The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away the differences between writting desktop, Android and HTML5 games based on standards like OpenGL ES/WebGL. Applications can be prototyped and developed entirely on the desktop, then only 6 lines of code are needed to run your app on Android or HTML5.

Review RSS Feed buzzyboy says
9 buzzyboy

May 8th, 2014 0 people agree 0 people don't

Relatively simple to use. Amazing capability to run on Desktop, HTML5, Android, and iOS. My only issue with the engine is the Scene2DUI widgets. They're very confusing and hard to work with.

Zeirus says
8 Zeirus

Sep 1st, 2014

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EdgeChan says
8 EdgeChan

Jun 25th, 2014

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Ernyz says
10 Ernyz

Feb 6th, 2014

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10 thepaperpilot

Nov 8th, 2013

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Suvidriel says
9 Suvidriel

Nov 1st, 2013

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10 dermetfan

Sep 8th, 2013

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10 bubbie608

Aug 6th, 2013

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8 dud3z

Jun 8th, 2013

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N1ghtDr34m3r says
8 N1ghtDr34m3r

Apr 23rd, 2013

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