CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

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Posted | Game Title | Author
Hearts of Oak News 22nd July 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 22nd July 2014

Jul 22, 2014 Hearts of Oak: Conquest of the Seas 6 comments

If you're a fan of the astonishing 3D artwork and unforgettable music our team members produce, you're in for a treat...

Field report 12: Content update
War of Rights

Field report 12: Content update

Jul 4, 2014 War of Rights 9 comments

Field report of new content to War of Rights: Harper's Ferry, Colt Army 1860, Union enlisted frock coat wearer, New 2D art, War of Rights Theme 1 and...

Hearts of Oak News 4th July 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 4th July 2014

Jul 4, 2014 Hearts of Oak: Conquest of the Seas 6 comments

In this week's article we have a multitude of new buildings, ships, weapons and more... including a t-shirt!

Operation: TREBUCHET
Star Citizen

Operation: TREBUCHET

Jul 2, 2014 Star Citizen: United Nations Space Command 3 comments

STar Citizen: United Nations Space Command will feature every major location and battle of the halo universe. From harvest and the outer colonies, to...

Hearts of Oak News 24th June 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 24th June 2014

Jun 24, 2014 Hearts of Oak: Conquest of the Seas 19 comments

See new models, hear more music and find out why we're one step closer to the first playable release in this week's article...

Liberico - Animations Development
Liberico

Liberico - Animations Development

Jun 10, 2014 Liberico 0 comments

We are finally coming together as a team, and our working our way towards the Alpha stage of development. Today, we will be discussing the latest progress...

Meet the Team: Concept Art - Part 2
The Lays of Althas : Sundered Order

Meet the Team: Concept Art - Part 2

Jun 7, 2014 The Lays of Althas : Sundered Order 8 comments

The third installment in the "Meet the Team" series where we'll be introducing you to the Epoch Games team. This week we'll be meeting the remaining five...

Hearts of Oak News 4th June 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 4th June 2014

Jun 4, 2014 Hearts of Oak: Conquest of the Seas 6 comments

This week we've got some exciting engine news to share, along with some more high-quality 3D models!

Crossing the line - Steam Greenlight Concept
Crossing the line

Crossing the line - Steam Greenlight Concept

May 30, 2014 Crossing the line 0 comments

Story, new information about gameplay features, updated screenshots and Steam Greenlight Concept page.

Meet the Team: Concept Art - Part 1
The Lays of Althas : Sundered Order

Meet the Team: Concept Art - Part 1

May 27, 2014 The Lays of Althas : Sundered Order 3 comments

The second installment in the "Meet the Team" series where we'll be introducing you to the Epoch Games team. This week we'll be meeting three new members...

 T.I.M.E.S. - Update #5
T.I.M.E.S.

T.I.M.E.S. - Update #5

May 26, 2014 T.I.M.E.S. 2 comments

Hello everyone. We’re back today for the second part of the news about weapons! Let's discover the field glasses, the enemy weapons and the drone dog.

Hearts of Oak News 23rd May 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 23rd May 2014

May 23, 2014 Hearts of Oak: Conquest of the Seas 19 comments

World Map concepts, Spanish gold, a behind the scenes look at a musical composition and more await you in our latest article...

T.I.M.E.S. - Update #4
T.I.M.E.S.

T.I.M.E.S. - Update #4

May 23, 2014 T.I.M.E.S. 2 comments

Hello everyone. We’re back this week to tell you more about the weapons you’ll find in T.I.M.E.S., our student first person shooter made at Supinfogame...

Scare: Release Trailer
Scare

Scare: Release Trailer

May 22, 2014 Scare 0 comments

Scare-horror adventure game on CryEngine 3, was released in 2012 by AdroV. Scare-it is a horror first-person adventure game in which you take on the role...

50 more EA games soon to lose support for multiplayer online
Game

50 more EA games soon to lose support for multiplayer online

May 15, 2014 148 comments

EA have not found any alternative to the dying Gamespy service and a large number of games thus lose multiplayer support.

