
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 16 Patañjali

May 18, 2014 0 A.D. Empires Ascendant 7 comments

0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.

We're still alive!
Red March

We're still alive!

Mar 27, 2014 Red March 7 comments

Game development is still going on, although the core team are busy on other projects. Nevertheless, we now have something to show and tell.

New release: 0 A.D. Alpha 15 Osiris
0 A.D. Empires Ascendant

New release: 0 A.D. Alpha 15 Osiris

Dec 24, 2013 0 A.D. Empires Ascendant 12 comments

This new Alpha release features a Multiplayer Lobby, the Ptolemaic Egyptians, Auras, Skirmish Maps, and more.

Byzen will be released on January  5, 2014
BYZEN - 1811

Byzen will be released on January 5, 2014

Nov 19, 2013 BYZEN - 1811 6 comments

As the title says, byzen will be available on January 5, 2014 (GMT -3) and the whole ‘Revolución Oriental de 1811’ campaign will be able to be played...

Red October
Red March

Red October

Oct 19, 2013 Red March 2 comments

A little update on the lack of news recently with images, and an in universe BBC News Clip!

Latest News: 0 A.D. Development Report #14 (10 Sept-11 Oct)
0 A.D. Empires Ascendant

Latest News: 0 A.D. Development Report #14 (10 Sept-11 Oct)

Oct 12, 2013 0 A.D. Empires Ascendant 4 comments

Wildfire Games, the international group developing 0 A.D. - Empires Ascendant, is happy to present the 14th 0 A.D. development report (10 September ...

0 A.D. Development Report #13
0 A.D. Empires Ascendant

0 A.D. Development Report #13

Sep 10, 2013 0 A.D. Empires Ascendant 11 comments

Wildfire Games, the international group developing 0 A.D. - Empires Ascendant, is happy to present the 13th 0 A.D. development report covering everything...

New Release: 0 A.D. Alpha 14 Naukratis / IndieGoGo Fundraiser
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 14 Naukratis / IndieGoGo Fundraiser

Sep 4, 2013 0 A.D. Empires Ascendant 7 comments

A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more. Plus a fundraiser to gather money to pay contributors...

Birthday update
Rogue Republic

Birthday update

Jul 18, 2013 Rogue Republic 2 comments

It's hard to define a precise Birthday date of a project, because there is no single day when you're simultaneously visited by the Muse, you make your...

Concept arts update #2
Rogue Republic

Concept arts update #2

Jul 14, 2013 Rogue Republic 22 comments

Year 2. The EU is on the verge of blockade. Surrounded by hostile fleets of Turan and Iran, the remainder ships of Europe not used in the Baltic and Artctic...

Raw material is raw
Rogue Republic

Raw material is raw

Jul 7, 2013 Rogue Republic 10 comments

Rogue Republic weekly feed is eager to inform that after a traditional summer cooldown (or better to say - sunheat), the work on the project returns to...

A Day of Infamy
Red March

A Day of Infamy

Jun 25, 2013 Red March 21 comments

Comrades! We recently passed the date of the greatest betrayal in history: the Hitlerite snakes attacked on 22nd June 1941. Although the war ended some...

Aircraft update
Rogue Republic

Aircraft update

Jun 8, 2013 Rogue Republic 2 comments

Hello everyone in our weekly feed, this time we got a couple of more additions to your airpower inventory. Airforces of Russia and Intermarium now got...

Music Blog #6
0 A.D. Empires Ascendant

Music Blog #6

May 6, 2013 0 A.D. Empires Ascendant 2 comments

The 6th Music Blog, in which Omri celebrates all the musicians who have contributed to the 0 A.D. soundtrack.

Concept arts update #1: Dreams come true or a lecture for future game devs
Rogue Republic

Concept arts update #1: Dreams come true or a lecture for future game devs

Apr 14, 2013 Rogue Republic 5 comments

First a little lecture. Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember...

The Red March's New Home
Red March

The Red March's New Home

Apr 4, 2013 Red March 3 comments

Our new home is finally ready! Welcome to Red March's new page for updates, news and media!

New Release: 0 A.D. Alpha 13 Magadha
0 A.D. Empires Ascendant

New Release: 0 A.D. Alpha 13 Magadha

Apr 2, 2013 0 A.D. Empires Ascendant 9 comments

Wildfire Games, an international group of volunteer game developers, proudly announces the release of“0 A.D. Alpha 13 Magadha”, the thirteenth alpha version...

Rogue Farm
Rogue Republic

Rogue Farm

Apr 1, 2013 Rogue Republic 18 comments

Hello, dear Rogue Republic fans. Due to the fact that violent games (even as 'violent' as Generals) are traditionally banned in Germany and the fact that...

Naval update #1
Rogue Republic

Naval update #1

Mar 30, 2013 Rogue Republic 1 comment

With the hardening of the economic situation and Turkey and China taking European enterprises on their territory, the leaders of countries of Europe found...

Music Blog #5
0 A.D. Empires Ascendant

Music Blog #5

Mar 24, 2013 0 A.D. Empires Ascendant 1 comment

Part five of the 0 A.D. Music Blog in which Omri tells us how the new tracks for Alphas 9 and 10 were created, and amazes us further with his instrument...

Music Blog #4
0 A.D. Empires Ascendant

Music Blog #4

Mar 14, 2013 0 A.D. Empires Ascendant 2 comments

Part four of the 0 A.D. Music Blog in which Omri tells more about the instruments used to bring the music of the different civilizations in 0 A.D. to...

Featured Contributor: Pureon
0 A.D. Empires Ascendant

Featured Contributor: Pureon

Mar 12, 2013 0 A.D. Empires Ascendant 2 comments

It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...

Architectural update #1
C&C3: Tiberium Wars

Architectural update #1

Mar 10, 2013 Dark Summer'96 7 comments

We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red...

Platforms
Windows, Mac, Linux
Company
Wildfire Games
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Official Page
WildfireGames.com
Licence
GPL
Release Date
TBD
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