Dive off a skyscraper. Spraypaint buildings. Flip off protesters. The jumps you make off buildings floating above Boston, Massachusetts are all about style and timing. You perform stunts, weaving around the bustling City for points, making split-second decisions: do you snake around those girders to earn a dozen "kisses," or glide along the side of that steel super-skyscraper for massive "hugs"? AaaaaAAaaaAAAaaAAAAaAAAAA!!! then throws in the spectators — as you fall, give fans the thumbs-up and protesters the finger.

Report article RSS Feed Pre-Orders, Exclusive Goodies for Aaaaa AAaaa AAAaa AAAAa AAAAA!!!

It's the 30-level pre-release for our upcoming BASE jumping game, "AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity." You can try a new 9-level demo and pre-order the full game with extra goodies!

Posted by dejobaan on Jun 17th, 2009

Dejobaan Games, LLC has made available a 30-level pre-release of their upcoming BASE jumping game, "AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity."


Hey, isn't this fantastic? They got the logo backwards, by the by.


Aaaaa! Alpha Test Shots Aaaaa! Alpha Test Shots

Fans can try a new 9-level demo and pre-order the full game for $15 ($10 off the full price) at www.dejobaan.com/aaaaa. Those who pre-order will receive the full 30-level pre-release, exclusive content as it's developed, and the the full 80-level game when it's released in Q3.

Q3 makes it sound like they're talking about Quake 3, which they're totally not. They mean third quarter 2009.

Since the indie studio released the game's public alpha test, they've added new content and incorporated player feedback to improve gameplay. The pre-release introduces new levels and game mechanics such as the option to trade human teeth for triple espresso shots and the ability to anger protesters for points. There's also a relaxing audio meditation for anyone too stressed out to play the game.

This is, strictly speaking, all true. I've played the bits with flipping off protesters and giving thumbs-ups to fans. Here's a shot of the programming team to prove it:


"AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity" is scheduled for a Q3 2009 release, and will require Windows XP/Vista, a 1.5GHz processor, 1.5GB memory, a 3D card with 256MB memory, and Microsoft DirectX 9.0c. Visit Dejobaan online at www.dejobaan.com, and follow them on Twitter at @RoRoDejobaan.

Again, all true. Stay cool, ladies and gents.

Post comment Comments
Ryswick17
Ryswick17 Jun 17 2009, 1:42am says:

noice, i still want some of that background music mp3 format

+2 votes     reply to comment
DuckSauce
DuckSauce Jun 17 2009, 2:25am says:

I'd buy this if it was gonna be available on Steam.
Will it be on Steam?

+1 vote     reply to comment
jeffr
jeffr Jun 17 2009, 2:39am replied:

When possible, you should buy indie games directly from the developer, otherwise you're basically giving Valve a good portion of your money instead of the guy who actually, you know, made the game.

+4 votes     reply to comment
NullSoldier
NullSoldier Jun 17 2009, 7:46am replied:

That may be true, but you have to think of the user as well. While I'm more than ecstatic to support an indie developer...

I'll wait to buy this when it's on Steam. I simply don't see any reason to buy games that aren't on Steam anymore. (Can you imagine people Still buy games in the store? How archaic)

-1 votes     reply to comment
DuckSauce
DuckSauce Jun 17 2009, 8:13am replied:

yeah I'm new to buying stuff online, so the only thing I'm willing to trust is Steam right now because it's such a huge platform, also I would get my games on the steam list right away and could install from any location easily by just logging into my account...

Only made 2 online game purchases so far, both on steam, steam works for me so I'm not going to buy from anywhere else lol

0 votes     reply to comment
calmflow
calmflow Jun 17 2009, 4:06pm replied:

i would buy this now, straight from the developer,
1, it supports them 100%,
2, it keeps that steam spyware rubbish off my computer.

i prefer having something tangible for my purchase, i want the Dvd and case, that way i feel i've actually got something for my money.

Pre ordering is sounding mighty enticing.

Go Dejobaan!

+2 votes     reply to comment
PompiPompi
PompiPompi Jun 21 2009, 4:53am replied:

Hi jeff,
Don't you guys in Wolfire have a deal with steam that if someone pre order directly from your website, he also gets a steam "copy"?
Maybe it applies here as well.

+1 vote     reply to comment
hideinlight
hideinlight Jun 18 2009, 6:27am replied:

I'd have to agree, steam is the way to go. Sure they'll pocket some money, but you'll get huge exposure and the amount you sell will more than make up for it. Just think of it this way, when you open steam and the update screen pops up, you instantly get a million users that are aware your game exists.

Only downside is your gonna have to compete with all the other games on there.

+2 votes     reply to comment
Phalxor
Phalxor Jun 19 2009, 8:21am replied:

why wouldn't you buy it otherwise, why only support steam? you don't own the games you pay good money for when its over steam...

+1 vote     reply to comment
spellman23
spellman23 Jun 17 2009, 10:49am says:

This sounds really sweet. Gonna have to try the extended demo before purchase, though.

+1 vote     reply to comment
Kyle_K_ski
Kyle_K_ski Jun 17 2009, 12:32pm says:

I HATE Steam, and all that it's "revolutionized," such as HAVING TO HAVE an internet connection in order to activate a title. What about LARGE segments of the population that don't have internet access and/or slow connection? They're disenfranchised right from the start with entities like Steam.

