libGDX is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.

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Tales of Vastor - Progress #21

Tales of Vastor - Progress #21

Content

  • What's done?
  • What's next?

What's done?

New background images

As always, I spent a lot of time refactoring old images. Check out the new forest backgrounds:

progress 21 - forest

progress 21 - sacred forest

New black knight model

I had to refactor the black knight model in order to make it fit the new color scheme and art style.

progress - 21 black knight dialogue

progress - 21 black knight fight

As you can see, the armour and design changed a bit, but I tried to keep the basic idea of the knight.

Item images

Here we go with a few new item icons for power attacks and weapons.

progress - 21 items

What's next?

The most important thing to do, is to get in my old behavior and work as much as possible on Tales of Vastor. I had struggles to start working on the game a whole month, due to some personal issues, but I finally feel like I am able to get it done.

Aside from my issues, I want to refactor the armour icons and weapon icons for the paladin. Additionally, two new attack animations are planned for this week, so stay tuned. :)


Don't forget to follow me on Twitter to get more frequent updates.

Thank you for your support!

January 2019 Update - Alpha 1 launch!
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Tales of Vastor - Progress #20 - Happy new year
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Tales of Vastor - Progress #20 - Happy new year

Tales of Vastor

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Comments
kbingh
kbingh

I just created a game called Chomp! using LibGdx. I found it a great library and I liked that it was a programmers platform since I am a Java programmer.

My game is now on the Google Play Store. It is about a crocodile that catches food. You control the crocodile with the accelerator.

Wally the Crocodile catches food from all directions and angles.

Three ways to play.

Play.google.com

Facebook page is Facebook.com

Reply Good karma Bad karma+2 votes
dud3z
dud3z

Why the developer is TOME studios and the license is Commercial?
It's being developed by the libgdx guys and the license should be Apache2.

Reply Good karma Bad karma+8 votes
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