ArcadeBox
GPLArcadeBox is an easy to use, codeless, open source and cross platform game engine developed by hanisoftwares and cutawayshot games for their games, its...
CubeMap Converter is the ultimate lightweight solution to convert your cubemaps into HDRs! HDR images give you the best results but can be very expensive, especially when looking for quality while cubemaps are cheap and cheerful and can be found almost everywhere. CC closes the gap, letting the world have access to high quality HDR’s at very low cost!
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ArcadeBox is an easy to use, codeless, open source and cross platform game engine developed by hanisoftwares and cutawayshot games for their games, its...
This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies...
The LS3D game engine was developed by Illusion Softworks and used by the games Mafia: City of Lost Heaven, Hidden & Dangerous 2 and Chameleon. The...
The Raycasting Game Maker is a free easy to use game editor that creates simple raycasting games in the style of Wolf3D. The finished game needs only...
BUILD engine is the game engine behind Duke Nukem 3D, Shadow Warrior, Blood, and many other titles of the 90s. It was one of the most popular engines...
The announced next gen Source engine in the making. A set of Source 2 tools for building new environments will ship with Half-Life: Alyx, enabling any...
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
Bright Life is an upcoming 3D flora generation toolkit to allow indie game developers to create flourishing ecosystems instantly.
Bright Engine is a Light-Weight C++ Rendering platform aimed towards, Real-time rendering for both Video Games and Cinematic Animations.