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Construct 2 is the follow up from Scirra's Construct Classic which has had around 500,000 downloads to date.  Construct 2 allows people to make game in an intuitive and visual way.  Scirra's ambition is to make Construct 2 better, more stable and more powerful than Construct Classic.  Construct 2 is based on years of experience developing Construct Classic.

Export to HTML5

Construct 2 initially only exports to HTML5, but more export formats are going to be supported in the future such as EXE and possibly native mobile applications.  Construct 2 is mainly for 2D game development.  It aims to open the doors of game making to everyone by presenting making games in a visual and intuitive way.

HTML5 Demos

Scirra has released a couple of fully playable and functional HTML5 demos.  The project files for these demos can also be downloaded and experimented with.

Construct 2 Versions

There are currently three versions of Construct 2, the free edition, the standard early adopter and the business early adopter.  The free version comes bundled with free music, sound effects, ambient sounds and animated sprites.  The paid editions release a few restrictions the free version places and also come with far more resources to use in your games.

Learning Resources

Scirra's website has lots of tutorials and their forum is very active.

Download Free Edition

You can download Construct 2 Free Edition here.  Make some games today! 

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Blog RSS Feed Report abuse Latest News: Horizon Danger : Development update

About Horizon Danger with 0 comments by SCaffa on Oct 20th, 2014

The development is ramping up and for those who read the monthly updates on the Horizon Danger website know what is going on. Today I want to recap a few things that are happing right now and things that will be implemented in the near future!

What is Horizon Danger?

Horizon Danger is a 2 to 4 local-multiplayer action game set in a cyperpunk dystopian future. Each player controls a mech outfitted for an all out war. Cause mayhem and destroy your opponent by dropping bombs, skillfully shoot them for a nicely timed stun or collect power ups. You are a machine created for an all out war. Gain the upper hand and become number one.

Horizon Danger is set to release for PC, Mac and Linux. Horizon Danger is on Steam Greenlight and will be available on Desura. 

The biggest news is that most of the stages have been redesigned in the last month and I started uploading new footage every saturday to reveal a redesigned stage. Not only that the gameplay footage also let's you listen to the newly designed music for Horizon Danger. Each stage will have their own music track that will fit the tone and feel of the location.

Horizon Danger Screenshots

Horizon Danger will consist of 8 to 10 stages and each stage will have a unique feel and even some of them will feature special events that might occcur during battle. 

Horizon Danger Screenshots

 At this moment already three of the video's have been released and you can watch them right here:

Horizon Danger : Introduction to Earth and gameplay introduction:

Horizon Danger : Introduction to Haven:


Horizon Danger : Introduction to Nexion:

Weapons Systems are in place:
More destructive powers are being added to Horizon Danger at the moment! Weapons will function as a powerup during battle and will replace the standard Stun Gun with a more powerful and destructive weapon. This also means the powerup system will be redesigned and finaly (re)implemented within the game. The weapons will consist of the standard Machine Guns and Rocket Launchers but also with some weapons that will be unique to Horizon Danger. There is no word yet on how many weapons will be in the final game but I aim to have a large variety of weapons at launch. 

Shields are online!
Another requested feature has been implemented and that is the shield! Players now have the ability to enable the shield during battle. At the moment the shield will safeguard you from bomb explosions but not from the weapons. In the following months I will playtest this and further improve the shield system. 

Interface redesign!
During several game events I received some feedback about the interface and it not really lining up with great usability. I can happily say that the interface has been redesigned and will be tested in the following weeks to further improve it. Expect some footage in the near future that will showcase the difference. 

Closing thougts:
Thanks for reading this update and if you like what you see then please support Horizon Danger on Steam Greenlight!

If you want to stay updated on the development of Horizon Danger then please follow me on IndieDB, Twitter (@Scaffa) or check out the website at

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Post comment Comments  (0 - 10 of 16)
Wisdoms Aug 22 2014, 3:59am says:

Simply the best.

+1 vote     reply to comment
Guest Jun 3 2014, 11:37am says:

This comment is currently awaiting admin approval, join now to view.

3dslider Jan 11 2014, 5:11pm says:

Easy and powerfull for 2D games creation !

+2 votes     reply to comment
Toyotame Sep 11 2013, 1:05pm buried:


This engine is really awful, its need to bundle freaking whole Chromiun engine to run primitive game

-9 votes     reply to comment
UlpoMedia Apr 28 2013, 3:34pm says:

I love this engine!, is very fast for created game!

+3 votes     reply to comment
barbatos1995 Mar 20 2013, 6:07am says:

it look easier than mmf2 xDDD

+3 votes     reply to comment
TheUnabridgedGamer Mar 9 2012, 11:35am says:

Okay, ever since the little trail that resulted from my first comment -- I take no issue with Construct 2, it just sort of came out of nowhere (at least for me). I hope you guys succeed with it, and maybe even manage to get within the realm of 3D games.

I'm still going to be using Construct Classic, but I wish you guys all the best.

+3 votes     reply to comment
Guest May 3 2013, 8:20pm replied:

This comment is currently awaiting admin approval, join now to view.

Scirra Feb 1 2012, 9:42am replied:

We have Construct Classic, and open source game making engine.

We have since written a new engine from the ground up, Construct 2, which isn't open source.

They are both very distinct.

+4 votes     reply to comment
Scirra Feb 1 2012, 9:43am replied:

We added a 2 to the end because it's our second game engine! They are not the same product.

+7 votes     reply to comment
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