Pyrogenesis is the nickname given to the custom built engine developed for 0 A.D. Featuring an enriched 3D environment, a particle system, OGL graphics and 32-bit color, it not only provides a powerful environment, but allows the game to have very minimal system requirements, which will be available for Windows, Macintosh and Linux. To cater to our Linux crowd, we've opted to use the OpenGL API rather than DirectX, which not only functions just as proficiently, but it's already bundled in your video card drivers, so there's no need to worry about downloading the right version to run 0 A.D.
Several 0 A.D. updates: Modding team Scion Development announces a Chinese mod to 0 A.D., we won an honorable mention in IOTY 2010, and our One-Month...
The desert biome is coming along swiftly, along with a new wave of Iberians, a new showcase featuring the game's efforts on variation and word of a alpha...
Wildfire Games announces its first community contest, 'Get in the Game', allowing fans to submit their voice to be featured in 0 A.D., accompanied by...
It's the new year and 0 A.D. has a brand new showcase for you to enjoy featuring all of the different structural giants you'll be utilizing during gameplay...
The simulation system has been entirely rewritten and a member of the Art Department from Israel presents the game to a group of Linux hobbyists. Merry...
Wildfire Games proudly presents the first alpha version of 0 A.D., a free, open-source game of ancient warfare. Alpha 1 Argonaut includes aggressive units...
Wildfire Games has released pre-alpha version of 0 A.D. It's not a playable release yet, and it's still meant for developers only, but it's easier to...
0 A.D.'s 11th Development report highlighting everything from enhanced building construction to new music and new art.
0 A.D. is moving to an Open Source development model!
Wildfire Games proudly announces the release of a second pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes a new pathfinding...
Wildfire Games proudly announces the release of a third pre-alpha version of 0 A.D.. Although it's not a playable release yet, it includes multiplayer...
0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare.
The latest development news, compiled in our third weekly report.
It's been an interesting year for 0 A.D. Read up on what's new since the last IOTY and to get a glimpse of what's coming in the future.
For a couple of days, Facundo Lezcano is creating new models for BYZEN, with better quality than the current beta 1 and beta 2.
"Im happy... im very happy in this year for the proyect, for the game, for all!!" this are the commentary of emi, after winning the special mention in...
We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red...
In eager anticipation of our upcoming Alpha release, we've decided to show you some of the latest additions to the art repository, specifically several...
"I hope you like the trailer ... not a big deal ... but I hope it is like" Emiliano said last night that after presenting the first trailer for BYZEN...
Next Tuesday, EG-Games releases BYZEN BETA 1, with two empires ("BANDA ORIENTAL" and Spanish Empire"). "BYZEN promises a very good game, with...
This September 25 will be released the second beta of BYZEN, with new modifications and new game modes.
"It is unusual to have to upgrade a beta to fix bugs, but if you have to do, I do this..."
"It's a relief that run on ubuntu achieved 10.04 and most importantly, it gave no error in a pc of teachers of "plan ceibal" ...
This Thursday morning, we go to the city of Salto to expose the game in the national fair of science clubs. We are very excited for it came time to board...
At this moment I have free time to achieve to inform the followers of BYZEN and of "EG-Games" very good news, specially at Salto's city 3 weeks ago
The seemingly endless stepees of Central Asia, in older times - the great Mongol Empire... the drums of war are heard here again.
First a little lecture. Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember...
Worked on various minor fixes to make the pathfinding less broken, and updated the JPS A* to work with the real technical requirements (correct diagonal...
It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...
We're almost there to get our video game finished, even though the exact concept of BYZEN...