FOnline Developers are a young creative group determined to recreate the feeling and gameplay of the games Fallout and Fallout 2, pushing it even further, to the limits where massively multiplayer online game meets the role playing game. For this purpose, we are creating the FOnline Engine for everyone. FOnline is your Fallout world - online.

Though, even if the focus is set mostly on the Fallout games, it is possible to create totally new games without any Fallout connection at all.

For help and/or support in using the SDK and other problems, please visit the Russian development board at or the English speaking community (Rotators development team) at

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Project is alive

Add all 3d models in game => done

Here some screenshot of new 3d models:

New 3d modelsNew 3d modelsNew 3d models
One of 3d armor model (Thanks to karpov)


- Turn all npc 3D
- New location
- Begin creation of quest
- Better interface/menu
- Maybe set up server for 1/2 days to test 3d models and fps with alpha tester.
- Video In game to show some location ( actual video on 3d are obsolete now, i need to swtich them to new)

Ps: Im looking for people who want join my project (mapper, script, music, translate)
PM me if interested.

Wip: lets begin map!

Lets begin map!

Next Update: Begin of the next week!
Stay tuned, doon.

AoP Dev diary 3: Skills
FOnline: Ashes of Phoenix

AoP Dev diary 3: Skills

1 year ago FOnline: Ashes of Phoenix 0 comments

Third dev diary about FOnline: Ashes of Phoenix, a new Fallout MMORPG. This time we focus on skills.

FOnline 2


1 year ago FOnline 2 0 comments

New session begins at 25.10.2014, 20:00 GMT+1! Expect many new features and massive content added!

AoP Dev diary 2: Factions
FOnline: Ashes of Phoenix

AoP Dev diary 2: Factions

1 year ago FOnline: Ashes of Phoenix 0 comments

Second dev diary about FOnline: Ashes of Phoenix, a new Fallout MMORPG.

Ashes of Phoenix is almost ready to roll!
FOnline: Ashes of Phoenix

Ashes of Phoenix is almost ready to roll!

1 year ago FOnline: Ashes of Phoenix 0 comments

We've been spending our time on polishing the game for the last couple of weeks, and we're now very close to the official launch!

Add game Games
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Post comment Comments  (0 - 10 of 17)
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Lexx2k Creator
Lexx2k May 20 2013 replied:

2238 has its own changelog board. We only post updates on ModDB if something more important happens.

+1 vote   reply to comment
Darkenneko Dec 26 2012 says:

I was wondering, I changed my settings in the config files but a lot of dialogue is still in Russian, is that normal? If it is, does someone have a vanilla version of the SDK translated? It would be great! Thanks!

+1 vote     reply to comment
Connall Mar 5 2012 says:

Is there still a place to download this? I don't get how the repository works.

+1 vote     reply to comment
rusek1 May 3 2012 replied:

You need tortoise svn and by it download the sdk. Svn is because it easy to update and have newest revisions but warning - sometimes devs make big upgrades and it possible have bad optimalization so I suggest reading repo comits. Currently I have 360 revision which is ok. I am going to develop single player game based on this engine.

+1 vote     reply to comment
dctrader Jan 18 2011 says:

I am playing with fonline 2238 SDK, it is amazing, thank you guys. And I found the language can be easily swithed between english and russion, however, I expect we can add other language to it in the same way. So, I tried to add other language to dialog files, but the client display goes wrong. I thought it might be encoding problem, so checked the server SDK encoding, and change the anglescript header file encoding to be "0" rather than "13". According to the anglescript document, "0" indicates UTF8. But it still not work. Can someone guide me where should I start, if I am plan to translate the game into other language with the help of SDK.

+1 vote     reply to comment
cerberix Oct 14 2011 replied:

You can visit and ask there for help.

+1 vote     reply to comment
bocomarine Oct 31 2010 says:

I have a few questions about how to create new cities and what not.. I have an idea I want to implement can you point me to a file or line of code in the scripts that generate cities on the world map?

+1 vote     reply to comment
unknow5763 Sep 1 2010 says:

cool :)

+1 vote     reply to comment
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