Founded in 1909, Dejobaan Games has been making PC games since before PCs were personal, a time when handheld games required a girlfriend, boyfriend, or some permutation of such. We've published twelve titles, garnering enthusiastic reviews in print, on the Web, and on television. Our most recent is The Wonderful End of the World, which was our best seller to date. We are currently working on a playable alpha of AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, which caused quite a stir when we released the prototype.

News RSS Feed Post news Summary List News  (0 - 30 of 63)
Posted | Game Title | Author
Monster Loves Your Story/Event/Dialogue Trees

Monster Loves Your Story/Event/Dialogue Trees

May 31, 2012 0 comments

Monster Loves You!, the upcoming RPG/Tamagotchi-like being co-developed with Steambirds creator Andy Moore, progresses with news of its narrative trees.

Drunken Robot Meta-Pornography

Drunken Robot Meta-Pornography

May 21, 2012 0 comments

Today, Elliot Borenstein discusses the "metagame system" of Drunken Robot Pornography, which gives players an always-weird, always-wonderful experience...

Dejobaan and Radial Games Impregnate You with a Monster

Dejobaan and Radial Games Impregnate You with a Monster

May 18, 2012 2 comments

We are working with Steambirds-creator, Flash dev extraordinaire Andy Moore of Radial Games on Monster Loves You!, that’s part Tamagotchi, part RPG...

Drunken Robot Pornography Three Months Ago

Drunken Robot Pornography Three Months Ago

May 7, 2012 2 comments

Drunken Robot Pornography has come a long way in a short time, evolving from a basic look to is present gleaming white aesthetic. We've cut a few features...

A DRP Picture's Worth a Bunch of Words, Part 2

A DRP Picture's Worth a Bunch of Words, Part 2

May 1, 2012 0 comments

Continuing our discussion of our first-person arena shooter prototype Drunken Robot Pornography, we discuss here the abstract HUD and the power-ups that...

A Drunken Robot Pornography Picture is Worth a Thousand Words

A Drunken Robot Pornography Picture is Worth a Thousand Words

Apr 25, 2012 0 comments

While we work on getting a playable form of Druken Robot Pornography for mass consumption, we're going to dissect the current prototype, one photo at...

PAX East Report Part 1: Elliot's Take

PAX East Report Part 1: Elliot's Take

Apr 16, 2012 0 comments

We thrust our newest hire, Elliot Borenstein, into the spotlight to demo Drunken Robot Pornography for PAX East 2012. Hear what he learned at the expo!

Dejobaan in the PAX East 2012 Indie Megabooth

Dejobaan in the PAX East 2012 Indie Megabooth

Apr 2, 2012 0 comments

Dejobaan is part of this huge secret society called the Indie Megabooth. We spill its secrets today.

Drunken Robot Technicolor Dream: Hue Experimentation

Drunken Robot Technicolor Dream: Hue Experimentation

Mar 22, 2012 0 comments

Details surrounding the epic "giant vacuum cleaner" and other Drunken Robot Pornography antics revealed!

Will the Winners of the Titan Building Contest Please Stand up?

Will the Winners of the Titan Building Contest Please Stand up?

Mar 13, 2012 2 comments

Drunken Robot Pornography prototyping continues. We take a bit of a break to enjoy dozens of fan-created Titans and give away some games because we like...

Build a Titan. Win a Prize.

Build a Titan. Win a Prize.

Feb 23, 2012 1 comment

Titan orgies sound fitting for our first person, jetpack boosting, heavy bullet firing Drunken Robot Pornography prototype, and we're eager to see what...

A Tale of Two Titans

A Tale of Two Titans

Feb 14, 2012 0 comments

We continue research to make fighting big bosses fun in outer space for the Drunken Robot Pornography prototype. Elliot goes face-to-sphere with the spider...

NotRage: Elliot Takes on a Titan and Wins

NotRage: Elliot Takes on a Titan and Wins

Feb 3, 2012 0 comments

Newly-full-time Dejobaan team member Elliot is prototyping new mechanics, specifically big "titan" enemy fights involving JET PACKS, which may be used...

Half a Million Seconds with Rich and Miles from Pixeljam

Half a Million Seconds with Rich and Miles from Pixeljam

Apr 12, 2010 3 comments

In this edition of "Half a Million Seconds" we're doubling up on our first tandem interview. I suppose you could claim we're only giving 250,000 seconds...

Dejobaan Games Spreads Possible Untruths about Farbs

Dejobaan Games Spreads Possible Untruths about Farbs

Mar 3, 2010 2 comments

Farbs is one of the most celebrated game developers of the '10s, in no small part because of Captain Forever and Captain Successor. Dejobaan interrogates...

