CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

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Posted | Game Title | Author
Umbra Trailer - GDC 2015!
Umbra

Umbra Trailer - GDC 2015!

Mar 2, 2015 Umbra 2 comments

We just released our GDC trailer! Umbra is an Hack & Slash featuring an open world, procedural skills and weapons, many loots, and aims to orient its...

Tempest - Monthly Recap #2
Tempest

Tempest - Monthly Recap #2

Feb 28, 2015 Tempest 1 comment

Lots to report on for this month! Drawable maps, new weapons, islands, a new ship, and more!

 Devblog : Randomly generated level - Part III
Umbra

Devblog : Randomly generated level - Part III

Feb 10, 2015 Umbra 2 comments

In the previous article, we saw how our Level Elements (Element of a Random Generated Level) were built. In this article, we will focus on the creation...

Field report 16: Goodbye 2014
War of Rights

Field report 16: Goodbye 2014

Dec 31, 2014 War of Rights 10 comments

Field report showcasing our first CSA soldiers, a few new scenes at Antietam as well as looking back at 2014 and at what 2015 will bring.

Jurassic Park : Aftermath - Development 3
Jurassic Park: Aftermath

Jurassic Park : Aftermath - Development 3

Dec 27, 2014 Jurassic Park: Aftermath 3 comments

A short explanation of recent progress on the project and future updates.

Demesne survival in wild
Demesne

Demesne survival in wild

Dec 23, 2014 Demesne 0 comments

Demesne 0.4.0 Technical demo. Complete changing of the location. New: There are furniture in some houses.

Devblog : Randomly generated level - Part II
Umbra

Devblog : Randomly generated level - Part II

Dec 22, 2014 Umbra 0 comments

In this article, we describe the parameters of our Level Elements, and the way geometries are assembled to create a level.

Devblog : Randomly generated level
Umbra

Devblog : Randomly generated level

Dec 14, 2014 Umbra 0 comments

As an independent developer thinking about replayability in a game, you must always consider the best way to generate variety of content with the minimal...

This information is to acquaint you with our current process of development
Demesne

This information is to acquaint you with our current process of development

Nov 17, 2014 Demesne 0 comments

This information is to acquaint you with our current process of development. The current Let’s Play and screenshots depict the testing of the assembly...

The Memory of Eldurim - 11/6/2014 Update
The Memory of Eldurîm

The Memory of Eldurim - 11/6/2014 Update

Nov 6, 2014 The Memory of Eldurîm 0 comments

The new update brings a new boss, a new armor set, item affixes, and other various additions to The Memory of Eldurim.

100%... WE’RE GREENLIT!
Game

100%... WE’RE GREENLIT!

Nov 1, 2014 3 comments

We did it everybody... The Cursed Forest has been Greenlit!

The Memory of Eldurim - New Update
The Memory of Eldurîm

The Memory of Eldurim - New Update

Oct 25, 2014 The Memory of Eldurîm 0 comments

A new update of The Memory of Eldurim has been pushed out to the Steam build, and is available now.

80%! One step closer to the Greenlight Top!
Game

80%! One step closer to the Greenlight Top!

Oct 24, 2014 0 comments

We are proud to say that we are already complete 80% of the way! However there is no time for us to rest as there is a lot of work to do!

Miscreated - Alpha Live!
Miscreated

Miscreated - Alpha Live!

Oct 21, 2014 Miscreated 0 comments

We have just started our Alpha testing, and begun handing out keys!

Field report 15: Updates
War of Rights

Field report 15: Updates

Oct 21, 2014 War of Rights 4 comments

Field report 15: Updates is about an updated website, union soldiers, the enfield rifle as well as introducing a new teammember.

Half way there!
Game

Half way there!

Oct 10, 2014 1 comment

Thanks to your support The Cursed Forest is already 50% of the way to appearing on the Top 100 list of Steam Greenlight.

Field Report 14 A Tour of Antietam
War of Rights

Field Report 14 A Tour of Antietam

Oct 5, 2014 War of Rights 3 comments

Field report showcasing "A Tour of Antietam" - a lengthy walkthrough with our Historical Advisor, GeorgeCrecy.

Miscreated Development Update 09-29-2014
Miscreated

Miscreated Development Update 09-29-2014

Sep 29, 2014 Miscreated 2 comments

Development update for Miscreated, 9-29-2014.

The Cursed Forest: Remake
The Cursed Forest

The Cursed Forest: Remake

Sep 28, 2014 The Cursed Forest 4 comments

Hello everyone from Kpy3O and Noostyche! The new interesting opportunities have appeared and plans were corrected. The remake of The Cursed Forest will...

T.I.M.E.S. - Update #8 - Launch Trailer
T.I.M.E.S.

T.I.M.E.S. - Update #8 - Launch Trailer

Sep 27, 2014 T.I.M.E.S. 0 comments

Hello everyone! Today, we're into the final stages of the release of T.I.M.E.S.. Sometime before midnight in France on Tuesday, we should have links up...

T.I.M.E.S. - Update #7
T.I.M.E.S.

T.I.M.E.S. - Update #7

Sep 24, 2014 T.I.M.E.S. 4 comments

Hello! Today, we will talk about signs and feedbacks in T.I.M.E.S.. Indeed, our user interface and our stress factors are two important parts of our student...

T.I.M.E.S. - Update #6
T.I.M.E.S.

T.I.M.E.S. - Update #6

Sep 19, 2014 T.I.M.E.S. 1 comment

Hello everyone! We are currently wrapping up work on T.I.M.E.S. and we have now what you've been waiting for, a release date!

Field Report 13 Character Teaser
War of Rights

Field Report 13 Character Teaser

Sep 17, 2014 War of Rights 11 comments

The team remembers the fallen 152 years ago today, by releasing the very first character teaser.

Miscreated - Twitch.tv - Animations & Level Progress / General Q&A
Miscreated

Miscreated - Twitch.tv - Animations & Level Progress / General Q&A

Sep 4, 2014 Miscreated 0 comments

Miscreated - Twitch.tv - Animations & Level Progress / General Q&A Stream was hosted August 30th, 2014 by Terry Evans (Project Lead).

Development Update (08/15/2014)
Miscreated

Development Update (08/15/2014)

Aug 16, 2014 Miscreated 5 comments

Today we release a development update discussing what is keeping the team busy while we prepare for a Steam release.

Remind. Сorrected version
Remind

Remind. Сorrected version

Aug 16, 2014 Remind 0 comments

The game is rebooted. Bug has been fixed. Way to fix without re-downloading.

Remind. The Beginning
Remind

Remind. The Beginning

Aug 11, 2014 Remind 0 comments

Hello! Here we tell you about our first project, which is called "Remind".

Escape: Sierra Leone Alpha Demo Uploaded to Indie DB!
Escape: Sierra Leone

Escape: Sierra Leone Alpha Demo Uploaded to Indie DB!

Aug 4, 2014 Escape: Sierra Leone 10 comments

After several months of work, I've gotten to the state where I can release a playable build. It's still an early alpha, and has a few issues that need...

Development Update (08/01/2014)
Miscreated

Development Update (08/01/2014)

Aug 2, 2014 Miscreated 7 comments

Development Update (08/01/2014) for Miscreated. Sounds and Animation.

3D embeds with Sketchfab on IndieDB!
Game

3D embeds with Sketchfab on IndieDB!

Jul 29, 2014 2 comments

We are very excited to be supported here on IndieDB. Sketchfab lets you add a real-time interactive 3D viewer on any of your posts, just by copying and...