Alamo Game Engine is a game engine developed by Petroglyph, which is used to create the real-time strategy games Star Wars: Empire at War, and Star Wars: Empire at War: Forces of Corruption. A modified version of the Alamo Game Engine was used for Petroglyph's third title, Universe at War: Earth Assault.
So, this is somewhat of a large update (Content wise). This adds play-ability to the Empire and The Rebels. Other than that, it's mainly a balance patch...
This is my first upload, it's the text file folder and the xml files. Not all the xml files are needed, but better than to be safe rather than sorry...
Lots of new units for the empire. 1.4 is here yea buddy
A bunch of new units, dont need older versions, list of units in changelogs
New units, new ai, unit cap upped, bug fixes, (alot of bug fixs)
new units for rebel, empire, and Tyber zyan (some arent new just gave them new ai. Some new models, reskins, and alot of rescaling, and balancing out.
In this we have done so many things that it will be hard to say all of them: (In description) (LOTS OF NEW UNITS, AI, and BALANCES) SEE DESCRIPTION!
READ THE README IF YOU GET AN ERROR!!!!!!!!!!!!!!!!!!!! 5+ NEW SECRET UNITS! ALL FIGHTERS RESCALED AND BALANCED PROBLEM WITH START UP HAS BEEN PATCHED...
a basic intro to the mod it will be updated nearly every week with more content!