Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics and 32-bit color, it not only provides a powerful environment, but allows the game to have very minimal system requirements, which will be available for Windows, Macintosh and Linux. To cater to our Linux crowd, we've opted to use the OpenGL API rather than DirectX, which not only functions just as proficiently, but it's already bundled in your video card drivers, so there's no need to worry about downloading the right version to run 0 A.D.

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"Rise of the East" Mod, IOTY Honorable Mention and more!
0 A.D.

"Rise of the East" Mod, IOTY Honorable Mention and more!

Jan 1, 2011 0 A.D. 7 comments

Several 0 A.D. updates: Modding team Scion Development announces a Chinese mod to 0 A.D., we won an honorable mention in IOTY 2010, and our One-Month...

0 A.D. 2008 Summer Update
0 A.D.

0 A.D. 2008 Summer Update

Jun 3, 2008 0 A.D. 8 comments

The desert biome is coming along swiftly, along with a new wave of Iberians, a new showcase featuring the game's efforts on variation and word of a alpha...

0 A.D. 2009 March Update
0 A.D.

0 A.D. 2009 March Update

Mar 1, 2009 0 A.D. 8 comments

Wildfire Games announces its first community contest, 'Get in the Game', allowing fans to submit their voice to be featured in 0 A.D., accompanied by...

0 A.D. 2009 New Year's Update
0 A.D.

0 A.D. 2009 New Year's Update

Jan 6, 2009 0 A.D. 16 comments

It's the new year and 0 A.D. has a brand new showcase for you to enjoy featuring all of the different structural giants you'll be utilizing during gameplay...

0 A.D. 2009 Winter Update
0 A.D.

0 A.D. 2009 Winter Update

Dec 26, 2009 0 A.D. 5 comments

The simulation system has been entirely rewritten and a member of the Art Department from Israel presents the game to a group of Linux hobbyists. Merry...

0 A.D. Alpha 1 Argonaut
0 A.D.

0 A.D. Alpha 1 Argonaut

Aug 16, 2010 0 A.D. 28 comments

Wildfire Games proudly presents the first alpha version of 0 A.D., a free, open-source game of ancient warfare. Alpha 1 Argonaut includes aggressive units...

0 A.D. Debuts Pre-Alpha Version
0 A.D.

0 A.D. Debuts Pre-Alpha Version

Apr 2, 2010 0 A.D. 11 comments

Wildfire Games has released pre-alpha version of 0 A.D. It's not a playable release yet, and it's still meant for developers only, but it's easier to...

0 A.D. Development Report #11
0 A.D.

0 A.D. Development Report #11

Feb 23, 2013 0 A.D. 4 comments

0 A.D.'s 11th Development report highlighting everything from enhanced building construction to new music and new art.

0 A.D. Goes Open Source
0 A.D.

0 A.D. Goes Open Source

Jul 10, 2009 0 A.D. 14 comments

0 A.D. is moving to an Open Source development model!

0 A.D. Pre Alpha 2 Released
0 A.D.

0 A.D. Pre Alpha 2 Released

May 12, 2010 0 A.D. 13 comments

Wildfire Games proudly announces the release of a second pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes a new pathfinding...

0 A.D. Pre Alpha 3 Released
0 A.D.

0 A.D. Pre Alpha 3 Released

Jul 11, 2010 0 A.D. 13 comments

Wildfire Games proudly announces the release of a third pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes multiplayer...

0 A.D. Weekly Report #2
0 A.D.

0 A.D. Weekly Report #2

Jul 31, 2012 0 A.D. 5 comments

0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare.

0 A.D. Weekly Report #3
0 A.D.

0 A.D. Weekly Report #3

Aug 6, 2012 0 A.D. 7 comments

The latest development news, compiled in our third weekly report.

A year in review
0 A.D.

A year in review

Dec 18, 2011 0 A.D. 13 comments

It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.

