FOnline Developers are a young creative group determined to recreate the feeling and gameplay of the games Fallout and Fallout 2, pushing it even further, to the limits where massively multiplayer online game meets the role playing game. For this purpose, we are creating the FOnline Engine for everyone. FOnline is your Fallout world - online.

Though, even if the focus is set mostly on the Fallout games, it is possible to create totally new games without any Fallout connection at all.

For help / support in using the SDK and other problems, visit the english and russian development board at

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About Van Buren: A Fallout RPG Adventure with 4 comments by hexer! on Dec 22nd, 2013

Current team lineup: Kamoho (writer), Vaarna_Aarne (writer), hexer (everything else)

Another big week is behind me! I started sifting through my 70+ GB of Fallout related stuff to see what will be used and what won't. Years of collecting FO stuff finally started to pay off.

Say hello to Mr. and Mrs. Prisoner. They make a cute couple.


Jaesun generously gave us one of his dark ambient songs. The song is very creepy and will be used in 3 locations! Thank you, bro!

Tibbets' maps have been remade in the light of the new info I found from developers' forum posts.
Basic layout for Hoover Dam (15 maps), Burham Springs (4 maps), and Ouroboros (6 maps) has been finished. At the moment I'm making Boulder Dome (4 maps so far). After that I'm moving on to Dogtown which will have approximately 30 maps (wtf BIS)

I also opened some alternative accounts for those who want to follow updates through those channels.

Mod DB:

Lastly, here's the main menu screenshot! I'm still waiting for the artist to allow us to use his image - hopefully he'll allow it.

Although the game doesn't include the Enclave the image is here because:

- It looks similar to Fallout 2 and creates a connection to the previous game(s) which featured an armored guy in the main menu. This is being made in FO2 engine after all.
- It foreshadows the disease-ridden plot of Van Buren. Nothing is safe, not even a soldier in an Advanced Power Armor.
- It looks wicked and fallouty.


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Post comment Comments  (10 - 16 of 16)
ItsThatMatt Dec 28 2009, 5:41am says:

Haha, The engine looks pretty Oldschool ! I do quite like some retro games:)

+1 vote     reply to comment
TacoLlamaSauce Oct 26 2009, 12:00am says:

I wouldn't mind helping out with dialog writing and quest design, I've never done any fallout mapping or scripting thought.

+1 vote     reply to comment
mackay12 Aug 16 2009, 2:56pm says:

Hey I am looking to help out with this? just wondering if theres any way to contact you guys.

+1 vote     reply to comment
VYCE Jul 14 2009, 2:52pm says:

I've had the same idea too, as the original fallouts did feel alot like mmo's- I can't wait to start developing with it :D

+2 votes     reply to comment
lisac2k Jul 15 2009, 11:33am replied:

The engine won't be released any time soon, I believe.

You could join us and start working on FOnline: 2238 if you want, we are still looking for dialog writers, quest designers and scripters. Feel free to contact me via PM, if you're interested that is.

+1 vote     reply to comment
Maxz Jan 9 2010, 5:56am replied:

So your engine ain't cross-platform and ain't very portable eighter, eh?

+1 vote     reply to comment
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Released Aug 31, 2010
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