Strangely Interactive is a self-funded, independent game studio with a penchant for spaceships. We are a small, multi-national team of science-fiction enthusiasts and former modders, currently working on our first commercial title.

We initially banded together as a modding group for games like Homeworld and Nexus years ago. Eventually the team drifted towards UnrealEngine-based development, which earned us multiple awards and helped many of us land jobs at industry-leading studios.

We are working towards releasing our first commercial product, the first game in the Angels Fall First universe. We definitely take our time when it comes to development - but working only in our spare time has so far let us fund the project out of our own pockets. We have been staying under the radar and steering clear of external pressure and drama often associated with indie dev. However, our ultimate goal is to provide ambitious games that you will enjoy playing as much as we enjoy building.

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Angels Fall First

Angels Fall First

First Person Shooter

Angels Fall First is an objective-based FPS game fought both in space and on the ground. Featuring complex gameplay, from flying gigantic capital ships...

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Angels Fall First: Planetstorm
Unreal Tournament 3

Angels Fall First: Planetstorm

First Person Shooter

Angels Fall First: Planetstorm is an objective-based assault game fought both in space and on the ground. Featuring totally original art and completely...

Angels Fall First: Naval Combat Operations
Homeworld 2

Angels Fall First: Naval Combat Operations

Real Time Strategy

Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art...

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Su[)az][mA Creator
Su[)az][mA

We're just here; Being lazy and abiding our time, working out of the shadows. We don't give up now we're so close!

Reply Good karma+1 vote
HannesFury
HannesFury

Come on dev team, at least leave a few words on your page!? O_o

Reply Good karma Bad karma+3 votes
ChallengerCC
ChallengerCC

The PR of this mod is not realy good. So sad. :(
Make more commercial, screens and dont switch so often games and so. I be my self cant realy follow you guys.

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Guest
Guest

Incredibly sad that such amazing mods like this do not get the recognition they deserve..

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Guest
Guest

Please... Don't give up.

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Hey there AFF Community Update 27 hotfix is live! This update brings you some fixings to pretty much everything fr… T.co

Jul 22 2020

Hey there AFF Community Update 27 is live! This update brings you: - Commanders can call in certain abilities on… T.co

Jul 7 2020

Hey there AFF Community Update 26 is live! This update brings you: - New map - Ascella - Helmet mods and spottin… T.co

Apr 2 2020

Proof of concept work on maps that have both ground and space areas! Early days but should let us make some interes… T.co

Dec 7 2019

New update out now! Discord integration, crash fixes, more balance, elemental damage improvements Hit us up on ou… T.co

Dec 4 2019

RT @valvesoftware: We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time. Can’t wait to s… T.co

Nov 19 2019

Update 25 hotfix #1 Hey there AFF Community! Improvents including changes to: - Poranti objectives - DX11 perfor… T.co

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Update 25 is live! New map - Poranti Countermeasures, knives and shields Experimental DX11 mode 🎃 Have a spooky s… T.co

Oct 31 2019

Update 24 - Apollo 11 Anniversary A really fun update to celebrate the #Apollo50th anniversary sale. Find the spec… T.co

Jul 19 2019

Update 23 is live! * Long awaited lag compensation * Rework of the spotting mechanic * Spawns now happen in waves *… T.co

Jun 26 2019

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Strangely Interactive
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