Team has been around for over 5 years, originally tested original content on the BF:1942 game and created our first mod on the Battlefield:Vietnam (PoE:1) and our second mod has been developed on the Battlefield:2 game engine (PoE:2). Our developers have no borders as we've had members from 15 different countries. The people over the years all had one thing in common - the love of creating enjoyable games for others to enjoy. The team has been awarded #4 Mod of the Year 2005 and #1 Mod of the Year 2006.

Post news RSS Related News  (0 - 30 of 47)
PoE News #130 - PoE v1.0 Released
Battlefield Vietnam

PoE News #130 - PoE v1.0 Released

Point of Existence

Release of PoE v1.0 for Battlefield Vietnam, now featuring COOP support in almost all our maps.

PoE News #129

PoE News #129

News 7 comments

Point of Existence 2 has been in development for over four years now. We feel it is time to announce that we are ceasing active development for the Battlefield...

Point of Existence:2 Releases version 2.1
Battlefield 2

Point of Existence:2 Releases version 2.1

Point of Existence: 2

The PoE:2 Team Releases version 2.1 with a full build & a patch that takes the game from version 1.8 to 2.1. Both install files are available from...

Point of Existence (PoE:2) News #112
Battlefield 2

Point of Existence (PoE:2) News #112

Point of Existence: 2

This week Greasy_Mullet has screenshots from the map he is working on called Raid on Kerch. It contains some new statics from Jilted. The Tall building...

Point of Existence:2 Version 1.8 Released!
Battlefield 2

Point of Existence:2 Version 1.8 Released!

Point of Existence: 2

Point of Existence:2 has released version 1.8 in both a full 1.8Gig download and as a 80Meg 1.7 to 1.8 Incremental patch. The incremental patch has been...

PoE:2 News #104
Battlefield 2

PoE:2 News #104

Point of Existence: 2 3 comments

Firstly we would like everyone to send their best wishes and congratulations to GreasyMullet and his family. On Friday, Mrs. Mullet gave birth to a healthy...

PoE:2 News #103
Battlefield 2

PoE:2 News #103

Point of Existence: 2 2 comments

Welcome back to another PoE news update. First off we have a brand new video to showcase of a map Jilted has been working on for a long time. The map...

POE:2 News #101
Battlefield 2

POE:2 News #101

Point of Existence: 2 1 comment

It’s time for the weekend and we are back to post POE:2 news #101. Things are moving forward here on the warfront and we are very pleased with the amount...

POE:2 News #99 - How about some Anti-Air??
Battlefield 2

POE:2 News #99 - How about some Anti-Air??

Point of Existence: 2 2 comments

Since the Ukrainian team is able to enjoy shooting down aircraft with the Zu-23 we figured the German & USA team should have something that they can use...

Soundtrack, Maps and New Toys!
Battlefield 2

Soundtrack, Maps and New Toys!

Point of Existence: 2 2 comments

For the pilots flying for Ukraine, mostly the helicopters pilots please beware of a new threat coming soon for PoE:2. The FK 20mm was suggested by one...

Point of Existence:2 1.1.5 Patch Update
Battlefield 2

Point of Existence:2 1.1.5 Patch Update

Point of Existence: 2 2 comments

It’s time to let everyone know that POE:2 beta version 1.1.5 is ready for release. The time and effort that has gone into making this patch is for the...

1.0.0 Released!
Battlefield 2

1.0.0 Released!

Point of Existence: 2 4 comments

To start out, we would like to thank Devil for another amazing wallpaper: There are 3 different sizes, you can see the full size version by clicking on...

Server Files Released  & Artillery System Demo
Battlefield 2

Server Files Released & Artillery System Demo

Point of Existence: 2

Welcome to another PoE update! Just a reminder that the big day will be Sat Aug 26th. But in the run up to the weekend we continue our media blitz filled...

POE:2 News Update #73 ~ RC1 Released to Testers!
Battlefield 2

POE:2 News Update #73 ~ RC1 Released to Testers!

