CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

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Posted | Game Title | Author
First video and new screenshots
Crash Bandicoot Returns

First video and new screenshots

May 10, 2013 Crash Bandicoot Returns 13 comments

After several weeks of inactivity, I have the pleasure to present you the first video of the game. You can finally discover the first animations. Of course...

Bring OST
Bring

Bring OST

May 3, 2013 Bring 0 comments

Bring game soundtrack.

Development Update for Miscreated (04/26/2013)
Miscreated

Development Update for Miscreated (04/26/2013)

Apr 27, 2013 Miscreated 8 comments

A new development update for Miscreated has been posted! It includes the first pre-alpha image of the residential area - it's still heavily a WIP though...

Quo Vadis Berlin and an introduction to Riser
Riser

Quo Vadis Berlin and an introduction to Riser

Apr 27, 2013 Riser 1 comment

Back from the Quo Vadis, 2013, we want to use the first news to to introduce ourselves and our project Riser to you.

Elite: Special Forces - Announcing
Elite: Special Forces

Elite: Special Forces - Announcing

Apr 27, 2013 Elite: Special Forces 4 comments

We have decided to do a large presentation of Elite here. We do not have much more stuff to show really, but we got some very good updates and should...

Vegetation, Elements and Tests
Crash Bandicoot Returns

Vegetation, Elements and Tests

Mar 31, 2013 Crash Bandicoot Returns 4 comments

For three weeks, we have not stopped working on the import and export of items that we model. Now all settings are done and we could finally create the...

Development Update for Miscreated (03/29/2013)
Miscreated

Development Update for Miscreated (03/29/2013)

Mar 30, 2013 Miscreated 1 comment

Our weekly development update is now live! This week I discuss the current state of the server as well as the progress on animations (first and third...

CORE12 - CE3 Trailer
Crysis 2

CORE12 - CE3 Trailer

Mar 17, 2013 Codename Cryforce 5 comments

CORE12 is now finally running on Cryengine 3 with all features from old Cryforce (Crysis mod).

Development Update (03/15/2013)
Miscreated

Development Update (03/15/2013)

Mar 16, 2013 Miscreated 4 comments

This week we're showing some more of the assets being worked on for the game. The recurve bow and the M4A1 we've shown previously, but in unfinished states...

Marooned Progress Update #3 - Q&A and Available Positions
Marooned: Arcanus Island

Marooned Progress Update #3 - Q&A and Available Positions

Mar 16, 2013 Marooned: Arcanus Island 19 comments

An update showing our progress so far and what to expect.

Field report 7: Union
War of Rights

Field report 7: Union

Mar 14, 2013 War of Rights 2 comments

Field report about what's happening in the WoR dev team now known as BlueHill Studios.

The bandicoot is not dead and will return soon!
Crash Bandicoot Returns

The bandicoot is not dead and will return soon!

Mar 11, 2013 Crash Bandicoot Returns 25 comments

After months of endless waiting for you all, I have the great pleasure to announce that the CBR project is not dead! Quite the contrary. The hunt for...

Development Update for Miscreated (03/08/2013)
Miscreated

Development Update for Miscreated (03/08/2013)

Mar 8, 2013 Miscreated 6 comments

Another development update has been posted on our forums! This week we feature a video update with several new features in it - including the reveal of...

Jurassic Park : Aftermath - Development 1
Jurassic Park: Aftermath

Jurassic Park : Aftermath - Development 1

Mar 8, 2013 Jurassic Park: Aftermath 7 comments

First development launch information - A small preview of the early development of this Cryengine 3 project.The first 3 weeks development includes images...

Weekly update 3/01/13
Miscreated

Weekly update 3/01/13

Mar 3, 2013 Miscreated 5 comments

Another weekly update has been posted on our forums. It has images of some of the newer weapons as well as the list of weapons and throwable items we'll...

SinisterRainbow's Game System gets VLW upgrade
Nefarious MoNK and Ultimate Stickman

SinisterRainbow's Game System gets VLW upgrade

Feb 27, 2013 Nefarious MoNK and Ultimate Stickman 1 comment

The VLW (Very Large World) system allows us to generate terrain in real time and extend to millions of miles wide. We added a new character and two new...

Field report 6: First flyby trailer
War of Rights

Field report 6: First flyby trailer

Feb 16, 2013 War of Rights 19 comments

Sixth field report about our first flyby trailer and new devs.

New Sky Scrappers And Models
Cause & Effect

New Sky Scrappers And Models

Feb 10, 2013 Cause & Effect 0 comments

We have made a giant update with over 25+ new Models not all shown in the pictures.

Miscreated is Featured by CryTek on CryDev.net - New Artwork, Images and Info.
Miscreated

Miscreated is Featured by CryTek on CryDev.net - New Artwork, Images and Info.

Jan 29, 2013 Miscreated 5 comments

The news article gives a very good overview of the game and includes some general information we haven't disclosed before. It also features some new concept...

Miscreated is now on ModDB!
Miscreated

Miscreated is now on ModDB!

Jan 21, 2013 Miscreated 3 comments

Miscreated is now on ModdB.com! Miscreated is a brutal, post-apocalyptic, survival-based MMORPG unlike anything you've played before. It was originally...

Umbra - Dynamic Navigation powered by Kythera
Umbra

Umbra - Dynamic Navigation powered by Kythera

Jan 14, 2013 Umbra 5 comments

Today we bring you some insight into the AI technology behind Umbra, our CryENGINE 3 hack’n’slash, with a tech demo from our partner, Intelligent...

Field report 5: Refinements, new faces and the future
War of Rights

Field report 5: Refinements, new faces and the future

Dec 30, 2012 War of Rights 2 comments

Field report about the past few months' changes in WoR.

New Terrain
Under Siege

New Terrain

Dec 23, 2012 Under Siege 3 comments

Decided to redo the terrain using a much better technique,

Enviroment - Almost done
Under Siege

Enviroment - Almost done

Dec 19, 2012 Under Siege 1 comment

A small update on how the environment is coming together. Hope you guys like it.

Under Siege - The Indie moving to CryEnigne3
Under Siege

Under Siege - The Indie moving to CryEnigne3

Dec 17, 2012 Under Siege 0 comments

Genral information about what is going on and another foliage update.

Foliage Update
Under Siege

Foliage Update

Dec 16, 2012 Under Siege 3 comments

Here are 2 tree models, each has its own variants.

Progress of the Game
Undead hell: Welcome to Thailand

Progress of the Game

Dec 14, 2012 Undead hell: Welcome to Thailand 1 comment

Hey Guy's i am Working Momentanly very hard on this game harder then on Slenderman:Crygen. I has Make one new Zombie Model over the night. Kevin the Moddler...

Status
Aporia

Status

Nov 30, 2012 Aporia 0 comments

Hi everyone. Once again, thank you all for the attention and feedback you have given to Aporia:Uncover the Mystery. We now have facebook page, go check...

Welcome
The Cooperation Game

Welcome

Nov 18, 2012 The Cooperation Game 0 comments

Welcome to the IndieDB profile for the upcoming game called The Cooperation Game.

Marooned Progress Update #2 - Tweaking
Marooned: Arcanus Island

Marooned Progress Update #2 - Tweaking

Nov 7, 2012 Marooned: Arcanus Island 12 comments

Hello again fellow castaways, it's been just over 7 months since our last progress update.