Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. Programmers can choose to use their preferred language to achieve their targeted platform Native branch written in C++, with a little Java and Objective-C. Lua and javascript are binded as scripting language. HTML5 branch, also known as cocos2d-html5, is written in Javascript, that focuses on desktop browsers XNA port, is written in C#, focus on Windows Phone 7 and XNA. All the branches above are released under MIT License. With cocos2d-x framework, developers can easily create or port their games onto iOS, Android, Bada, BlackBerry Qnx, Marmalade, WindowsXP/Windows7, Linux and Windows8 Metro.

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Blog RSS Feed Report abuse Latest News: Collision Warning beta available for Android

About Collision Warning with 0 comments by DeRatizator on Jun 4th, 2013

First release of Collision Warning is available for Android.
Completing main missions

 
Completing main missionsCompleting main missions

Roam vast emptiness of space in search of valuable crystals.
Watch out for asteroids and hostile space weather !
Keep fuel level in check !

8 levels are ready to be beta tested. These are introductory missions, new content will be added soon.
 https://play.google.com/store/apps/details?id=com.collisionwarning

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cocos2d-x team
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Cocos2d-x.org
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MIT
Release Date
Released Feb 4, 2012
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