1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby) -- Battle your favorite drum 'n' bass track, or relax as you fly through that trance album. "Kick It" takes your MP3 music and creates floating worlds for you to fight through.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

Skyboxes paint a 3D scene's background elements -- the backgroundiest background layer. For Aaaaa!, it's static images of cities or planets or what is essentially "infinitely far away" from the player's standpoint:


Most of the skyboxes we've used in Ugly Baby so far have been really simple gradients. In the below image, for example, we just do a fade from blue to white:


That's because we initially wanted the player to focus on the foreground content. But screw that. Now we want the skybox to throb with the music, resulting in something that might look like this:


Visual Inspiration?


That's not Ugly Baby, but we are researching visualizers as a source of inspiration. We're aiming for this to be more than an aesthetic change, as we'd want to tie the music in with the visuals. John piqued Ichiro's interest with idealizing having throbbers that signify events or (intensity) gameplay shifts.

This exciting idea, while tied to skyboxes, is actually part of a bigger problem: having events sync up at run-time to random music. To solve this problem, our research to find patterns and algorithms to detect those patterns continues.

Ugly Baby: What's Taking So Damned Long

Ugly Baby: What's Taking So Damned Long

News 1 comment

We're back on track to create the dazzling 3D shapes that decorated Ugly Baby's stages for the past few years.

Three Years of Ugly Baby Screenshots

Three Years of Ugly Baby Screenshots

News 3 comments

A pictures worth a thousand words. Does the synergy of 1000 pics make a worth more than 1,000,000 words?!

Ugly Baby Going Portable

Ugly Baby Going Portable

News 0 comments

Over a year ago, when Ugly Baby was just a zygote, some fans had success with modding, and we're hoping to create a flexible environment that blows that...

Ugly Baby Unity Under the Knife Part 2

Ugly Baby Unity Under the Knife Part 2

News 0 comments

We're hard at work with porting Ugly Baby to Unity, but we wanted to share our very raw, work-in-progress with everyone. Ugly Baby went under the knife...

Post comment Comments
Garyn Dakari

I got this in the Potato sack deal. It's pretty cool, but it gets boring fairly quickly the way it is now, especially when compared to AudioSurf(Another music game included in the potato deal). Still, it shows a lot of potential for the future, and I look forward to future updates. Go Dejobaan!

Reply Good karma Bad karma+2 votes
ImABot
ImABot

Love you work, Ahhhh is by far one of my top fave indie games

Reply Good karma Bad karma+1 vote
Henley Staff
Henley

Already own it, yeah you wish you were me.

Reply Good karma+3 votes
BcForCe
BcForCe

oh wow very interesting !

Reply Good karma Bad karma+2 votes
Paroxysm-Interactive
Paroxysm-Interactive

Ok..... lol its looking intresting good work

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
1... 2... 3... KICK IT!
Platforms
Windows
Developer & Publisher
Dejobaan Games, LLC
Engine
Custom
Contact
Send Message
Homepage
Dejobaan.com
Release date
Game watch
Start tracking
Share
Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Embed Buttons
Link to 1... 2... 3... KICK IT! by selecting a button and using the embed code provided more...
1... 2... 3... KICK IT!
Statistics
Last Update
Watchers
55 members
Articles
21