You have fallen into a vast underground maze. Can you find your way out, or will you end up trapped in darkness forever?

I Can't Escape is a eerie exploration experience written in Flash/Stage3D. It's graphics are retro 3D similar to old raycasting games. Really, the best way to describe the game is to play it: Newgrounds.com . You will get lost while playing this game, and there is no map - however, you will stumble across different areas and events every time you play!

I Can't Escape was made in one month for One Game A Month , and it was quite an interesting experience both to make and play. In the end, I am quite proud of what we were able to accomplish!

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4 comments by terra0nova on Feb 10th, 2013

First off, if you haven't played the game yet, do so now, it's freely available here: Newgrounds.com . The following post will contain spoilers, and should not be read until you've played at least once.


So, at this point, you should have played "I Can't Escape." You honestly tried your best to escape, and found yourself being plunged deeper into darker and eerier levels. This part of the game is designed to psychologically invoke feelings of being trapped and helpless. Even though you had full control and nothing really jumped out at you, you probably felt scared, or a little panicked near the end. Now you wonder, is it possible to escape? You were likely never close to being able to escape, but that was probably because you accidentally fell into some pits, and maybe if you did something different, you could escape. There were even signs of hope in the game, like ladders you could climb. Now I'm going to taunt you and tell you that you can escape, and then show you this video that shows a playthrough where I escape.


Now I recommend you play again, and maybe with the information you were able to gather from the video, you'll actually be able to escape!


Still weren't able to escape? Starting to think I'm trolling you, and that my escape was a hack? Well, it was no hack, and anyone can do it, but the video makes it look a lot easier than it is. Below I'll give you a few more hints that may help you.

The first thing you need to be able to do (if you aren't able to already) is to recognize hidden pits and hidden doors. The easiest way is to see them side-by-side and notice the differences:

A normal wallA hidden door

On the left is a normal wall, and on the right is the hidden door. The cracks of the door can sometimes be hard to see, but there is more moss on the hidden door, making it greener as well.

A normal floorA hidden pit

 The hidden pit is still black where the pit is, but it has green moss growing over it which makes it difficult to see. If you move carefully though, you should be able to avoid hidden pits.

By avoiding hidden pits and using hidden doors, you'll be able to explore a level much more effectively without falling. Even though most ladders are blocked off by pits or walls, in the video, I was able to break through a cracked wall by bumping into it, exposing the ladder I used to escape.

It wont be easy, it may even seem impossible, but if you never give up, you CAN do the impossible - escape in I Can't Escape! I'll leave you with one final hint: It is no coincidence that in the video, I was on the second floor and had to climb back up to the first floor before I escaped.

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I Can't Escape - AIR

I Can't Escape - AIR

Feb 11, 2013 Full Version 6 comments

A downloadable (full) version of the game for adobe AIR.

Post comment Comments
NightSshadeGaming
NightSshadeGaming Apr 29 2013, 10:48am says:

Here's a little let's play that I made : Youtube.com

Review time, I hope you are ready for some criticism :P
1] The title of the game fits perfectly. Although I checked in youtube and there is a way to escape, it's pretty complicated (you gotta go down up down up then you must find some sort of an X). I love the fact that you give the players the chance to escape but it isn't so easy.

2] The ghost. It's a good thing to keep the player on the edge of the seat, but if you added some spooky sounds while it's near (like ghastly whisper or something) it would be a plus for the atmosphere in my opinion. I'm glad that you didn't put a screamo sound at least once he appears, would've been really annoying :D

3] The graphics. On the graphics part, nothing really too impressive, but it's a flash game after all :P I liked how the textures change, but you could've made them even scarier as you go down, like add some bloodstained walls or stuff like that, I guess you know what I mean :D

4] Atmosphere overall was good, but not too immersive for some reason. I think the repetitive sounds when you go down more and more doesn't help. You should add some sounds like monster grows or things like that to boost up the atmosphere.

5] Controls. Now, this can be seen from two points of view. First one - unique. Yes, it is unique, the controls are from like a oldschool retro game and that is nice. Other one is that the controls are annoying. They don't let the player move freely since by the time you turn around the ghost may catch you.

Overall the game was a really good one for a flash game. I really liked that playthrough ^_^ 9/10 would be my rating.

Regards,
Night.

+1 vote     reply to comment
GamingZone
GamingZone Mar 16 2013, 2:11pm says:

I'm lost int this game , hihihi !

+1 vote     reply to comment
terra0nova
terra0nova Mar 17 2013, 11:26pm replied:

That's normal :P.

+1 vote     reply to comment
SkilledBiShO
SkilledBiShO Feb 11 2013, 12:29am says:

I think that this game was invented to create riddles.
Second attempt, started on first floor, every single ladder that I could find was behind a locked door or on top of a pit, whenever I would find a key and bring it back to the door it still wouldn't open. I'm too unlucky.

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terra0nova
terra0nova Feb 11 2013, 12:42am replied:

Hehe, that's what the game's good at! If you couldn't find a single accessible ladder, you were somewhat unlucky (although they aren't easy to find). As for keys, they tend to only work on nearby doors, and some doors aren't unlockable (typically ones with ladders behind them)!

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SkilledBiShO
SkilledBiShO Feb 11 2013, 7:52pm replied:

I may have to try again soon.
I think starting on the first floor completely jinxed me.
Also, loved the soundtrack.

+1 vote     reply to comment
spazztaztic998
spazztaztic998 Feb 10 2013, 4:42pm says:

This looks really cool

+2 votes     reply to comment
MorsOfLentium
MorsOfLentium Jan 31 2013, 8:06pm says:

requires much graphic?

+1 vote     reply to comment
ceriux
ceriux Jan 30 2013, 10:46pm says:

i really like your textures.

+2 votes     reply to comment
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I Can't Escape
Platform
Flash
Developer & Publisher
Fancy Fish Games
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Official Page
Fancyfishgames.com
Release Date
Released Jan 29, 2013
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8.9

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Style
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Adventure
Theme
Horror
Players
Single Player
Project
Indie
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Latest tweets from @davidmaletz

I wrote a new blog post titled: "Don't Get Caught in the Last 10% Trap!": T.co . Don't undervalue that "Last 10%" #gamedev

Aug 23 2014, 7:26pm

It's #screenshotsaturday! This week, I've added combat to ICE: D. But, you have to be pretty mean to attack the rats! T.co

Aug 23 2014, 12:23pm

I think that last tweet deserves a photo :P. "Like, did you really just chuck a mushroom at me?" - poor eyeball! T.co

Aug 21 2014, 11:42pm

"he looks so miffed. Like, did you really just chuck a mushroom at me?" - talking with Matt about I Can't Escape: Darkness :P

Aug 21 2014, 11:36pm

The simple combat mechanics are working in ICE: Darkness, now I just have to add the enemy AIs. Let there be life!

Aug 20 2014, 12:52am

We set a trap, keeping some water in the bath tub to keep one cat from pooping in it, but our other cat jumped in, and the look on her face!

Aug 17 2014, 1:15pm

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