Half a Million Seconds with Dave Gilbert of Wadjet  Eye Games

Half a Million Seconds with Dave Gilbert of Wadjet Eye Games

Feb 26, 2010 0 comments

You know when you go to a coffee shop, and they continually call out an order, but no one comes to pick up their grande skinny vanilla latte, almost as...

Half a Million Seconds with Tyler Glaiel of the IGF finalist Closure

Half a Million Seconds with Tyler Glaiel of the IGF finalist Closure

Feb 11, 2010 3 comments

In this edition of "Half a Million Seconds" we stumble through the dark with Tyler Glaiel, developer of the IGF finalist Closure. His work is so awesome...

Half a Million Seconds with Rob Jagnow from Lazy 8 Studios
Cogs

Half a Million Seconds with Rob Jagnow from Lazy 8 Studios

Feb 2, 2010 Cogs 8 comments

What do Lazy 8 Studios of San Francisco, CA and Dejobaan Games of Watertown, MA have in common? Both studios are Independent Game Festival (IGF) Finalists...

Half a Million Seconds with Dave Marsh from NimbleBit

Half a Million Seconds with Dave Marsh from NimbleBit

Jan 11, 2010 2 comments

In this latest episode of " Half a Million Seconds with an Indie Developer," Leo from Dejobaan interviews Dave Marsh, one head in the three headed (sprinting...

Half a Million Seconds with Cliffski, a Wildly Successful Indie Developer

Half a Million Seconds with Cliffski, a Wildly Successful Indie Developer

Jan 8, 2010 6 comments

This is the face of a British indie game developer. Examine it. Imagine your hands caressing his cheeks. Feel your fingers play over his ears. You are...

Half a Million Seconds with an Indie Developer: Alex from Gaijin Games

Half a Million Seconds with an Indie Developer: Alex from Gaijin Games

Jan 4, 2010 11 comments

In this new series of articles from Dejobaan (Makers of IGF finalist AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity) on Indie development...

How To: Create a Prototype in 5 Simple Steps (How to Terminate a Helpless Baby)

How To: Create a Prototype in 5 Simple Steps (How to Terminate a Helpless Baby)

Dec 11, 2009 15 comments

Children, when your parents lovingly take you on their knees and tell you about the miraculous and beautiful process by which new indie games are made...

Half a Million Seconds with an Indie Developer.

Half a Million Seconds with an Indie Developer.

Dec 3, 2009 8 comments

My name is Ichiro Lambe, and I'm the President of Dejobaan Games, LLC. This is like saying you're the Grand High Emperor of Monaco. It's awesome, but...

The Story of Your Life

The Story of Your Life

Nov 3, 2009 0 comments

Nobody likes you and you are trapped in a tomb with only a flashlight and a bountiful supply of candy to preserve your sanity and your life. Welcome to...

Related News

IGF Finalists

IGF Finalists

Mar 2, 2015 GDC 2015 1 comment

GDC is on, check out the games that made the finals.

The Thoughtful Bundle

The Thoughtful Bundle

Mar 14, 2013 IndieRoyale 11 comments

PAX fans support local indie games & play Snapshot, Cognition Ep2, A Reckless Disregard for Gravity, FieldRunners and Snuggle Truck from IndieRoyale.

Ugly Baby's Birthing Canals: Skyboxes
1... 2... 3... KICK IT!

Ugly Baby's Birthing Canals: Skyboxes

May 30, 2012 1... 2... 3... KICK IT! 1 comment

We're tweaking skyboxes, the backgroundiest background layer, to make Ugly Baby more dazzling and relevant to the music.

Ugly Baby: What's Taking So Damned Long
1... 2... 3... KICK IT!

Ugly Baby: What's Taking So Damned Long

May 16, 2012 1... 2... 3... KICK IT! 1 comment

We're back on track to create the dazzling 3D shapes that decorated Ugly Baby's stages for the past few years.

Three Years of Ugly Baby Screenshots
1... 2... 3... KICK IT!

Three Years of Ugly Baby Screenshots

May 12, 2012 1... 2... 3... KICK IT! 3 comments

A pictures worth a thousand words. Does the synergy of 1000 pics make a worth more than 1,000,000 words?!

Ugly Baby Going Portable
1... 2... 3... KICK IT!

Ugly Baby Going Portable

May 3, 2012 1... 2... 3... KICK IT! 0 comments

Over a year ago, when Ugly Baby was just a zygote, some fans had success with modding, and we're hoping to create a flexible environment that blows that...