Steam Greenlight Submission - Please Vote!
Miscreated

Steam Greenlight Submission - Please Vote!

May 11, 2014 Miscreated 6 comments

Miscreated Steam Greenlight Submittal! We've included a link to our official teaser video and some new images! Please take a moment and vote for the game...

Hearts of Oak News 9th May 2014
Hearts of Oak: Conquest of the Seas

Hearts of Oak News 9th May 2014

May 9, 2014 Hearts of Oak: Conquest of the Seas 15 comments

A lot has been done on our historical seafaring game Hearts of Oak over the past few months. And it is now time to start sharing our recent progress...

User Interface Update 0.1.4
Sword Art Online

User Interface Update 0.1.4

May 3, 2014 Sword Art Online 19 comments

After, hmmmm ... well ....4 months? I moved forward with the Main Menu. So here's the verion 0.1.4!!

Development Update 04/12/2014
Miscreated

Development Update 04/12/2014

Apr 13, 2014 Miscreated 1 comment

Happy weekend, everyone! We want to squeeze in a small update this week before another week goes by.

T.I.M.E.S. - Update #3
T.I.M.E.S.

T.I.M.E.S. - Update #3

Apr 8, 2014 T.I.M.E.S. 1 comment

Hello everyone. Today we’re back to tell you more about the scenario of T.I.M.E.S., our students' first person shooter made at Supinfogame France.

Lonely World Alpha - Update 1# Discover the Ciy
Lonely World

Lonely World Alpha - Update 1# Discover the Ciy

Mar 30, 2014 Lonely World 0 comments

2 years of development and only now, I'm developing something that I really like, accompany the development of the game, and discover everything about...

Battle Damage (Buoyancy)
Hearts of Oak: Conquest of the Seas

Battle Damage (Buoyancy)

Mar 23, 2014 Hearts of Oak: Conquest of the Seas 4 comments

More updates to ships that allows for sinking effects.

Liberico - Latest Progress & Upcoming Kickstarter
Liberico

Liberico - Latest Progress & Upcoming Kickstarter

Mar 23, 2014 Liberico 4 comments

Hello, and welcome to our latest news update! My name is David, and I am the Project Director of Enraged Entertainment. I am here to inform our watchers...

Development Update 03/21/14
Miscreated

Development Update 03/21/14

Mar 22, 2014 Miscreated 3 comments

Alpha Release Date moved, moving to CryEngine 3.5, Steam Early Access, Animations and MoCap, Main Player Character, Player Clothing, Freelook System...

Umbra - GDC 2014
Umbra

Umbra - GDC 2014

Mar 20, 2014 Umbra 2 comments

We are proud to announce that Umbra features in Crytek's GDC 2014 FreeSDK showreel. Also, our AI middleware partner Kythera have some footage of the Game...

Stress Tests
Hearts of Oak: Conquest of the Seas

Stress Tests

Mar 19, 2014 Hearts of Oak: Conquest of the Seas 6 comments

Running through more stress tests to find any weaknesses that we need to shore of for the Tech Demo

First Look: The Temple and Academy
The Lays of Althas : Sundered Order

First Look: The Temple and Academy

Mar 15, 2014 The Lays of Althas : Sundered Order 9 comments

The Academy is the center of philosophy and practical learning as well as other forms of study of the natural world.

Latest Videos
Hearts of Oak: Conquest of the Seas

Latest Videos

Mar 14, 2014 Hearts of Oak: Conquest of the Seas 7 comments

A quick summary of latest developments with the team and the programming side.

T.I.M.E.S. - Update #2
T.I.M.E.S.

T.I.M.E.S. - Update #2

Mar 13, 2014 T.I.M.E.S. 1 comment

Today we’re back to tell you more about the game system of T.I.M.E.S., our student's first person shooter made at Supinfogame France.

The (Green)light at the End of the Tunnel
Crysis

The (Green)light at the End of the Tunnel

Mar 10, 2014 Escape: Paradise 1 comment

An update on progress as we approach the point where a free alpha build will be available to the public.