You are an old-school level designer, or just decided to become one, but tired of limitations of Valve Hammer Editor? Radiant seems to be too complex and unusual? Wanna use new cool features? Seeking for a user-friendly level editor for Half-Life, Quake, Quake II, or Quake III? It's time to test our new level editor, Jackhammer, in action! News, updates, tutorials, discussions and much more.

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New decal rendition Yet Another Upcoming Feature Jackhammer 1.1 is almost ready!
Jackhammer 1.1: new cross-platform level editor continues to evolve!
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Jackhammer 1.1: new cross-platform level editor continues to evolve!

Jan 1, 2015 News 19 comments

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II, Quake III). The aim is to develop a...

Some Progress... And Your Support
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Some Progress... And Your Support

Jun 24, 2014 News 3 comments

Some words about Jackhammer progress and the way you can support it.

Jackhammer Public Alpha 1.0.155
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Jackhammer Public Alpha 1.0.155

Jan 25, 2014 News 1 comment

Jackhammer is a brand new level editor for games with a quake-style BSP architecture (Half-Life, Quake, Quake II). The aim is to develop a convenient...

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Post comment Comments  (0 - 10 of 173)
Xylemon
Xylemon Jun 15 2015, 4:20am says:

Perhaps I'm doing something wrong but on 64-bit Linux Jackhammer does nonsense like this with UV Lock: Bloodbathsoftworks.com

I can't utilize this feature at all, and it's very frustrating.

+1 vote     reply to comment
XaeroX Creator
XaeroX Jun 24 2015, 10:11pm replied:

It must work, probably you do something wrong.
UV lock is designed to work well in shear mode (third sel mode after normal selection and rotation).

+1 vote   reply to comment
Kazemeka
Kazemeka Jun 13 2015, 12:02pm says:

Hey how do you make 3D entities like in the gordon picture at Moddb.com

I really need to see what im putting.

+1 vote     reply to comment
Foxtrop
Foxtrop Feb 19 2015, 12:58am says:

more user friendly than Radiant definitly, did anyone try it on kingpin life of crime?

+1 vote     reply to comment
XaeroX Creator
XaeroX Feb 22 2015, 11:34am replied:

This game is not supported because their map compilers are not open-source.

+1 vote   reply to comment
TheEdvinazard
TheEdvinazard Jan 20 2015, 1:06pm says:

A PROBLEM:
So, when I save a map in rmf format in Jackhammer, I cannot open it on any other editor (eg. Sledge). It just gives this error: Incorrect Rmf format. Expected 'DOCINFO', got " (or two ' , I really cant tell). What's the problem? Plz fix it.

+1 vote     reply to comment
banan2288
banan2288 Feb 21 2015, 1:01pm replied:

Strange map errors was know even before Jackhammer released, either with .map and .rmf format.

+1 vote     reply to comment
XaeroX Creator
XaeroX Jan 20 2015, 1:52pm replied:

Just tested: created a default room, saved to RMF in Jackhammer, opened in VHE 3.5, everything is fine. Have you got the problem with a specific map? Then please send it to me as JMF, I'll take a look.

PS
please don't use comments for bug reports and stuff; post here: Moddb.com

+1 vote   reply to comment
TCHORGO
TCHORGO Jan 12 2015, 4:31pm says:

XaeroX, how do I add prefabs in Jackhammer? I did not find the option.

+1 vote     reply to comment
XaeroX Creator
XaeroX Jan 12 2015, 4:38pm replied: +1 vote   reply to comment
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