The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!

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Description

Welcome!

This next early progress video on Jdawgg's YouTube Channel shows the marine character sample model idling in the scene. The character model is from the book Beginning XNA 2.0 Game Programming and I am just using it as a placeholder for now. Soon we will have our own character model in the engine. The gun model is a Scar with an acog sight, but is not attached to the character's hand just yet. See more early progress videos on Jdawgg's YouTube Channel.