Point of Existence: 2
First Person ShooterAfter a long, bloody war in the Sudan, the governments of the United States and Russia struck an uneasy cease-fire over the fate of Africa and its burgeoning...
Team has been around for over 5 years, originally tested original content on the BF:1942 game and created our first mod on the Battlefield:Vietnam (PoE:1) and our second mod has been developed on the Battlefield:2 game engine (PoE:2). Our developers have no borders as we've had members from 15 different countries. The people over the years all had one thing in common - the love of creating enjoyable games for others to enjoy. The team has been awarded #4 Mod of the Year 2005 and #1 Mod of the Year 2006.
After a long, bloody war in the Sudan, the governments of the United States and Russia struck an uneasy cease-fire over the fate of Africa and its burgeoning...
In late 2005, a Russian mineral exploration company discovered a series of large oilfields in southern Sudan. Sudan’s Military government, with its...
The greatest amateur development group responsible for underestimated Blue Moon Rising beta (we personally think that our game is better than Left 4 Dead...
We are a small but international game development studio comprised of both casual modders and aspiring game developers, all of whom are volunteers. Under...
Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based...
id Software is responsible for the Quake, Doom and Wolfenstein series of games. With flexible engines, id Software have a strong mod community
THIS IS A GROUP WITCH WILL BRING SANANDREAS AND VICE CITY AND LIBRETY CITY AND THERE ACTERS ALL TO GETHER THE WILL BE A STORIE LINE 148 MISSIONS IN TOTAL...
This group is founded by Andreas "ruMpel" Rönnberg. We have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...
Hi, sir. I and some chinese players very love to play Poe2, and we think it is wonderful!
I'm a new mapmaker and want to make all maps of Poe2 can play with singleplayer mode or make more maps by Poe2's buildings, but you know some staticobjects' col3 in Poe2 have problem for Navmesh. So, no offence, do you have better collisionmesh of staticobjects?
If you have, please share it and i believe it would make Poe2 more perfect. If you don't have, please allow me to make col3 for your mods' objects and share it(, i am studying modeling software by myself).
Please forgive me if I offended you. And please allow me to express our heartfelt thanks to you on behalf of all the players who love BF2.
Wish you have a good time. Thanks, sir.
Does anyone even play this anymore? I've just installed it and it only finds one server, and that one is for co-op.. which is empty as well. I realy like this mod and if anyone can tell me that I might have made a mistake in the installation somewhere (or wherever) and how to fix it, I'd be very greatful.
u guys r awesome