Advances in BYZEN
BYZEN

Advances in BYZEN

Oct 11, 2011 BYZEN 0 comments

For a couple of days, Facundo Lezcano is creating new models for BYZEN, with better quality than the current beta 1 and beta 2.

AND EG-GAMES WON THE SPECIAL MENTION IN SCIENCE CLUBS
BYZEN

AND EG-GAMES WON THE SPECIAL MENTION IN SCIENCE CLUBS

Sep 10, 2011 BYZEN 0 comments

"Im happy... im very happy in this year for the proyect, for the game, for all!!" this are the commentary of emi, after winning the special mention in...

Architectural update #1
C&C3: Tiberium Wars

Architectural update #1

Mar 10, 2013 Dark Summer'96 7 comments

We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red...

Art Department Update #2
0 A.D.

Art Department Update #2

Feb 21, 2011 0 A.D. 10 comments

In eager anticipation of our upcoming Alpha release, we've decided to show you some of the latest additions to the art repository, specifically several...

BYZEN - First Trailer released
BYZEN

BYZEN - First Trailer released

Oct 7, 2011 BYZEN 0 comments

"I hope you like the trailer ... not a big deal ... but I hope it is like" Emiliano said last night that after presenting the first trailer for BYZEN...

BYZEN BETA 1
BYZEN

BYZEN BETA 1

Sep 3, 2011 BYZEN 1 comment

Next Tuesday, EG-Games releases BYZEN BETA 1, with two empires ("BANDA ORIENTAL" and Spanish Empire"). "BYZEN promises a very good game, with...

BYZEN BETA 2
BYZEN

BYZEN BETA 2

Sep 16, 2011 BYZEN 0 comments

This September 25 will be released the second beta of BYZEN, with new modifications and new game modes.

BYZEN BETA II -FIX Patch
BYZEN

BYZEN BETA II -FIX Patch

Sep 30, 2011 BYZEN 0 comments

"It is unusual to have to upgrade a beta to fix bugs, but if you have to do, I do this..."

BYZEN IN "MAGALLANES LAPTOP"
BYZEN

BYZEN IN "MAGALLANES LAPTOP"

Oct 9, 2011 BYZEN 7 comments

"It's a relief that run on ubuntu achieved 10.04 and most importantly, it gave no error in a pc of teachers of "plan ceibal" ...

BYZEN IN national fair of science clubs
BYZEN

BYZEN IN national fair of science clubs

Oct 19, 2011 BYZEN 2 comments

This Thursday morning, we go to the city of Salto to expose the game in the national fair of science clubs. We are very excited for it came time to board...

BYZEN: "THIS... JUST STARTING"
BYZEN

BYZEN: "THIS... JUST STARTING"

Nov 14, 2011 BYZEN 0 comments

At this moment I have free time to achieve to inform the followers of BYZEN and of "EG-Games" very good news, specially at Salto's city 3 weeks ago

Central Asia: conquest
Rogue Republic

Central Asia: conquest

May 5, 2013 Rogue Republic 5 comments

The seemingly endless stepees of Central Asia, in older times - the great Mongol Empire... the drums of war are heard here again.

Concept arts update #1: Dreams come true or a lecture for future game devs
Rogue Republic

Concept arts update #1: Dreams come true or a lecture for future game devs

Apr 14, 2013 Rogue Republic 5 comments

First a little lecture. Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember...

Day 15 of Pathfinding Work
0 A.D.

Day 15 of Pathfinding Work

Feb 24, 2012 0 A.D. 1 comment

Worked on various minor fixes to make the pathfinding less broken, and updated the JPS A* to work with the real technical requirements (correct diagonal...

Featured Contributor: Pureon
0 A.D.

Featured Contributor: Pureon

Mar 12, 2013 0 A.D. 2 comments

It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...

final stages of development
BYZEN

final stages of development

Dec 2, 2011 BYZEN 0 comments

We're almost there to get our video game finished, even though the exact concept of BYZEN...