Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. Programmers can choose to use their preferred language to achieve their targeted platform Native branch written in C++, with a little Java and Objective-C. Lua and javascript are binded as scripting language. HTML5 branch, also known as cocos2d-html5, is written in Javascript, that focuses on desktop browsers XNA port, is written in C#, focus on Windows Phone 7 and XNA. All the branches above are released under MIT License. With cocos2d-x framework, developers can easily create or port their games onto iOS, Android, Bada, BlackBerry Qnx, Marmalade, WindowsXP/Windows7, Linux and Windows8 Metro.

We're sorry, but no tutorials were found matching the criteria specified. We suggest you try the tutorials list with no filter applied, to browse all available articles.

If you would like to share tutorials with the community, sign up and you can.

Company
cocos2d-x team
Contact
Send Message
Official Page
Cocos2d-x.org
Licence
MIT
Release Date
Released Feb 4, 2012
Engine Watch
Track this engine
Tutorial Statistics
Articles
0
Views
0
Views Today
0