Point of Existence: 2 2 comments

We have just posted news #73 that our Project Leader announces POE:2 has moved to a Release Candidate build and is currently being tested by our stress...

POE:2 News Update #72
Battlefield 2

POE:2 News Update #72

Point of Existence: 2 1 comment

We have just posted news #72 that we discuss about our server back-end tools, screenshots of the PP-2000, Vepr Assault Rifle, Wolf Transport, and our...

Point of Existence:2 News #71
Battlefield 2

Point of Existence:2 News #71

Point of Existence: 2 2 comments

Ravn from the Norwegian Battlefield.no website posted his interview about POE:2 today. Included in the INTERVIEW are screenshots of the Mi-24Pn with it?s...

POE:2 News Update #70
Battlefield 2

POE:2 News Update #70

Point of Existence: 2 4 comments

It?s time to show the community the things that are going on in the POE:2 war front. The team has rallied together to Get R Done. When we say that we...

Point of Existence:2 News #62
Battlefield 2

Point of Existence:2 News #62

Point of Existence: 2

Welcome back for our weekly Point of Existence:2 update We’ll begin by welcoming Pocketsoft as a new sponsor of POE:2. They have agreed to provide their...

Point of Existence:2 News #61
Battlefield 2

Point of Existence:2 News #61

Point of Existence: 2 1 comment

This week we would like to welcome ProZac to the developer team as our new Sound Engineer. We have always looked at our sounds as being high quality and...

Point of Existence:2 News #60
Battlefield 2

Point of Existence:2 News #60

Point of Existence: 2 3 comments

The team appreciates all of the applications that we received from our fans last week when we posted that we had openings on our tester team. We had an...

Point of Existence:2 News #59
Battlefield 2

Point of Existence:2 News #59

Point of Existence: 2

In last week's news post we mentioned that we won't be making changes to the player models for our first beta to the public. Spitfire has been...

Point of Existence:2 News #57
Battlefield 2

Point of Existence:2 News #57

Point of Existence: 2 2 comments

It’s time to post our weekly news update and we have a few exciting things to discuss. On Saturday at 1:00 pm est the Moddb.com website will be announcing...

POE:2 News Update #55
Battlefield 2

POE:2 News Update #55

Point of Existence: 2

These are exciting times as we are happy to announce that we released our first internal build to our test team to begin “level design” testing on...

Point of Existence:2 News #54
Battlefield 2

Point of Existence:2 News #54

Point of Existence: 2 2 comments

It’s a new year and we are working hard to continue towards our first internal build for POE:2. We hope everyone had a great time during the holiday...

Happy Holidays!
Battlefield 2

Happy Holidays!

Point of Existence: 2 6 comments

The Holiday Season is upon us and we will not be providing news posts over the next two Thursdays. The news updates will return to the community on January...

Anti-Material Rifle and Ingame Boxer
Battlefield 2

Anti-Material Rifle and Ingame Boxer

Point of Existence: 2 4 comments

Let’s begin this weeks news post by welcoming “Allanon754=US=” who happened to be our 700th registered forum member since our forum rebuild. Within...

Three new renders & ingame RPG-7 variants
Battlefield 2

Three new renders & ingame RPG-7 variants

Point of Existence: 2 2 comments

After having a week off it’s nice to be back and posting our weekly news updates. Even though we didn’t post a news update last week we still had...

50th News Post & 2nd Anniversary
Battlefield 2

50th News Post & 2nd Anniversary

Point of Existence: 2 7 comments

This week’s news post the team is celebrating our 50th News Post and our 2nd Anniversary as a mod team. "Geledonutt" started working with...

News Update #49 "Almost Over The Hill"
Battlefield 2

News Update #49 "Almost Over The Hill"

Point of Existence: 2 6 comments

Welcome back for this weeks news. We are very happy to announce that “XerePro” has returned to the developer staff as a level designer. He had a very...

News Update #48
Battlefield 2

News Update #48

Point of Existence: 2 6 comments

With News #48, we would like to begin by saying “Thanks” to our mod community for the support that everyone provides to our team. Since our forum...