Acquired by Activision in 1997, Raven Software Corporations has created numerous best-selling games, including Heretic, Hexen: Beyond Heretic, Heretic II and Hexen II.

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How to import rigged meshes into Quake 4 using Blender
Quake 4

How to import rigged meshes into Quake 4 using Blender

Quake 4 Weapons Modelling

This is a tutorial on how to import custom rigged meshes into Quake 4. Such as weapons or character models.

How to import static meshes into Quake 4 using Blender
Quake 4

How to import static meshes into Quake 4 using Blender

Quake 4 Props Modelling 1 comment

This is a tutorial on how to import custom static meshes into Quake 4.

SoF1 rotation/scale bug fix for Trenchbroom
Soldier of Fortune

SoF1 rotation/scale bug fix for Trenchbroom

Soldier of Fortune Mapping/Technical

There is a bug with Trenchbroom currently when mapping for SoF1 that causes the build process to freak out when you rotate or scale brushes. There's a...

Doom Mod Loader v2.5 is out! Now also for Linux / Mac OS
Doom

Doom Mod Loader v2.5 is out! Now also for Linux / Mac OS

Doom Mod Loader 9 comments

It started as a "simple" port of DML v2.4 for Linux but it ended up in a new version with quite a few new features and bufixing...

Ladder tutorial
Star Trek: Elite Force

Ladder tutorial

Star Trek: Elite Force Level Design/Theory

This is a tutorial on how to build ladders in EFRadiant.

Doom Mod Loader v2.4 is out!
Doom

Doom Mod Loader v2.4 is out!

Doom Mod Loader 1 comment

After a year in the making, the new version of DML 2.X is out! This version packs quite a few bugfixes and new features, like unofficial games (.iwad/.ipk3...

Star Wars: Legends
Star Wars: Jedi Academy

Star Wars: Legends

Star Wars: Jedi Academy 1 comment

Hello this is a mini mod with mini scenarios with 5-10 minutes of gameplay time, mod I made by collecting add-ons such as some skin, model, effects published...

Netradiant-Custom fix
Star Trek: Elite Force

Netradiant-Custom fix

Star Trek: Elite Force Level Design/Theory

This is a way to fix Netradiant-Custom for Star Trek Voyager Elite Force.

idTech1: How to easily identify the many different WAD files

idTech1: How to easily identify the many different WAD files

Other Tutorial

Many WAD files have the same name (e.g. DOOM.WAD). The versions can only be differentiated correctly using hash values. Here is my simplified solution...

Doom Mod Loader v2.3 is out!
Doom

Doom Mod Loader v2.3 is out!

Doom Mod Loader 5 comments

DML v2.3 it's available for download also on ModDB!

Doom Mod Loader source code release + version 2.2b update

Doom Mod Loader source code release + version 2.2b update

ZDoom 2 comments

DML 2.X source code is now available on Github! Version 2.2b is out!

Update 1 - Debate of controls, weapons etc
Wolfenstein 3D

Update 1 - Debate of controls, weapons etc

Weimar Stories

1920s Berlin: Reparations, Depression, Communists, Nazis, and Cabarets. Showcasing the Berlin police force in the 1920s, facing many problematic people...

Doom Mod Loader v2.2 is out!
Doom

Doom Mod Loader v2.2 is out!

Doom Mod Loader 4 comments

The new version od DML is out with a lot of new features!

This Week In Mods: February 23 2018
C&C3: Tiberium Wars

This Week In Mods: February 23 2018

Tiberium Secrets 3 comments

The biggest mod stories for the week of February 23, 2018.

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

TrenchBroom 2’s Creator On Making A New Level Editor For Classic Shooters

Feature 8 comments

22 years after Quake 1’s release, a new level editor is available for the games based on its engine.

Mod Appreciation Week: My Favourite Mods Of All Time
Star Wars Jedi Knight II: Jedi Outcast

Mod Appreciation Week: My Favourite Mods Of All Time

Star Wars Jedi Knight II: Jedi Outcast 20 comments

ModDB’s Editor recalls the mods that were responsible for some of his best gaming moments

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K. 1.1.1212 Available in Steam Store

J.A.C.K.: My Favorite Level Editor 28 comments

J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Hexen II, Quake...

J.A.C.K. 1.1.1064 Is Out

J.A.C.K. 1.1.1064 Is Out

J.A.C.K.: My Favorite Level Editor 40 comments

J.A.C.K. (previously known as Jackhammer) is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Hexen II, Quake...

20 Years of Quake

20 Years of Quake

News 17 comments

To celebrate 20 years of rocket jumping badassery here's 20 of the most popular quake mods across all titles.

Elite Force: Grafic Overhaul Project
Star Trek: Elite Force

Elite Force: Grafic Overhaul Project

Star Trek: Elite Force 2 comments

Trekkies out there! This is for you and the good old days!

Full Jedi Academy and Jedi Outcast Source code released!

Full Jedi Academy and Jedi Outcast Source code released!

News 18 comments

Full Jedi Academy and Jedi Outcast source code released, Modders rejoice!

Heads Up Display Tutorial
Star Wars: Jedi Academy

Heads Up Display Tutorial

Star Wars: Jedi Academy UI/HUD 4 comments

This tutorial covers alterations to the HUD files, covering both .menu files and image creation. This tutorial assumes prior knowledge of the .pk3 file...

Klingon Texture Tutorial

Klingon Texture Tutorial

Textures Tutorial 4 comments

This short tutorial will give you the basics on creating Klingon textures by hand using Paint Shop Pro.

BSP-Level based game Engines

BSP-Level based game Engines

HaZardModding Mapping/Technical 7 comments

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

70 Q3A map conversions for Star Trek Voyager: Elite Force
Star Trek: Elite Force

70 Q3A map conversions for Star Trek Voyager: Elite Force

Star Trek: Elite Force 6 comments

I just uploaded my 70 (!) Q3A map conversions for "Star Trek Voyager: Elite Force" to ModDB. I did these conversions over a timespan of about three years...

Creating Fake bumpmapping in JKA
Star Wars: Jedi Academy

Creating Fake bumpmapping in JKA

Star Wars: Jedi Academy Mapping/Technical 6 comments

Learn to create 'Faked' Bumpmapping/normalmapping in Star Wars Jedi Knight: Jedi Academy.