What happens, when, one day, the developer of said title goes out of business, or decides to no longer support a title, or "gasp" Steam goes out of business, or decides not to support a title? How are these previously purchased titles going to be activated then, eh?

As a consumer, as long as we do our share of ensuring that it's kept in an operable condition, we have a LEGAL RIGHT to be able to FREELY enjoy the media we purchase. Services such as Steam THREATEN that RIGHT, and, for the sake of lazy "convenience" people are foolishly forgetting that and weakening that RIGHT.

Don't think that a monolith like Steam can go out of business? Well, look at our ENTIRE financial system that's plunged the world into an economic cataclysm. If these "elite, all powerful, all knowing, all wise," and "immortal" corporations weren't now receiving welfare on a truly unimaginable scale, we'd be having a Great Depression the likes of which has never been seen before.

And, hate to burst the bubble here, if a company like Steam were to be on the verge of collapse, it's hard for me to imagine it getting government welfare to save its fanny from the frying pan.

I'm ALL for supporting indie developers, but to take a stance where they "must" or "have to" latch themselves to one of Steam's puss filled teats is a stance that's indefensible from NUMEROUS positions. And all for the sake of "convenience." How...sad.

-2 votes     reply to comment
DuckSauce
DuckSauce Jun 17 2009, 1:11pm replied:

no one said they have to be on Steam.
I'm just saying I'll buy it if it makes it on Steam, otherwise I got plenty of other stuff to keep me busy.

+2 votes     reply to comment
windlab
windlab Jun 17 2009, 3:23pm replied:

Friend, this isn't exactly the right place to discuss Steam's relative merits (or lack of).
Just enjoy the news.

+2 votes     reply to comment
Spiritlol
Spiritlol Jun 17 2009, 4:25pm replied:

Who ever said you had to love steam? You're entitled to your own opinion, but windlab is right, this isn't a place to discuss valve/steam business. Also the gaming/computing industry is stronger than ever. Just the fact that an indie studio can spend little money and produce a great game like this proves that. I'll definently have to buy this game, steam or not.

+2 votes     reply to comment
Reyalsfeihc
Reyalsfeihc Jun 17 2009, 6:11pm replied:

buy the game seperate. And most titles on steam are largely multiplayer. Oh, and you can play in offline mod dumb nut.

+1 vote     reply to comment
havepie
havepie Jun 18 2009, 6:12pm replied:

Dude, Valve owns steam, And Valve Going out of Business, Ha that will Never Ever ever Happen.

+1 vote     reply to comment
NewMessageN00b
NewMessageN00b Jun 21 2009, 1:10pm replied:

Well, Steam is not _that_ huge of a deal.

You should be more concerned at the rootkits and other ****-ware that the ever-so-growing-in-popularity antiviruses contain and thus pose a threat...

All it takes is a push of the wrong button and our PCs can turn into mindless zombies anyway.

So, the point is that today's PCs are full of crap anyway, so I don't care for one more or one less.

+1 vote     reply to comment
farcry15w00t
farcry15w00t Jun 17 2009, 2:25pm says:

steam isn't a company

+1 vote     reply to comment
BRKNnode
BRKNnode Jun 17 2009, 3:09pm says:

love it. will preorder shortly. dont care it gets on steam would buy it either way would prefer to buy directly from the Devs though.

+2 votes     reply to comment
holyknight
holyknight Jun 17 2009, 10:37pm says:

I don't know why, but everytime I try to install this, it doesn't work, saying that the .exe cannot be moved or something.
then I can't uninstall it unless I restart the computer because some file in the folder cannot be erased because it says that it is being used...

+1 vote     reply to comment
kaiserpanda
kaiserpanda Jun 18 2009, 2:27am says:

Kinda fun. $25, seriously? I'd recomend it to somebody who might enjoy it for $5, at most. - and I wouldn't pay more than $3. Hardly more game content than a punch-the-monkey ad.

+1 vote     reply to comment
DuckSauce
DuckSauce Jun 18 2009, 2:38am replied:

80 levels for the full version not enough + new items?
$25 isn't much compared to other games who have even less content.

+3 votes     reply to comment
Capn_Nick
Capn_Nick Jun 20 2009, 7:22am says:

Why 1.5GB of RAM? The game world's detalisation cannot be compared even to games released 10 years ago. I'm not saying that game is bad, conversely I liked the idea and gameplay. Levels are also nice, but they consist of just couple of rectangular buildings, so why the requirements are so hight? Even UT2004 ran quite swift with only 512MB of RAM.
P.S. It's not complaint but curiosity.

+1 vote     reply to comment
SinKing
SinKing Jun 21 2009, 6:14am says:

AAAAAAHhhhrg - just pre-ordered Overgrowth. Sorry guys, but this one I'll have to skip till later.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Aaaaa! -- A Reckless Disregard for Gravity
Platform
Windows
Contact
Send Message
Official Page
Dejobaan.com
Release Date
Released Sep 2, 2009
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Aaaaa! -- A Reckless Disregard for Gravity
Aaaaa! -- A Reckless Disregard for Gravity Indie Single Player Futuristic Sim
Related Engines
GameStudio A6 / A7
GameStudio A6 / A7 Commercial Released Aug 10, 2007
Related Groups
Dejobaan Games, LLC
Dejobaan Games, LLC Developer & Publisher with 10 members