Fancy Fish Games is an indie game development studio, founded by David Maletz, his wife Natalie, and some friends who are all passionate about making video games. We are currently focusing on making 2D games in VIDE (our in-house animation engine), however we have made flash games in the past, and may create 3D games in the future. We are named Fancy Fish Games because we create whatever catches our fancy. Feel free to follow us, I hope that you enjoy our fancy games!

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VIDE

VIDE

Proprietary licence

VIDE stands for Vectorized Image Deformation Engine, and is a powerful bone-based 2D image and vector art animation engine. It is written entirely in...

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I Can't Escape: Darkness

I Can't Escape: Darkness

Adventure

I Can't Escape: Darkness is a quicksand trap for the senses - the more you listen and look for clues, the deeper you fall into a damp, living dungeon...

Havencall

Havencall

Point and Click

Let the adventure begin! Play as Aura, a strange girl who dreams of a world beyond her own - of the place where she truly belongs. Setting out to find...

ADventure Lib

ADventure Lib

Adventure

The shuffle button has been hit. All the objects and characters have been mixed up! Randomness threatens to overrun the kingdom, and nothing is what it...

Deity Quest

Deity Quest

Adventure

Deity Quest is a light-hearted, pokemon-inspired RPG where you play as an ambitious young god, recently assigned to a world - Aberos - to convert followers...

Rhythos!

Rhythos!

Hack 'n' Slash

Battle 15 unique enemies in this real time battle RPG combining the best elements from rhythm and fighting games. This is my April One Game A Month, although...

I Can't Escape

I Can't Escape

Adventure

You have fallen into a vast underground maze. Can you find your way out, or will you end up trapped in darkness forever?

Comments
Hackenstein
Hackenstein

You guys are doing great things! Im Currently working on a Interactive Visual Novel and your team gives me hope that such a thing along with any other 2D games can still strive in today's gaming world. Keep up the good work and i looks forward to seeing more in the future.
-Hackenstein

Reply Good karma Bad karma+2 votes
terra0nova Creator
terra0nova

Thanks! It's a tough market, but if you keep making the games you love, hopefully others will start to love them too and you'll find your niche!

Reply Good karma+1 vote
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RT @jawsew: I'm unhappy with how many men we're interviewing for this book. Anyone know of women who've worked on philosophically interesting games?

Aug 25 2016 by nataliedmaletz

RT @fancyfishgames: Expressing ourselves creatively, and providing experiences that surprise, inspire questions or spark thought. T.co

Aug 24 2016 by nataliedmaletz

RT @manovermars: I finally got a little color in some new #ReclaimEarth texture map #pixelart - #indiedev #artwork #videogame #fps T.co

Aug 24 2016 by fancyfishgames

Great style! T.co

Aug 24 2016 by fancyfishgames

Awesome pixel art! T.co

Aug 24 2016 by fancyfishgames

Expressing ourselves creatively, and providing experiences that surprise, inspire questions or spark thought. T.co

Aug 24 2016 by fancyfishgames

RT @adamctierney: "I wanna make games. How should I start?" 1) Picture a game you feel confident you can finish. 2) Cut it in half. 3) Then cut that in half.

Aug 20 2016 by nataliedmaletz

Added an image slider to my art webpage... hmm, I wonder if it's weird, since I left the images on the page as well? Nataliemaletz.com

Aug 19 2016 by nataliedmaletz

XKCD is the best. Xkcd.com

Aug 18 2016 by nataliedmaletz

RT @BrandSanderson: Stormlight 3 is at 71% now, and moving very consistently. Still expecting to finish sometime in October. (For a release next year.)

Aug 17 2016 by nataliedmaletz

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Fancy Fish Games
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